Player Matchup

Arachne
Arachne
Chechota
Arachne
Level 89
God Stats
1W - 0L
1,550 SR
Queue Stats
120W - 105L
1,552 Elo+
Solo
Geb
Geb
Joker8508
Geb
Level 158
God Stats
5W - 4L
1,569 SR
Queue Stats
90W - 88L
1,454 Elo+
Solo
Neith
Neith
Princess_mg93
Neith
Level 88
God Stats
1W - 3L
1,350 SR
Queue Stats
396W - 378L
1,516 Elo+
Solo
Anubis
Anubis
UNKN0WN FE4R
Anubis
Level 97
God Stats
12W - 8L
1,585 SR
Queue Stats
92W - 74L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
aka IpMan
Baron Samedi
Level 99
God Stats
15W - 2L
1,733 SR
Queue Stats
99W - 76L
1,581 Elo+
Party 1
Team Averages
Level 106
1,557 SR
1,535 Elo+

VS

Team Averages
Level 93
1,517 SR
1,442 Elo+
Ymir
Ymir
AzraelAbbaddon
Ymir
Level 108
God Stats
1W - 3L
1,454 SR
Queue Stats
82W - 70L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
DankTate
Cthulhu
Level 83
God Stats
12W - 6L
1,767 SR
Queue Stats
26W - 21L
1,528 Elo+
Party 2
Ra
Ra
EvilNeckbeard
Ra
Level 80
God Stats
1W - 3L
1,421 SR
Queue Stats
13W - 28L
1,353 Elo+
Solo
Discordia
Discordia
NaztyDogg
Discordia
Level 108
God Stats
1W - 2L
1,421 SR
Queue Stats
30W - 41L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trixel__
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,523 SR
Queue Stats
20W - 17L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chechota
Arachne
17
3 / 1 / 2
10,244
931
7,669
14,808
7,210
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 8
10,288
935
5,378
17,856
18,903
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 0 / 6
10,083
917
11,347
9,643
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
3 / 0 / 5
10,754
978
10,035
8,644
5,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
aka IpMan
Baron Samedi
17
1 / 0 / 9
10,105
919
15,168
9,570
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

245

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,237
840
3,366
11,835
12,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
DankTate
Cthulhu
16
1 / 1 / 1
9,854
896
8,782
12,297
8,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 2
9,231
839
7,447
7,743
2,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
NaztyDogg
Discordia
16
1 / 2 / 0
9,590
872
13,256
9,092
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Trixel__
Ah Muzen Cab
16
0 / 1 / 1
9,356
851
24,180
11,159
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
11
Kills
2
2
Deaths
11
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Arachne
Chechota
Arachne
3
1
2
4
L
Cthulhu
DankTate
Cthulhu
1
1
1
1.5
L
0
3
2
0.33
W
2
1
8
6
L
Discordia
NaztyDogg
Discordia
1
2
0
0.5
W
2
0
6
5
L
Ah Muzen Cab
Trixel__
Ah Muzen Cab
0
1
1
0.5
W
Anubis
3
0
5
5.5
W
Baron Samedi
aka IpMan
Baron Samedi
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
57,031
60,521
Taken
52,126
40,423
Mitigated
30,714
15,814
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
0
0
114
11,835
12,761
0
5,926
5,909
5,915
0
W
Arachne
Chechota
Arachne
7,669
4,721
0
3,643
14,808
7,210
0
9,952
4,856
0
18,717
L
Cthulhu
DankTate
Cthulhu
8,782
51
996
1,587
12,297
8,015
0
4,806
7,491
32,554
0
L
7,447
180
4,918
1,520
7,743
2,811
0
5,263
2,480
22,698
0
W
5,378
336
0
286
17,856
18,903
0
6,980
10,876
19,783
0
L
Discordia
NaztyDogg
Discordia
13,256
0
0
490
9,092
3,154
0
6,002
3,090
25,252
0
W
11,347
4,188
0
1,485
9,643
4,208
0
6,338
3,305
0
28,419
L
Ah Muzen Cab
Trixel__
Ah Muzen Cab
24,180
6,930
0
2,304
11,159
3,973
0
8,584
2,575
0
56,697
W
Anubis
10,035
36
716
3,064
8,644
5,097
0
5,017
3,627
47,346
0
W
Baron Samedi
aka IpMan
Baron Samedi
15,168
408
3,198
3,422
9,570
5,005
0
4,564
5,006
30,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
47,268
249
Minions Killed
239
8
Camps Cleared
3
1,112,000
Distance Traveled
1,056,922
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,237
840
13
1
0
184,189
0
W
Arachne
10,244
931
25
2
7
251,703
1
L
Cthulhu
9,854
896
59
5
0
222,178
0
L
Ra
9,231
839
46
4
2
221,524
0
W
Geb
10,288
935
20
2
0
224,624
3
L
Discordia
9,590
872
42
4
1
215,994
0
W
Neith
10,083
917
44
4
0
216,993
0
L
Ah Muzen Cab
9,356
851
79
7
0
213,037
0
W
Anubis
10,754
978
115
10
1
201,346
0
W
Baron Samedi
10,105
919
45
4
0
217,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role