Player Matchup

Danzaburou
Danzaburou
Bxbigz_is_GeeSus
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
DMParker43
Ah Puch
Level 18
God Stats
10W - 7L
1,494 SR
Queue Stats
24W - 22L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
legendLONG_GOOSE
Sun Wukong
Level 12
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 4L
1,083 Elo+
Solo
Ne Zha
Ne Zha
misternogo
Ne Zha
Level 46
God Stats
8W - 3L
1,765 SR
Queue Stats
93W - 99L
1,440 Elo+
Party 1
Thor
Thor
smite3448682275
Thor
Level 5
God Stats
0W - 4L
1,322 SR
Queue Stats
0W - 4L
1,157 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,315 Elo+

VS

Team Averages
Level 23
1,410 SR
1,320 Elo+
Pele
Pele
CarBonSN
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Solo
Xbalanque
Xbalanque
FlipFopper2005
Xbalanque
Level 24
God Stats
5W - 4L
1,471 SR
Queue Stats
50W - 45L
1,366 Elo+
Party 2
Izanami
Izanami
Messy_Virgo05
Izanami
Level 29
God Stats
57W - 47L
1,522 SR
Queue Stats
127W - 125L
1,418 Elo+
Party 2
Apollo
Apollo
Robards
Apollo
Level 25
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Vintage-Plays
Jormungandr
Level 8
God Stats
8W - 7L
1,298 SR
Queue Stats
8W - 8L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bxbigz_is_GeeSus
Danzaburou
18
2 / 9 / 9
11,904
992
10,743
16,030
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
DMParker43
Ah Puch
20
4 / 5 / 14
13,620
1,135
24,812
15,624
6,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
legendLONG_GOOSE
Sun Wukong
19
3 / 15 / 11
12,652
1,054
13,195
27,082
21,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
misternogo
Ne Zha
19
13 / 10 / 6
14,665
1,222
22,990
25,636
20,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 9 / 9
10,966
914
3,075
18,044
18,023
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 7 / 20
12,791
1,066
16,221
17,194
8,949
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
FlipFopper2005
Xbalanque
20
6 / 5 / 20
12,436
1,036
12,020
16,346
6,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
20
8 / 5 / 23
13,803
1,150
17,212
15,881
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Robards
Apollo
20
20 / 3 / 20
16,428
1,369
37,535
12,973
5,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Vintage-Plays
Jormungandr
20
6 / 3 / 26
13,383
1,115
13,826
17,753
11,950
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
157
23
Kills
48
48
Deaths
23
49
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bxbigz_is_GeeSus
Danzaburou
2
9
9
0.72
W
Pele
8
7
20
2.57
L
Ah Puch
DMParker43
Ah Puch
4
5
14
2.2
W
Xbalanque
FlipFopper2005
Xbalanque
6
5
20
3.2
W
Izanami
8
5
23
3.9
W
Apollo
Robards
Apollo
20
3
20
10
W
Jormungandr
Vintage-Plays
Jormungandr
6
3
26
6.33
L
Sun Wukong
legendLONG_GOOSE
Sun Wukong
3
15
11
0.57
L
Ne Zha
misternogo
Ne Zha
13
10
6
1.6
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,815
Damage
96,814
102,416
Taken
80,147
72,813
Mitigated
40,499
6,777
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bxbigz_is_GeeSus
Danzaburou
10,743
3,552
0
959
16,030
5,987
0
2,156
13,874
0
26,409
W
Pele
16,221
6,295
132
2,022
17,194
8,949
0
3,559
13,635
0
20,062
L
Ah Puch
DMParker43
Ah Puch
24,812
2,407
0
968
15,624
6,328
0
3,060
12,564
67,207
0
W
Xbalanque
FlipFopper2005
Xbalanque
12,020
4,114
320
2,069
16,346
6,805
0
5,669
10,677
0
22,783
W
Izanami
17,212
14,526
356
775
15,881
6,907
0
5,321
10,560
0
38,681
W
Apollo
Robards
Apollo
37,535
24,542
526
1,945
12,973
5,888
0
3,892
9,081
0
63,691
W
Jormungandr
Vintage-Plays
Jormungandr
13,826
4,683
0
0
17,753
11,950
0
6,870
10,883
44,486
0
L
Sun Wukong
legendLONG_GOOSE
Sun Wukong
13,195
2,855
0
1,079
27,082
21,808
0
2,513
24,569
499
45,350
L
Ne Zha
misternogo
Ne Zha
22,990
13,543
95
2,637
25,636
20,667
0
3,331
22,305
0
34,926
L
3,075
249
231
808
18,044
18,023
0
2,766
15,278
0
3,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,807
Gold Earned
68,841
213
Minions Killed
251
2
Camps Cleared
3
985,060
Distance Traveled
931,606
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,904
992
22
2
1
208,471
0
W
Pele
12,791
1,066
17
1
0
176,788
0
L
Ah Puch
13,620
1,135
101
8
0
217,476
6
W
Xbalanque
12,436
1,036
20
2
0
186,418
0
W
Izanami
13,803
1,150
67
6
2
176,243
0
W
Apollo
16,428
1,369
63
5
0
196,082
0
W
Jormungandr
13,383
1,115
84
7
1
196,075
0
L
Sun Wukong
12,652
1,054
71
6
1
199,553
1
L
Ne Zha
14,665
1,222
18
2
0
215,295
0
L
Thor
10,966
914
1
0
0
144,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role