Player Matchup

Arachne
Arachne
BliuDabi
Arachne
Level 29
God Stats
4W - 0L
1,859 SR
Queue Stats
107W - 78L
1,589 Elo+
Solo
Cernunnos
Cernunnos
Goldffishh
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,232 Elo+
Party 2
Hades
Hades
MajorCc
Hades
Level 109
God Stats
9W - 4L
1,694 SR
Queue Stats
116W - 87L
1,518 Elo+
Party 2
Ares
Ares
Monkeyninja1989
Ares
Level 8
God Stats
4W - 2L
1,474 SR
Queue Stats
10W - 16L
1,390 Elo+
Solo
Thoth
Thoth
bigjohnson223
Thoth
Level 25
God Stats
4W - 5L
1,261 SR
Queue Stats
34W - 43L
1,479 Elo+
Party 2
Team Averages
Level 38
1,558 SR
1,442 Elo+

VS

Team Averages
Level 23
1,468 SR
1,505 Elo+
Camazotz
Camazotz
CamGoesHam18
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 256L
1,528 Elo+
Solo
Apollo
Apollo
THEPSYCHOASTRO
Apollo
Level 28
God Stats
53W - 35L
1,634 SR
Queue Stats
185W - 159L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Turkey_Tackler
Danzaburou
Level 26
God Stats
5W - 6L
1,309 SR
Queue Stats
6W - 8L
1,322 Elo+
Solo
Chaac
Chaac
XxFrizzyBallzxX
Chaac
Level 28
God Stats
3W - 3L
1,395 SR
Queue Stats
16W - 9L
1,594 Elo+
Solo
Thanatos
Thanatos
antdog38
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 104L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BliuDabi
Arachne
18
10 / 5 / 10
11,213
623
17,487
16,747
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Goldffishh
Cernunnos
15
0 / 5 / 3
8,961
498
5,637
8,975
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
MajorCc
Hades
17
6 / 2 / 3
10,683
594
16,424
12,920
15,652
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 4 / 0
6,874
382
146
9,412
3,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
13 / 6 / 5
11,571
643
16,203
13,722
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CamGoesHam18
Camazotz
15
2 / 5 / 3
8,739
486
5,707
19,716
10,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
3 / 12 / 9
9,571
532
11,163
18,613
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Turkey_Tackler
Danzaburou
17
8 / 2 / 3
11,412
634
9,890
12,046
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 0
9,071
504
3,821
14,130
12,145
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
antdog38
Thanatos
14
6 / 8 / 3
10,175
565
4,269
13,861
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
29
Kills
21
22
Deaths
29
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
BliuDabi
Arachne
10
5
10
3
L
Camazotz
CamGoesHam18
Camazotz
2
5
3
0.7
W
Cernunnos
Goldffishh
Cernunnos
0
5
3
0.3
W
Hades
MajorCc
Hades
6
2
3
3.75
W
0
4
0
0
L
3
12
9
0.63
L
Danzaburou
Turkey_Tackler
Danzaburou
8
2
3
4.75
L
2
2
0
1
L
Thanatos
antdog38
Thanatos
6
8
3
0.94
W
13
6
5
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,897
Damage
34,850
61,776
Taken
78,366
36,598
Mitigated
37,476
17,223
Healing
30,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BliuDabi
Arachne
17,487
10,734
0
6,556
16,747
8,503
234
167
16,580
0
88,158
L
Camazotz
CamGoesHam18
Camazotz
5,707
1,673
0
11,503
19,716
10,729
0
10,494
9,222
0
44,387
W
Cernunnos
Goldffishh
Cernunnos
5,637
2,016
0
783
8,975
4,055
1,400
0
8,975
0
45,485
W
Hades
MajorCc
Hades
16,424
3,564
270
7,373
12,920
15,652
790
0
12,920
69,062
0
W
146
0
0
0
9,412
3,248
114
0
9,412
14,196
0
L
11,163
6,456
0
3,186
18,613
5,310
828
10,903
7,710
0
35,871
L
Danzaburou
Turkey_Tackler
Danzaburou
9,890
4,832
214
5,885
12,046
4,669
4,597
4,243
7,803
0
69,000
L
3,821
637
0
4,303
14,130
12,145
467
3,487
10,643
0
51,597
L
Thanatos
antdog38
Thanatos
4,269
2,523
0
5,822
13,861
4,623
0
3,646
10,215
0
27,622
W
16,203
954
136
2,105
13,722
5,140
306
0
13,722
67,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,302
Gold Earned
48,968
468
Minions Killed
410
0
Camps Cleared
0
1,517,305
Distance Traveled
1,569,260
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,213
623
109
6
0
366,538
5
L
Camazotz
8,739
486
81
5
0
312,929
6
W
Cernunnos
8,961
498
79
4
0
310,779
0
W
Hades
10,683
594
151
8
0
322,964
0
W
Ares
6,874
382
16
1
0
153,059
1
L
Apollo
9,571
532
55
3
0
294,901
3
L
Danzaburou
11,412
634
110
6
0
327,252
0
L
Chaac
9,071
504
119
7
0
335,814
0
L
Thanatos
10,175
565
45
3
0
298,364
1
W
Thoth
11,571
643
113
6
0
363,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role