Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MAXWELDBOMB
Hercules
Level 79
God Stats
2W - 2L
1,306 SR
Queue Stats
273W - 286L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
abdielm19
Sylvanus
Level 7
God Stats
1W - 1L
1,161 SR
Queue Stats
6W - 6L
1,233 Elo+
Party 1
Team Averages
Level 43
1,393 SR
1,428 Elo+

VS

Team Averages
Level 40
1,422 SR
1,313 Elo+
Kukulkan
Kukulkan
KINGZ_0_YT
Kukulkan
Level 25
God Stats
1W - 4L
1,302 SR
Queue Stats
40W - 57L
1,274 Elo+
Party 3
Bakasura
Bakasura
RIPRULEJR
Bakasura
Level 45
God Stats
2W - 6L
1,512 SR
Queue Stats
250W - 264L
1,355 Elo+
Party 3
Neith
Neith
chini12
Neith
Level 29
God Stats
24W - 41L
1,362 SR
Queue Stats
30W - 55L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
cynical_panda99
Cthulhu
Level 55
God Stats
45W - 37L
1,452 SR
Queue Stats
83W - 105L
1,321 Elo+
Party 2
Anubis
Anubis
elioerp7
Anubis
Level 46
God Stats
36W - 31L
1,480 SR
Queue Stats
84W - 100L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
5 / 0 / 2
5,951
661
3,926
4,349
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
 
Mercury
9
4 / 1 / 1
5,812
646
2,461
4,800
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
 
Izanami
8
0 / 1 / 2
4,760
529
2,469
3,212
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
MAXWELDBOMB
Hercules
11
5 / 0 / 1
6,333
704
3,607
3,885
2,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
abdielm19
Sylvanus
9
1 / 0 / 2
4,846
538
2,668
4,306
1,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KINGZ_0_YT
Kukulkan
4
0 / 3 / 0
3,598
400
185
2,159
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RIPRULEJR
Bakasura
7
1 / 4 / 0
4,385
487
1,835
5,811
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
chini12
Neith
4
0 / 1 / 0
3,977
442
587
2,175
324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 0
4,081
453
2,746
4,980
2,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
elioerp7
Anubis
7
1 / 6 / 0
4,537
504
2,750
6,322
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
2
6
W
Mercury
 
Mercury
4
1
1
4.5
W
Izanami
 
Izanami
0
1
2
1
L
Kukulkan
KINGZ_0_YT
Kukulkan
0
3
0
0
W
Hercules
MAXWELDBOMB
Hercules
5
0
1
5.5
L
Bakasura
RIPRULEJR
Bakasura
1
4
0
0.25
W
Sylvanus
abdielm19
Sylvanus
1
0
2
2
L
Neith
chini12
Neith
0
1
0
0
L
0
1
0
0
L
Anubis
elioerp7
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
8,103
20,552
Taken
21,447
8,710
Mitigated
9,083
3,910
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,926
355
0
229
4,349
1,153
658
1,582
2,767
21,528
0
W
Mercury
 
Mercury
2,461
1,061
0
1,543
4,800
2,005
0
445
4,271
0
31,888
W
Izanami
 
Izanami
2,469
1,672
0
390
3,212
887
940
1,779
1,433
0
25,819
L
Kukulkan
KINGZ_0_YT
Kukulkan
185
57
0
0
2,159
594
0
1,433
560
5,427
0
W
Hercules
MAXWELDBOMB
Hercules
3,607
915
0
687
3,885
2,859
194
358
3,273
0
28,666
L
Bakasura
RIPRULEJR
Bakasura
1,835
971
0
989
5,811
2,940
0
0
5,811
0
7,127
W
Sylvanus
abdielm19
Sylvanus
2,668
1,137
282
779
4,306
1,806
36
1,575
2,731
13,595
4,231
L
Neith
chini12
Neith
587
80
67
398
2,175
324
0
315
1,860
0
5,862
L
2,746
0
94
1,765
4,980
2,949
0
2,083
2,849
16,372
0
L
Anubis
elioerp7
Anubis
2,750
68
0
1,560
6,322
2,276
0
2,104
4,102
19,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,702
Gold Earned
20,578
272
Minions Killed
114
0
Camps Cleared
0
855,699
Distance Traveled
620,879
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,951
661
46
5
0
167,913
2
W
Mercury
5,812
646
70
8
0
199,031
0
W
Izanami
4,760
529
49
5
0
159,280
3
L
Kukulkan
3,598
400
14
2
0
80,903
0
W
Hercules
6,333
704
76
8
0
182,202
2
L
Bakasura
4,385
487
27
3
0
165,353
0
W
Sylvanus
4,846
538
31
3
0
147,273
0
L
Neith
3,977
442
17
2
0
73,477
1
L
Cthulhu
4,081
453
18
2
0
158,216
3
L
Anubis
4,537
504
38
4
0
142,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role