Player Matchup

Hel
Hel
Faye VaIentinee
Hel
Level 67
God Stats
3W - 2L
1,325 SR
Queue Stats
60W - 83L
1,448 Elo+
Party 2
Bakasura
Bakasura
FixableRope7780
Bakasura
Level 114
God Stats
1W - 2L
1,341 SR
Queue Stats
12W - 11L
1,490 Elo+
Party 2
Loki
Loki
LordMarkquad69
Loki
Level 148
God Stats
2W - 5L
1,398 SR
Queue Stats
210W - 199L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Spike SpiegeII
Danzaburou
Level 18
God Stats
82W - 62L
1,549 SR
Queue Stats
649W - 608L
1,522 Elo+
Party 2
Athena
Athena
YDD MELO
Athena
Level 27
God Stats
67W - 45L
1,448 SR
Queue Stats
235W - 195L
1,515 Elo+
Party 2
Team Averages
Level 75
1,412 SR
1,486 Elo+

VS

Team Averages
Level 59
1,497 SR
1,359 Elo+
Nemesis
Nemesis
AceOfHearts_91
Nemesis
Level 63
God Stats
10W - 17L
1,417 SR
Queue Stats
267W - 273L
1,385 Elo+
Party 1
Chaac
Chaac
Mini_Monster_0_0
Chaac
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,322 Elo+
Party 1
Serqet
Serqet
NightStar881430
Serqet
Level 88
God Stats
18W - 25L
1,476 SR
Queue Stats
425W - 440L
1,410 Elo+
Solo
Neith
Neith
SPICY_BAKON805
Neith
Level 66
God Stats
4W - 2L
1,581 SR
Queue Stats
283W - 285L
1,385 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheSlayer69_
Morgan Le Fay
Level 45
God Stats
9W - 10L
1,512 SR
Queue Stats
91W - 102L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,335
439
4,911
10,052
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
16
4 / 1 / 1
9,653
508
11,441
13,727
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 2
10,301
542
12,087
12,562
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Spike SpiegeII
Danzaburou
13
1 / 1 / 3
8,316
438
8,457
13,065
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
YDD MELO
Athena
13
0 / 1 / 7
8,032
423
5,289
12,616
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,690
457
6,561
12,285
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 0
8,325
438
11,031
14,281
11,866
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 1
8,606
453
6,017
11,667
8,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 3
8,139
428
9,504
9,582
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheSlayer69_
Morgan Le Fay
15
1 / 5 / 2
9,064
477
8,262
11,959
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
2
4
1.5
W
Bakasura
4
1
1
4.5
W
7
0
2
8
L
1
3
0
0.33
L
2
0
1
2.5
L
0
4
3
0.38
W
Danzaburou
Spike SpiegeII
Danzaburou
1
1
3
2.5
L
Morgan Le Fay
TheSlayer69_
Morgan Le Fay
1
5
2
0.4
W
Athena
YDD MELO
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
41,375
62,022
Taken
59,774
33,017
Mitigated
33,490
26,283
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,561
3,363
0
1,402
12,285
5,114
0
2,301
9,774
0
68,966
W
4,911
355
3,320
4,936
10,052
4,632
0
4,887
5,122
40,690
0
W
Bakasura
11,441
8,312
0
5,764
13,727
8,560
1,130
0
13,307
0
43,209
W
12,087
4,369
0
4,765
12,562
5,284
0
1,443
11,000
0
87,378
L
11,031
1,647
0
3,303
14,281
11,866
0
501
11,628
0
53,683
L
6,017
737
0
2,290
11,667
8,333
100
3,635
7,962
113
22,995
L
9,504
2,863
0
2,127
9,582
3,599
1,303
1,082
8,500
0
53,271
W
Danzaburou
Spike SpiegeII
Danzaburou
8,457
4,861
0
4,887
13,065
4,188
0
1,666
11,025
0
47,345
L
Morgan Le Fay
TheSlayer69_
Morgan Le Fay
8,262
469
103
2,523
11,959
4,578
754
2,734
9,225
55,454
0
W
Athena
YDD MELO
Athena
5,289
1,589
0
2,611
12,616
10,353
0
379
11,795
22,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
42,824
454
Minions Killed
427
0
Camps Cleared
0
1,892,610
Distance Traveled
1,852,023
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,690
457
111
6
0
426,660
0
W
Hel
8,335
439
91
5
0
370,134
1
W
Bakasura
9,653
508
123
6
0
362,165
0
W
Loki
10,301
542
125
7
0
413,079
4
L
Chaac
8,325
438
85
4
0
368,709
1
L
Serqet
8,606
453
28
1
0
408,877
4
L
Neith
8,139
428
101
5
0
304,605
3
W
Danzaburou
8,316
438
84
4
0
339,504
0
L
Morgan Le Fay
9,064
477
102
5
0
343,172
2
W
Athena
8,032
423
31
2
0
407,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role