Player Matchup

Sol
Sol
CravenBowl30172
Sol
Level 100
God Stats
8W - 4L
1,600 SR
Queue Stats
618W - 644L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Daregon122
Cthulhu
Level 106
God Stats
8W - 4L
1,705 SR
Queue Stats
156W - 121L
1,643 Elo+
Party 1
Artemis
Artemis
martinaxx
Artemis
Level 88
God Stats
18W - 8L
1,794 SR
Queue Stats
200W - 146L
1,622 Elo+
Party 1
Team Averages
Level 98
1,699 SR
1,607 Elo+

VS

Team Averages
Level 137
1,500 SR
1,512 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
twistex14
Hera
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 204L
1,510 Elo+
Solo
Mercury
Mercury
xxxsebxxx
Mercury
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 236L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
12,092
672
23,209
13,929
7,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Daregon122
Cthulhu
15
4 / 4 / 6
12,337
685
11,485
20,020
26,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
martinaxx
Artemis
14
2 / 8 / 3
10,957
609
9,655
13,392
5,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 3 / 11
12,155
675
17,497
28,906
20,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
16
3 / 5 / 8
11,721
651
13,098
11,928
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xxxsebxxx
Mercury
18
9 / 6 / 5
14,276
793
11,197
15,496
5,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
14
14
Deaths
14
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
11
2.5
L
7
2
5
4.75
L
Cthulhu
Daregon122
Cthulhu
4
4
6
1.75
L
Artemis
martinaxx
Artemis
2
8
3
0.44
W
Hera
3
5
8
1.4
W
Mercury
xxxsebxxx
Mercury
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
41,792
47,341
Taken
56,330
40,050
Mitigated
30,647
9,110
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
17,497
1,879
0
12,169
28,906
20,835
286
16,860
12,046
0
63,172
L
23,209
7,641
0
6,513
13,929
7,469
960
2,526
11,371
52,579
0
L
Cthulhu
Daregon122
Cthulhu
11,485
907
190
1,553
20,020
26,987
419
6,174
13,291
39,377
0
L
Artemis
martinaxx
Artemis
9,655
4,838
0
854
13,392
5,594
156
3,617
9,581
0
39,949
W
Hera
13,098
3,660
126
1,691
11,928
4,020
921
8,777
3,151
53,163
0
W
Mercury
xxxsebxxx
Mercury
11,197
4,019
0
1,407
15,496
5,792
1,825
9,057
6,439
0
55,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
38,152
198
Minions Killed
229
0
Camps Cleared
0
938,596
Distance Traveled
1,091,170
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,155
675
65
4
0
360,681
2
L
Sol
12,092
672
76
4
0
328,074
2
L
Cthulhu
12,337
685
44
2
0
332,013
4
L
Artemis
10,957
609
78
4
0
278,509
3
W
Hera
11,721
651
107
6
0
329,092
0
W
Mercury
14,276
793
57
3
0
401,397
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role