Player Matchup

Nu Wa
Nu Wa
Gellerman
Nu Wa
Level 17
God Stats
4W - 1L
1,781 SR
Queue Stats
4W - 2L
1,546 Elo+
Solo
Loki
Loki
Novaril
Loki
Level 15
God Stats
6W - 2L
1,866 SR
Queue Stats
64W - 63L
1,448 Elo+
Party 1
Apollo
Apollo
Soltov
Apollo
Level 8
God Stats
4W - 1L
1,188 SR
Queue Stats
7W - 8L
1,327 Elo+
Solo
Medusa
Medusa
balou17
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 72L
1,554 Elo+
Party 1
King Arthur
King Arthur
iriko337
King Arthur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,492 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,474 Elo+

VS

Team Averages
Level 6
1,487 SR
1,475 Elo+
Cupid
Cupid
KDMJame
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,438 Elo+
Party 2
Ra
Ra
NongPhat
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Horus
Horus
PremoGuy
Horus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WistoyKondeeNAJA
Tsukuyomi
Level 9
God Stats
3W - 13L
1,435 SR
Queue Stats
13W - 23L
1,438 Elo+
Party 2
Nemesis
Nemesis
ฺฤหษฆ
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gellerman
Nu Wa
17
13 / 3 / 10
11,731
652
17,251
8,712
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Novaril
Loki
13
3 / 4 / 10
9,174
510
4,400
9,489
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Soltov
Apollo
16
8 / 7 / 9
11,008
612
10,729
12,636
4,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
balou17
Medusa
17
15 / 0 / 4
12,036
669
12,897
11,457
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iriko337
King Arthur
14
7 / 5 / 13
10,304
572
9,750
17,400
16,927
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KDMJame
Cupid
14
6 / 9 / 5
8,958
498
5,388
11,510
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 11 / 5
8,889
494
6,702
11,612
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
PremoGuy
Horus
12
1 / 10 / 6
7,765
431
3,994
18,505
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
14
6 / 8 / 3
8,865
493
9,487
16,271
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 8 / 5
7,706
428
3,403
12,697
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
46
Kills
18
19
Deaths
46
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Gellerman
Nu Wa
13
3
10
6
L
Cupid
KDMJame
Cupid
6
9
5
0.94
L
3
11
5
0.5
W
Loki
Novaril
Loki
3
4
10
2
L
Horus
PremoGuy
Horus
1
10
6
0.4
W
Apollo
Soltov
Apollo
8
7
9
1.79
L
Tsukuyomi
6
8
3
0.94
W
Medusa
balou17
Medusa
15
0
4
17
W
King Arthur
iriko337
King Arthur
7
5
13
2.7
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
28,974
59,694
Taken
70,595
32,481
Mitigated
31,123
16,759
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Gellerman
Nu Wa
17,251
7,545
0
0
8,712
2,807
6,661
1,317
7,303
62,516
0
L
Cupid
KDMJame
Cupid
5,388
3,291
310
446
11,510
3,148
0
3,030
8,480
0
27,333
L
6,702
1,024
352
412
11,612
3,202
36
3,131
8,481
36,828
0
W
Loki
Novaril
Loki
4,400
1,473
0
2,822
9,489
3,168
532
944
8,435
0
35,688
L
Horus
PremoGuy
Horus
3,994
2,326
729
3,989
18,505
15,769
0
3,072
15,433
184
22,416
W
Apollo
Soltov
Apollo
10,729
5,470
0
2,358
12,636
4,924
1,525
1,259
11,317
0
58,516
L
Tsukuyomi
9,487
2,761
0
1,852
16,271
5,735
0
3,865
12,406
0
54,560
W
Medusa
balou17
Medusa
12,897
5,926
0
6,216
11,457
4,655
6,055
2,170
9,063
0
71,894
W
King Arthur
iriko337
King Arthur
9,750
1,984
0
5,363
17,400
16,927
343
657
16,690
105
37,052
L
3,403
608
0
1,953
12,697
3,269
0
4,258
8,439
0
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,253
Gold Earned
42,183
416
Minions Killed
258
0
Camps Cleared
0
1,690,394
Distance Traveled
1,619,066
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,731
652
97
5
0
346,955
2
L
Cupid
8,958
498
38
2
0
335,814
5
L
Ra
8,889
494
59
3
0
296,663
0
W
Loki
9,174
510
65
4
0
344,749
0
L
Horus
7,765
431
36
2
0
308,955
2
W
Apollo
11,008
612
89
5
0
312,004
4
L
Tsukuyomi
8,865
493
78
4
0
324,730
1
W
Medusa
12,036
669
120
7
0
347,748
5
W
King Arthur
10,304
572
45
3
0
338,938
0
L
Nemesis
7,706
428
47
3
0
352,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role