Player Matchup

Sol
Sol
BronksBombers
Sol
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 113L
1,478 Elo+
Party 1
Thor
Thor
K Boogie4128
Thor
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 95L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
O block Corb
Sun Wukong
Level 17
God Stats
5W - 7L
1,354 SR
Queue Stats
49W - 50L
1,271 Elo+
Party 1
Olorun
Olorun
OldBenKenobi86
Olorun
Level 20
God Stats
6W - 4L
1,645 SR
Queue Stats
173W - 179L
1,384 Elo+
Solo
Loki
Loki
Ronomon3171
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,360 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,383 Elo+

VS

Team Averages
Level 19
1,413 SR
1,314 Elo+
Serqet
Serqet
Bondless_tim0
Serqet
Level 21
God Stats
2W - 2L
1,320 SR
Queue Stats
8W - 21L
1,341 Elo+
Solo
Ymir
Ymir
Capt_Ironhorn
Ymir
Level 29
God Stats
5W - 5L
1,290 SR
Queue Stats
99W - 142L
1,337 Elo+
Solo
Poseidon
Poseidon
RamboOutTheBando
Poseidon
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SergeantMcGillis
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 2
Artemis
Artemis
SuiSSe329
Artemis
Level 13
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
7,062
642
6,514
5,433
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 0 / 2
6,641
604
4,439
6,089
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
O block Corb
Sun Wukong
10
5 / 0 / 2
6,504
591
5,389
6,227
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 3
5,828
530
7,110
5,304
1,741
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 0 / 1
5,332
485
906
4,604
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,529
412
1,562
5,863
1,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 4 / 0
5,107
464
2,865
10,198
5,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
6,180
562
3,370
5,605
1,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SergeantMcGillis
Cu Chulainn
6
0 / 3 / 0
4,551
414
1,679
8,814
4,137
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
SuiSSe329
Artemis
8
1 / 4 / 0
4,913
447
3,270
5,577
1,594
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
21
Kills
2
2
Deaths
22
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
1
2
7
L
0
4
0
0
W
6
0
2
7
W
Sun Wukong
O block Corb
Sun Wukong
5
0
2
6
W
2
1
3
3.5
L
1
5
0
0.2
W
2
0
1
2.5
L
Cu Chulainn
SergeantMcGillis
Cu Chulainn
0
3
0
0
L
Artemis
SuiSSe329
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,358
Damage
12,746
27,657
Taken
36,057
10,825
Mitigated
13,993
6,708
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,562
563
0
109
5,863
1,396
0
842
4,849
0
15,964
W
6,514
2,769
0
2,565
5,433
1,556
376
2,181
3,252
37,263
0
L
2,865
725
0
0
10,198
5,607
72
5,696
4,338
14,194
0
W
4,439
1,578
0
0
6,089
1,797
0
912
5,177
0
33,076
W
Sun Wukong
O block Corb
Sun Wukong
5,389
1,390
0
679
6,227
4,621
116
1,215
4,823
0
26,729
W
7,110
3,265
158
2,674
5,304
1,741
2,290
1,791
3,513
25,134
0
L
3,370
828
0
631
5,605
1,259
0
2,907
2,564
19,419
0
W
906
143
0
632
4,604
1,110
99
329
4,275
0
17,369
L
Cu Chulainn
SergeantMcGillis
Cu Chulainn
1,679
520
0
1,820
8,814
4,137
38
1,639
6,645
0
14,000
L
Artemis
SuiSSe329
Artemis
3,270
1,261
0
0
5,577
1,594
0
2,204
3,328
0
15,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
25,280
263
Minions Killed
140
0
Camps Cleared
0
1,015,284
Distance Traveled
899,130
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,529
412
31
3
0
201,233
0
W
Sol
7,062
642
80
7
0
210,575
0
L
Ymir
5,107
464
18
2
0
172,094
0
W
Thor
6,641
604
53
5
0
206,747
1
W
Sun Wukong
6,504
591
52
5
0
213,594
0
W
Olorun
5,828
530
43
4
0
172,176
0
L
Poseidon
6,180
562
34
3
0
158,992
2
W
Loki
5,332
485
35
3
0
212,192
6
L
Cu Chulainn
4,551
414
27
2
0
199,233
0
L
Artemis
4,913
447
30
3
0
167,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role