Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Seiyasantana_25
Merlin
Level 28
God Stats
24W - 16L
1,471 SR
Queue Stats
27W - 17L
1,411 Elo+
Party 3
Ymir
Ymir
SoyMemoria
Ymir
Level 4
God Stats
3W - 5L
1,328 SR
Queue Stats
4W - 7L
1,196 Elo+
Party 2
Chaac
Chaac
eduardo2002fm
Chaac
Level 8
God Stats
2W - 2L
1,283 SR
Queue Stats
7W - 6L
1,170 Elo+
Party 3
Chernobog
Chernobog
stonedlel_TTV
Chernobog
Level 48
God Stats
12W - 7L
1,501 SR
Queue Stats
279W - 308L
1,349 Elo+
Party 2
Team Averages
Level 22
1,417 SR
1,325 Elo+

VS

Team Averages
Level 22
1,331 SR
1,186 Elo+
Hades
Hades
PANCHOLOREX
Hades
Level 18
God Stats
0W - 3L
1,328 SR
Queue Stats
53W - 92L
1,197 Elo+
Party 1
Thoth
Thoth
TronnoSombrrio
Thoth
Level 26
God Stats
7W - 12L
1,315 SR
Queue Stats
188W - 243L
1,227 Elo+
Party 1
Skadi
Skadi
XALOHZ
Skadi
Level 25
God Stats
29W - 32L
1,352 SR
Queue Stats
97W - 145L
1,181 Elo+
Party 1
Yemoja
Yemoja
kanoby2001
Yemoja
Level 13
God Stats
0W - 3L
1,202 SR
Queue Stats
10W - 25L
1,048 Elo+
Party 1
Tyr
Tyr
kinttg
Tyr
Level 27
God Stats
2W - 3L
1,458 SR
Queue Stats
59W - 79L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
11 / 1 / 7
13,552
565
13,716
12,790
8,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 2
12,766
532
14,845
10,372
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 11
10,667
444
4,797
12,008
9,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 16
11,829
493
12,279
22,363
13,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
stonedlel_TTV
Chernobog
20
13 / 0 / 4
14,243
593
22,153
16,253
7,387
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 4
9,992
416
15,544
25,293
13,090
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 2
10,872
453
9,330
18,745
7,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
XALOHZ
Skadi
16
2 / 7 / 1
9,864
411
7,707
18,888
6,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
kanoby2001
Yemoja
15
1 / 8 / 0
9,030
376
2,673
17,109
7,022
Tyr
kinttg
Tyr
9
0 / 2 / 2
8,068
336
1,182
5,721
2,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
32
Kills
12
13
Deaths
32
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
7
14.5
L
4
9
4
0.67
W
4
5
2
1
W
2
3
11
2.5
L
5
6
2
1
L
Skadi
XALOHZ
Skadi
2
7
1
0.36
W
2
4
16
2.5
L
Yemoja
kanoby2001
Yemoja
1
8
0
0.13
L
Tyr
kinttg
Tyr
0
2
2
0.5
W
Chernobog
stonedlel_TTV
Chernobog
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,790
Damage
36,436
73,786
Taken
85,756
42,894
Mitigated
36,736
14,809
Healing
21,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,716
3,208
0
1,053
12,790
8,727
3,732
2,350
10,416
0
89,616
L
15,544
1,921
0
7,253
25,293
13,090
690
8,621
16,672
43,133
0
W
14,845
37
0
0
10,372
3,551
4,372
6,152
3,921
89,932
0
W
4,797
416
0
1,031
12,008
9,939
726
4,744
7,108
31,548
0
L
9,330
323
0
4,439
18,745
7,130
0
5,965
12,780
59,027
0
L
Skadi
XALOHZ
Skadi
7,707
4,212
0
4,862
18,888
6,707
617
2,802
16,086
0
56,742
W
12,279
2,095
0
5,319
22,363
13,290
1,700
10,580
9,704
0
44,698
L
Yemoja
kanoby2001
Yemoja
2,673
326
785
2,376
17,109
7,022
255
2,399
14,710
26,648
0
L
Tyr
kinttg
Tyr
1,182
35
0
1,606
5,721
2,787
0
161
5,560
0
17,559
W
Chernobog
stonedlel_TTV
Chernobog
22,153
16,247
0
7,406
16,253
7,387
4,663
2,829
13,363
0
122,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
47,826
560
Minions Killed
373
0
Camps Cleared
0
2,139,369
Distance Traveled
1,611,734
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,552
565
137
6
0
473,789
1
L
Hades
9,992
416
57
2
0
360,567
0
W
Merlin
12,766
532
165
7
0
401,492
4
W
Ymir
10,667
444
30
1
0
360,838
0
L
Thoth
10,872
453
135
6
0
406,162
0
L
Skadi
9,864
411
93
4
0
346,917
0
W
Chaac
11,829
493
58
2
0
472,605
1
L
Yemoja
9,030
376
50
2
0
330,206
1
L
Tyr
8,068
336
38
2
0
167,882
1
W
Chernobog
14,243
593
170
7
0
430,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role