Player Matchup

Rama
Rama
DamiaFroz
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Solo
Nu Wa
Nu Wa
Drunkensteinz
Nu Wa
Level 26
God Stats
2W - 3L
1,330 SR
Queue Stats
79W - 73L
1,512 Elo+
Solo
Nemesis
Nemesis
Vitanxin
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Olorun
Olorun
yendah
Olorun
Level 29
God Stats
0W - 2L
1,340 SR
Queue Stats
112W - 94L
1,681 Elo+
Solo
Jormungandr
Jormungandr
yurnero66
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,577 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,595 Elo+

VS

Team Averages
Level 23
1,591 SR
1,517 Elo+
Anubis
Anubis
AhmedZT0
Anubis
Level 27
God Stats
63W - 57L
1,664 SR
Queue Stats
64W - 59L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FNCLinkan
Morgan Le Fay
Level 28
God Stats
22W - 17L
1,551 SR
Queue Stats
29W - 27L
1,423 Elo+
Solo
Loki
Loki
Loкî
Loki
Level 23
God Stats
5W - 5L
1,523 SR
Queue Stats
69W - 40L
1,682 Elo+
Solo
Artemis
Artemis
MiniValar
Artemis
Level 28
God Stats
12W - 11L
1,715 SR
Queue Stats
129W - 116L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
kyongix
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 10 / 3
6,666
392
2,571
11,887
3,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 8 / 2
8,583
505
6,527
10,518
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Vitanxin
Nemesis
7
0 / 9 / 1
5,470
322
1,305
11,206
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
yendah
Olorun
17
5 / 3 / 2
10,662
627
9,405
13,677
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
yurnero66
Jormungandr
11
1 / 6 / 3
7,773
457
3,778
15,708
10,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AhmedZT0
Anubis
16
10 / 2 / 7
10,184
599
15,020
12,736
9,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
FNCLinkan
Morgan Le Fay
17
7 / 1 / 1
10,667
627
12,038
10,349
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Loкî
Loki
18
8 / 3 / 2
11,075
651
9,759
14,251
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
MiniValar
Artemis
16
8 / 1 / 6
10,549
621
11,384
9,303
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
kyongix
Tsukuyomi
11
1 / 4 / 3
7,326
431
1,592
8,437
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
34
36
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
AhmedZT0
Anubis
10
2
7
6.75
L
Rama
0
10
3
0.15
L
4
8
2
0.63
W
Morgan Le Fay
FNCLinkan
Morgan Le Fay
7
1
1
7.5
W
Loki
Loкî
Loki
8
3
2
3
W
Artemis
MiniValar
Artemis
8
1
6
11
L
Nemesis
Vitanxin
Nemesis
0
9
1
0.06
W
Tsukuyomi
kyongix
Tsukuyomi
1
4
3
0.63
L
Olorun
yendah
Olorun
5
3
2
2
L
Jormungandr
yurnero66
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,586
Damage
49,793
62,996
Taken
55,076
23,081
Mitigated
25,370
8,936
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AhmedZT0
Anubis
15,020
262
0
8,309
12,736
9,369
2,476
7,022
5,714
67,226
0
L
Rama
2,571
2,152
0
1,408
11,887
3,246
108
3,182
8,705
0
24,530
L
6,527
1,516
0
963
10,518
2,554
0
4,598
5,920
39,985
0
W
Morgan Le Fay
FNCLinkan
Morgan Le Fay
12,038
919
0
1,277
10,349
4,035
1,447
4,992
5,357
89,655
0
W
Loki
Loкî
Loki
9,759
4,209
0
4,209
14,251
5,391
0
2,579
11,672
0
90,527
W
Artemis
MiniValar
Artemis
11,384
6,469
0
4,093
9,303
3,748
2,580
2,111
7,192
0
68,057
L
Nemesis
Vitanxin
Nemesis
1,305
443
0
1,166
11,206
2,325
0
5,298
5,908
0
12,020
W
Tsukuyomi
kyongix
Tsukuyomi
1,592
146
0
1,636
8,437
2,827
1,556
3,006
5,431
0
20,088
L
Olorun
yendah
Olorun
9,405
4,390
797
4,462
13,677
4,751
270
7,674
6,003
66,958
0
L
Jormungandr
yurnero66
Jormungandr
3,778
570
0
140
15,708
10,205
133
6,306
9,402
23,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
49,801
326
Minions Killed
579
0
Camps Cleared
0
1,437,520
Distance Traveled
1,497,980
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,184
599
110
6
0
241,989
1
L
Rama
6,666
392
47
3
0
262,517
0
L
Nu Wa
8,583
505
99
6
0
280,896
0
W
Morgan Le Fay
10,667
627
170
10
0
351,496
0
W
Loki
11,075
651
143
8
0
332,574
1
W
Artemis
10,549
621
108
6
0
309,383
1
L
Nemesis
5,470
322
26
2
0
317,773
1
W
Tsukuyomi
7,326
431
48
3
0
262,538
0
L
Olorun
10,662
627
124
7
0
305,516
4
L
Jormungandr
7,773
457
30
2
0
270,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role