Player Matchup

Ra
Ra
M3G A MILLI3358
Ra
Level 87
God Stats
79W - 84L
1,471 SR
Queue Stats
275W - 284L
1,423 Elo+
Party 3
Mulan
Mulan
Perfectly Minty
Mulan
Level 101
God Stats
25W - 17L
1,536 SR
Queue Stats
521W - 485L
1,451 Elo+
Party 2
Ganesha
Ganesha
SubarcticZeus
Ganesha
Level 102
God Stats
10W - 7L
1,658 SR
Queue Stats
425W - 390L
1,463 Elo+
Party 2
Set
Set
h00krnd
Set
Level 125
God Stats
10W - 4L
1,672 SR
Queue Stats
485W - 478L
1,485 Elo+
Party 3
Artemis
Artemis
wh0caares
Artemis
Level 89
God Stats
12W - 12L
1,520 SR
Queue Stats
238W - 252L
1,467 Elo+
Party 3
Team Averages
Level 101
1,571 SR
1,458 Elo+

VS

Team Averages
Level 120
1,590 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BOBODDY0725
Gilgamesh
Level 144
God Stats
1W - 1L
1,810 SR
Queue Stats
49W - 82L
1,422 Elo+
Party 1
Chaac
Chaac
Dr MToboggan893
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Trashman723
Cu Chulainn
Level 129
God Stats
3W - 4L
1,553 SR
Queue Stats
61W - 71L
1,466 Elo+
Party 1
Ravana
Ravana
purplesillysyrup
Ravana
Level 82
God Stats
9W - 12L
1,588 SR
Queue Stats
243W - 236L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,245
578
7,479
6,168
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 3
9,521
595
9,956
13,871
14,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
13
0 / 2 / 8
8,024
502
5,438
9,861
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Set
17
8 / 2 / 3
9,879
617
7,103
13,263
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
wh0caares
Artemis
14
5 / 2 / 2
8,122
508
11,430
8,933
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 4
7,938
496
10,156
9,382
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
BOBODDY0725
Gilgamesh
14
3 / 3 / 0
8,168
511
7,152
11,219
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 1
6,686
418
5,993
12,098
9,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
The Trashman723
Cu Chulainn
11
0 / 4 / 2
6,106
382
5,496
10,936
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 7 / 2
7,908
494
4,159
11,733
5,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
9
9
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
4
0.8
L
Gilgamesh
BOBODDY0725
Gilgamesh
3
3
0
1
L
2
3
1
0.83
W
4
1
4
6
W
5
2
3
3.25
W
Ganesha
0
2
8
2
L
Cu Chulainn
The Trashman723
Cu Chulainn
0
4
2
0.25
W
Set
8
2
3
4.75
L
2
7
2
0.43
W
Artemis
wh0caares
Artemis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
32,956
52,096
Taken
55,368
38,323
Mitigated
32,386
17,020
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,156
500
0
1,135
9,382
3,212
0
3,065
6,017
50,192
0
L
Gilgamesh
BOBODDY0725
Gilgamesh
7,152
1,526
0
1,960
11,219
7,536
0
2,489
7,897
0
40,679
L
5,993
144
416
4,549
12,098
9,903
0
1,923
10,175
0
33,448
W
7,479
245
1,064
2,330
6,168
2,212
807
3,643
2,206
55,039
0
W
9,956
2,358
0
4,782
13,871
14,657
0
1,452
11,448
0
55,492
W
Ganesha
5,438
418
0
391
9,861
10,134
339
781
7,968
22,435
0
L
Cu Chulainn
The Trashman723
Cu Chulainn
5,496
424
246
3,570
10,936
6,733
0
2,929
7,848
0
26,135
W
Set
7,103
3,082
0
6,661
13,263
7,425
0
3,341
9,613
0
74,095
L
4,159
1,451
0
1,946
11,733
5,002
0
2,039
9,469
0
54,715
W
Artemis
wh0caares
Artemis
11,430
4,749
0
1,792
8,933
3,895
869
676
7,458
0
51,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
36,806
502
Minions Killed
362
0
Camps Cleared
0
1,512,983
Distance Traveled
1,438,198
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,938
496
84
5
0
281,182
3
L
Gilgamesh
8,168
511
77
5
0
290,007
1
L
Chaac
6,686
418
43
3
0
271,519
3
W
Ra
9,245
578
135
8
0
319,060
2
W
Mulan
9,521
595
113
7
0
286,541
3
W
Ganesha
8,024
502
8
1
0
299,596
12
L
Cu Chulainn
6,106
382
57
4
0
309,072
1
W
Set
9,879
617
124
8
0
332,541
0
L
Ravana
7,908
494
101
6
0
286,418
2
W
Artemis
8,122
508
122
8
0
275,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role