Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ImperiousRex21
Heimdallr
Level 47
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Laredh_Nell
Fenrir
Level 149
God Stats
2W - 5L
1,521 SR
Queue Stats
214W - 279L
1,344 Elo+
Party 2
Chiron
Chiron
TH3 CALF
Chiron
Level 26
God Stats
1W - 1L
1,321 SR
Queue Stats
6W - 5L
1,629 Elo+
Party 3
Team Averages
Level 85
1,391 SR
1,495 Elo+

VS

Team Averages
Level 78
1,450 SR
1,420 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BrokeCaesar4628
Sylvanus
Level 62
God Stats
2W - 4L
1,444 SR
Queue Stats
13W - 23L
1,346 Elo+
Party 1
Medusa
Medusa
MedicTJ
Medusa
Level 28
God Stats
14W - 11L
1,252 SR
Queue Stats
73W - 61L
1,440 Elo+
Party 1
Vulcan
Vulcan
Shaimous
Vulcan
Level 122
God Stats
16W - 13L
1,559 SR
Queue Stats
166W - 166L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
softkitten
Morgan Le Fay
Level 98
God Stats
47W - 51L
1,494 SR
Queue Stats
204W - 205L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 2 / 3
9,370
852
15,025
8,611
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
 
Apollo
16
2 / 1 / 2
9,038
822
4,298
9,451
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
ImperiousRex21
Heimdallr
11
0 / 8 / 0
6,286
571
2,672
9,610
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 4 / 1
9,234
839
4,816
9,118
4,804
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
TH3 CALF
Chiron
11
0 / 3 / 0
6,348
577
4,457
6,469
1,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 11
9,655
878
11,843
9,681
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
13
0 / 0 / 6
8,027
730
3,408
9,098
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
MedicTJ
Medusa
15
4 / 3 / 5
9,107
828
4,471
8,621
3,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Shaimous
Vulcan
15
3 / 2 / 7
8,994
818
8,415
6,012
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
softkitten
Morgan Le Fay
17
7 / 2 / 5
10,237
931
7,948
9,446
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
18
18
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
3
2.25
L
Apollo
 
Apollo
2
1
2
3
W
Tsukuyomi
 
Tsukuyomi
4
2
11
4.75
W
Sylvanus
0
0
6
3
L
Heimdallr
ImperiousRex21
Heimdallr
0
8
0
0
L
Fenrir
4
4
1
1.13
W
Medusa
MedicTJ
Medusa
4
3
5
2.17
W
Vulcan
Shaimous
Vulcan
3
2
7
3.25
L
Chiron
TH3 CALF
Chiron
0
3
0
0
W
Morgan Le Fay
softkitten
Morgan Le Fay
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,268
Damage
36,085
43,259
Taken
42,858
19,520
Mitigated
23,724
4,248
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,025
478
0
1,998
8,611
6,045
1
3,529
4,859
48,593
0
L
Apollo
 
Apollo
4,298
1,385
0
735
9,451
3,308
0
5,548
3,565
0
34,837
W
Tsukuyomi
 
Tsukuyomi
11,843
2,695
537
3,412
9,681
5,948
0
2,980
6,701
0
31,848
W
Sylvanus
3,408
232
3,066
4,876
9,098
7,973
946
3,549
5,549
9,245
0
L
Heimdallr
ImperiousRex21
Heimdallr
2,672
271
0
40
9,610
3,486
1,142
2,734
6,535
0
10,274
L
Fenrir
4,816
677
0
173
9,118
4,804
0
4,958
3,785
0
11,680
W
Medusa
MedicTJ
Medusa
4,471
1,810
0
1,379
8,621
3,268
2,355
2,829
5,792
0
24,676
W
Vulcan
Shaimous
Vulcan
8,415
3,833
0
0
6,012
2,408
488
3,111
2,901
39,535
0
L
Chiron
TH3 CALF
Chiron
4,457
415
301
1,001
6,469
1,877
0
3,091
3,077
0
15,989
W
Morgan Le Fay
softkitten
Morgan Le Fay
7,948
469
0
2,474
9,446
4,127
810
2,556
6,890
44,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,276
Gold Earned
46,020
233
Minions Killed
287
8
Camps Cleared
7
959,789
Distance Traveled
1,172,277
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,370
852
71
6
4
230,834
0
L
Apollo
9,038
822
83
8
1
228,586
0
W
Tsukuyomi
9,655
878
44
4
3
301,802
2
W
Sylvanus
8,027
730
15
1
0
201,800
1
L
Heimdallr
6,286
571
22
2
1
146,188
0
L
Fenrir
9,234
839
15
1
1
218,550
0
W
Medusa
9,107
828
40
4
3
218,147
1
W
Vulcan
8,994
818
84
8
1
227,965
0
L
Chiron
6,348
577
42
4
1
135,631
3
W
Morgan Le Fay
10,237
931
104
9
0
222,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role