Player Matchup

Mercury
Mercury
ITzDragonJrXz
Mercury
Level 139
God Stats
7W - 4L
1,676 SR
Queue Stats
200W - 178L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
ITzDragonXz
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,601 Elo+
Party 1
Kuzenbo
Kuzenbo
Pro Micah 123
Kuzenbo
Level 85
God Stats
3W - 2L
1,982 SR
Queue Stats
51W - 42L
1,601 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheSnowyMowy
Morgan Le Fay
Level 83
God Stats
4W - 2L
1,614 SR
Queue Stats
67W - 69L
1,515 Elo+
Party 1
Neith
Neith
goldencobra00
Neith
Level 66
God Stats
7W - 3L
1,565 SR
Queue Stats
44W - 41L
1,536 Elo+
Party 1
Team Averages
Level 80
1,667 SR
1,564 Elo+

VS

Team Averages
Level 66
1,548 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Crusaderwereman
Guan Yu
Level 43
God Stats
3W - 5L
1,536 SR
Queue Stats
20W - 42L
1,380 Elo+
Solo
Thoth
Thoth
GrandmaBerg
Thoth
Level 119
God Stats
25W - 42L
1,468 SR
Queue Stats
1,324W - 1,331L
1,571 Elo+
Party 2
Medusa
Medusa
raptors592
Medusa
Level 26
God Stats
8W - 4L
1,727 SR
Queue Stats
144W - 124L
1,550 Elo+
Party 2
Ymir
Ymir
slayer_of_puss44
Ymir
Level 47
God Stats
28W - 31L
1,508 SR
Queue Stats
174W - 204L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 2 / 1
8,475
605
4,520
8,744
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
13
1 / 0 / 2
7,884
563
6,476
6,696
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
10
0 / 1 / 1
5,879
420
3,545
9,037
6,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
TheSnowyMowy
Morgan Le Fay
12
0 / 2 / 1
7,221
516
5,910
8,645
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,412
529
7,627
8,113
2,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 4
7,458
533
6,698
11,621
4,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,292
449
3,448
10,179
6,609
14
4 / 1 / 0
8,309
594
8,640
5,440
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
raptors592
Medusa
11
3 / 3 / 1
7,236
517
7,459
8,926
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 3
6,796
485
1,815
6,804
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
4
3
L
0
2
0
0
L
4
1
0
4
W
Mercury
4
2
1
2.25
W
Ne Zha
1
0
2
2
W
Kuzenbo
0
1
1
0.5
W
Morgan Le Fay
TheSnowyMowy
Morgan Le Fay
0
2
1
0.25
W
2
4
1
0.63
L
Medusa
raptors592
Medusa
3
3
1
1.17
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
28,060
41,235
Taken
42,970
18,364
Mitigated
21,530
9,912
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,698
2,237
0
4,515
11,621
4,408
0
2,444
8,996
0
56,060
L
3,448
532
123
2,670
10,179
6,609
0
1,048
8,597
0
27,660
L
8,640
96
0
700
5,440
1,871
0
3,342
2,053
59,548
0
W
Mercury
4,520
2,644
0
481
8,744
2,478
0
2,655
6,089
0
61,696
W
Ne Zha
6,476
1,803
0
3,204
6,696
5,155
74
819
5,877
0
39,503
W
Kuzenbo
3,545
1,415
90
575
9,037
6,015
0
2,318
6,719
17,171
0
W
Morgan Le Fay
TheSnowyMowy
Morgan Le Fay
5,910
549
118
3,909
8,645
2,493
0
4,109
4,536
55,965
0
W
7,627
2,160
0
1,535
8,113
2,223
54
554
7,559
0
46,475
L
Medusa
raptors592
Medusa
7,459
3,264
0
2,186
8,926
2,595
0
1,017
7,909
0
40,724
L
1,815
116
0
2,016
6,804
6,047
0
1,604
5,200
22,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
36,091
413
Minions Killed
416
0
Camps Cleared
0
1,501,892
Distance Traveled
1,427,128
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,458
533
98
7
0
306,886
2
L
Guan Yu
6,292
449
63
5
0
294,364
4
L
Thoth
8,309
594
128
9
0
296,900
1
W
Mercury
8,475
605
119
9
0
360,305
2
W
Ne Zha
7,884
563
82
6
0
305,686
3
W
Kuzenbo
5,879
420
29
2
0
289,491
1
W
Morgan Le Fay
7,221
516
97
7
0
279,203
3
W
Neith
7,412
529
86
6
0
267,207
1
L
Medusa
7,236
517
81
6
0
245,593
0
L
Ymir
6,796
485
46
3
0
283,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role