Player Matchup

Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Arlyssia
Heimdallr
Level 148
God Stats
11W - 17L
1,442 SR
Queue Stats
501W - 532L
1,441 Elo+
Solo
Thoth
Thoth
GipsusSlim
Thoth
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 337L
1,477 Elo+
Solo
Ares
Ares
Huskaralhinho
Ares
Level 43
God Stats
47W - 43L
1,550 SR
Queue Stats
352W - 392L
1,564 Elo+
Solo
Team Averages
Level 81
1,498 SR
1,497 Elo+

VS

Team Averages
Level 109
1,517 SR
1,450 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mariciuc
Cernunnos
Level 120
God Stats
1W - 1L
1,368 SR
Queue Stats
147W - 144L
1,208 Elo+
Solo
Bellona
Bellona
Mkadn
Bellona
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 63L
1,360 Elo+
Solo
Cthulhu
Cthulhu
YOUR1games
Cthulhu
Level 125
God Stats
73W - 62L
1,547 SR
Queue Stats
977W - 984L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
djaxau29
Ao Kuang
Level 107
God Stats
6W - 1L
1,672 SR
Queue Stats
72W - 58L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,508
585
1,464
2,960
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
 
Nemesis
6
0 / 0 / 0
3,431
572
115
2,997
646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Arlyssia
Heimdallr
6
0 / 3 / 0
3,327
555
840
3,626
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
5
0 / 3 / 0
3,161
527
701
2,826
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
3,288
548
465
2,798
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 2
4,198
700
2,312
1,098
213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mariciuc
Cernunnos
6
3 / 0 / 0
3,946
658
2,667
1,877
460
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Mkadn
Bellona
7
1 / 0 / 0
4,083
681
1,737
3,916
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
YOUR1games
Cthulhu
5
0 / 0 / 3
3,700
617
1,607
1,562
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
djaxau29
Ao Kuang
6
1 / 1 / 1
4,172
695
674
3,173
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Nemesis
 
Nemesis
0
0
0
0
W
Zeus
 
Zeus
1
0
2
2
L
Heimdallr
Arlyssia
Heimdallr
0
3
0
0
L
Thoth
0
3
0
0
L
0
0
0
0
W
Cernunnos
Mariciuc
Cernunnos
3
0
0
3
W
Bellona
Mkadn
Bellona
1
0
0
1
W
Cthulhu
YOUR1games
Cthulhu
0
0
3
1.5
W
Ao Kuang
djaxau29
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,585
Damage
8,997
15,207
Taken
11,626
4,981
Mitigated
3,991
5,298
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,464
787
0
2,045
2,960
1,432
0
0
2,960
0
12,437
L
Nemesis
 
Nemesis
115
0
0
1,598
2,997
646
0
757
2,202
0
11,303
W
Zeus
 
Zeus
2,312
217
0
505
1,098
213
140
0
1,098
15,729
0
L
Heimdallr
Arlyssia
Heimdallr
840
431
0
895
3,626
1,030
0
1,999
1,435
0
11,695
L
Thoth
701
0
261
499
2,826
628
0
985
1,841
10,622
0
L
465
0
0
0
2,798
1,245
0
622
2,176
3,457
0
W
Cernunnos
Mariciuc
Cernunnos
2,667
1,271
0
911
1,877
460
96
748
1,129
0
15,230
W
Bellona
Mkadn
Bellona
1,737
775
0
2,379
3,916
1,852
0
0
3,916
0
17,407
W
Cthulhu
YOUR1games
Cthulhu
1,607
134
0
718
1,562
688
0
418
1,144
8,596
0
W
Ao Kuang
djaxau29
Ao Kuang
674
92
0
832
3,173
778
0
0
3,173
18,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,715
Gold Earned
20,099
124
Minions Killed
157
0
Camps Cleared
0
515,999
Distance Traveled
556,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,508
585
37
6
0
93,760
0
L
Nemesis
3,431
572
32
5
0
119,534
2
W
Zeus
4,198
700
34
6
0
105,106
3
L
Heimdallr
3,327
555
29
5
0
96,930
1
L
Thoth
3,161
527
15
3
0
109,531
0
L
Ares
3,288
548
11
2
0
96,244
1
W
Cernunnos
3,946
658
36
6
0
106,921
1
W
Bellona
4,083
681
40
7
0
121,245
1
W
Cthulhu
3,700
617
6
1
0
103,244
1
W
Ao Kuang
4,172
695
41
7
0
120,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role