Player Matchup

Tiamat
Tiamat
Callsign Lucky
Tiamat
Level 86
God Stats
1W - 1L
1,717 SR
Queue Stats
186W - 195L
1,463 Elo+
Party 3
Apollo
Apollo
OneTone4All
Apollo
Level 45
God Stats
4W - 0L
1,808 SR
Queue Stats
544W - 343L
1,750 Elo+
Party 2
Danzaburou
Danzaburou
Opt Recoil
Danzaburou
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 3
Sol
Sol
TacoRowe44
Sol
Level 33
God Stats
6W - 3L
1,500 SR
Queue Stats
229W - 103L
1,772 Elo+
Party 2
Nox
Nox
The Coldmaker
Nox
Level 143
God Stats
56W - 44L
1,543 SR
Queue Stats
491W - 503L
1,510 Elo+
Party 3
Team Averages
Level 64
1,613 SR
1,591 Elo+

VS

Team Averages
Level 63
1,494 SR
1,460 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BLaCKGaMMeR1
Danzaburou
Level 60
God Stats
61W - 63L
1,566 SR
Queue Stats
368W - 375L
1,447 Elo+
Party 1
Chronos
Chronos
JOY-DK
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 187L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
Mr_LuciusNeedful
Sylvanus
Level 37
God Stats
3W - 4L
1,412 SR
Queue Stats
135W - 168L
1,391 Elo+
Solo
Fenrir
Fenrir
VeryFluffyWolf
Fenrir
Level 42
God Stats
43W - 44L
1,490 SR
Queue Stats
155W - 155L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,487
566
6,174
6,807
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
17
5 / 0 / 2
10,994
733
7,989
6,773
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Opt Recoil
Danzaburou
14
5 / 1 / 11
10,013
668
10,677
5,983
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 0 / 6
10,811
721
9,300
13,846
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
1 / 0 / 8
9,619
641
6,785
5,212
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 6 / 1
7,613
508
5,135
14,441
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BLaCKGaMMeR1
Danzaburou
9
0 / 5 / 1
5,622
375
2,376
9,040
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
JOY-DK
Chronos
8
0 / 2 / 0
5,785
386
638
5,461
2,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 7 / 0
6,152
410
2,452
15,366
11,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 1
6,800
453
2,456
11,826
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
22
Kills
2
2
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
1
0.08
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
0
5
1
0.1
W
2
1
11
7.5
L
Chronos
JOY-DK
Chronos
0
2
0
0
L
1
7
0
0.14
W
Apollo
5
0
2
6
W
Danzaburou
Opt Recoil
Danzaburou
5
1
11
10.5
W
9
0
6
12
W
1
0
8
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,925
Damage
13,057
38,621
Taken
56,134
17,339
Mitigated
27,336
11,583
Healing
15,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,135
112
387
3,599
14,441
5,188
0
7,772
6,669
60,386
0
L
Danzaburou
BLaCKGaMMeR1
Danzaburou
2,376
577
0
1,350
9,040
3,310
0
4,279
4,761
0
29,069
W
6,174
422
0
1,647
6,807
6,406
1,438
2,132
4,675
31,133
0
L
Chronos
JOY-DK
Chronos
638
157
0
1,933
5,461
2,251
0
294
5,167
19,189
0
L
2,452
709
1,120
2,721
15,366
11,899
0
4,867
10,499
19,269
0
W
Apollo
7,989
4,216
0
1,336
6,773
2,793
4,858
638
6,135
0
74,158
W
Danzaburou
Opt Recoil
Danzaburou
10,677
2,279
0
1,399
5,983
1,977
1,818
1,060
4,923
0
54,873
W
9,300
4,361
0
5,627
13,846
4,360
2,847
1,440
12,406
95,364
0
W
6,785
222
0
1,574
5,212
1,803
2,377
3,055
2,157
55,894
0
L
2,456
348
0
4,043
11,826
4,688
0
5,047
6,779
0
31,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
31,972
535
Minions Killed
323
0
Camps Cleared
0
1,482,954
Distance Traveled
1,113,396
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,613
508
124
8
0
273,474
0
L
Danzaburou
5,622
375
48
3
0
192,166
1
W
Tiamat
8,487
566
52
3
0
279,546
0
L
Chronos
5,785
386
45
3
0
116,779
0
L
Sylvanus
6,152
410
41
3
0
200,563
1
W
Apollo
10,994
733
134
9
0
312,698
3
W
Danzaburou
10,013
668
100
7
0
300,081
1
W
Sol
10,811
721
144
10
0
313,705
1
W
Nox
9,619
641
105
7
0
276,924
0
L
Fenrir
6,800
453
65
4
0
330,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role