Player Matchup

Ra
Ra
Bolvine
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Philosphorous
Cthulhu
Level 13
God Stats
7W - 3L
1,657 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
captbigcakes
Danzaburou
Level 8
God Stats
4W - 2L
1,725 SR
Queue Stats
13W - 7L
1,521 Elo+
Party 1
Team Averages
Level 10
1,627 SR
1,521 Elo+

VS

Team Averages
Level 42
1,557 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
I Show Results
Morgan Le Fay
Level 83
God Stats
28W - 22L
1,536 SR
Queue Stats
543W - 537L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
Janda XXXl
Kukulkan
Level 26
God Stats
22W - 13L
1,588 SR
Queue Stats
25W - 20L
1,478 Elo+
Party 2
Neith
Neith
Wolves357
Neith
Level 16
God Stats
18W - 13L
1,547 SR
Queue Stats
32W - 20L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 6
11,681
584
10,249
19,502
7,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
6 / 9 / 3
12,758
638
16,238
29,327
40,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
captbigcakes
Danzaburou
17
5 / 10 / 3
13,737
687
15,149
24,512
10,881
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Show Results
Morgan Le Fay
19
11 / 3 / 12
14,866
743
23,394
19,121
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Janda XXXl
Kukulkan
16
5 / 6 / 12
13,341
667
17,255
12,520
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Wolves357
Neith
19
10 / 4 / 15
14,585
729
19,278
16,716
6,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
13
Kills
26
26
Deaths
13
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Morgan Le Fay
I Show Results
Morgan Le Fay
11
3
12
5.67
W
Kukulkan
Janda XXXl
Kukulkan
5
6
12
1.83
L
Cthulhu
6
9
3
0.83
W
Neith
Wolves357
Neith
10
4
15
4.38
L
Danzaburou
captbigcakes
Danzaburou
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,636
Damage
59,927
73,341
Taken
48,357
59,169
Mitigated
20,081
21,669
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,249
296
6,302
6,426
19,502
7,876
234
10,974
8,528
52,244
0
W
Morgan Le Fay
I Show Results
Morgan Le Fay
23,394
551
2,197
8,089
19,121
8,189
670
10,001
8,768
73,090
0
W
Kukulkan
Janda XXXl
Kukulkan
17,255
1,046
1,114
673
12,520
5,000
269
7,759
4,443
49,919
0
L
Cthulhu
16,238
577
568
4,845
29,327
40,412
0
16,159
13,168
34,157
0
W
Neith
Wolves357
Neith
19,278
7,779
0
3,946
16,716
6,892
2,503
7,442
8,659
0
52,304
L
Danzaburou
captbigcakes
Danzaburou
15,149
6,745
0
3,528
24,512
10,881
397
13,516
10,996
0
50,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,176
Gold Earned
42,792
172
Minions Killed
229
0
Camps Cleared
0
895,886
Distance Traveled
930,185
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,681
584
75
4
0
313,370
0
W
Morgan Le Fay
14,866
743
102
5
0
314,875
0
W
Kukulkan
13,341
667
73
4
0
278,840
0
L
Cthulhu
12,758
638
39
2
0
294,362
1
W
Neith
14,585
729
54
3
0
336,470
1
L
Danzaburou
13,737
687
58
3
0
288,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role