Player Matchup

Ymir
Ymir
CoNfUtioN888
Ymir
Level 74
God Stats
1W - 3L
1,759 SR
Queue Stats
126W - 69L
1,788 Elo+
Solo
Olorun
Olorun
EarthlyDuck
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,557 Elo+
Party 2
Thor
Thor
StellioKontos
Thor
Level 115
God Stats
2W - 1L
1,696 SR
Queue Stats
142W - 102L
1,666 Elo+
Party 2
Ra
Ra
TwoPi
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,600 Elo+
Party 2
Skadi
Skadi
krazeHD
Skadi
Level 123
God Stats
0W - 1L
1,334 SR
Queue Stats
143W - 142L
1,599 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,642 Elo+

VS

Team Averages
Level 106
1,614 SR
1,604 Elo+
Gilgamesh
Gilgamesh
ChiriGamerZ2
Gilgamesh
Level 148
God Stats
4W - 4L
1,714 SR
Queue Stats
121W - 118L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
GigaGamerGabe
Baron Samedi
Level 101
God Stats
5W - 1L
1,797 SR
Queue Stats
72W - 65L
1,657 Elo+
Solo
Bakasura
Bakasura
Luishiw
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,588 Elo+
Party 1
Zeus
Zeus
Schmoodyy
Zeus
Level 81
God Stats
10W - 7L
1,581 SR
Queue Stats
58W - 55L
1,557 Elo+
Party 3
Xbalanque
Xbalanque
iAimHigher
Xbalanque
Level 72
God Stats
2W - 1L
1,478 SR
Queue Stats
21W - 15L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
10,245
1,025
6,493
14,386
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
15
0 / 7 / 5
8,967
897
9,172
13,762
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 8 / 1
9,769
977
7,745
13,900
5,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
16
1 / 4 / 5
9,435
944
5,423
8,575
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
krazeHD
Skadi
16
4 / 3 / 2
10,008
1,001
9,827
9,978
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

177

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiriGamerZ2
Gilgamesh
17
4 / 1 / 13
10,153
1,015
9,778
8,300
9,072
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GigaGamerGabe
Baron Samedi
17
3 / 2 / 14
10,959
1,096
8,068
10,800
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Luishiw
Bakasura
17
1 / 3 / 12
9,706
971
3,600
9,709
5,131
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
11 / 0 / 12
12,048
1,205
22,594
4,979
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
iAimHigher
Xbalanque
17
7 / 3 / 12
10,637
1,064
13,109
9,560
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
9
Kills
26
26
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChiriGamerZ2
Gilgamesh
4
1
13
10.5
L
0
4
7
0.88
L
Olorun
0
7
5
0.36
W
Baron Samedi
GigaGamerGabe
Baron Samedi
3
2
14
5
W
Bakasura
Luishiw
Bakasura
1
3
12
2.33
W
Zeus
11
0
12
17
L
4
8
1
0.56
L
Ra
1
4
5
0.88
W
Xbalanque
iAimHigher
Xbalanque
7
3
12
4.33
L
Skadi
krazeHD
Skadi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
57,149
60,601
Taken
43,348
32,663
Mitigated
33,933
6,393
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChiriGamerZ2
Gilgamesh
9,778
1,426
0
274
8,300
9,072
0
4,433
3,867
0
18,753
L
6,493
1,117
0
1,211
14,386
16,610
0
6,006
8,032
23,707
0
L
Olorun
9,172
4,522
218
1,525
13,762
4,902
0
7,245
6,246
22,885
0
W
Baron Samedi
GigaGamerGabe
Baron Samedi
8,068
249
1,329
2,526
10,800
13,817
0
7,573
3,227
22,927
0
W
Bakasura
Luishiw
Bakasura
3,600
2,951
0
1,948
9,709
5,131
0
2,859
6,850
0
14,876
W
Zeus
22,594
876
0
761
4,979
1,884
0
2,387
2,592
33,475
0
L
7,745
686
0
0
13,900
5,198
0
8,294
5,298
0
20,091
L
Ra
5,423
514
2,014
722
8,575
2,869
0
3,881
4,549
38,431
0
W
Xbalanque
iAimHigher
Xbalanque
13,109
6,967
0
1,389
9,560
4,029
0
3,836
5,724
0
35,835
L
Skadi
krazeHD
Skadi
9,827
4,526
0
703
9,978
3,084
0
4,088
5,793
0
25,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
53,503
201
Minions Killed
168
6
Camps Cleared
9
978,027
Distance Traveled
987,272
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,153
1,015
23
2
2
184,754
2
L
Ymir
10,245
1,025
33
3
1
206,224
0
L
Olorun
8,967
897
27
3
1
179,944
0
W
Baron Samedi
10,959
1,096
25
3
0
194,369
0
W
Bakasura
9,706
971
33
3
6
204,775
0
W
Zeus
12,048
1,205
27
3
1
218,737
0
L
Thor
9,769
977
24
2
1
194,320
1
L
Ra
9,435
944
78
8
2
205,638
0
W
Xbalanque
10,637
1,064
60
6
0
184,637
0
L
Skadi
10,008
1,001
39
4
1
191,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role