Player Matchup

Cabrakan
Cabrakan
ChasesLullaby
Cabrakan
Level 17
God Stats
24W - 28L
1,507 SR
Queue Stats
74W - 119L
1,331 Elo+
Party 2
Fenrir
Fenrir
Jessithy
Fenrir
Level 66
God Stats
25W - 33L
1,433 SR
Queue Stats
66W - 128L
1,328 Elo+
Party 2
Geb
Geb
Miracle Messiah
Geb
Level 7
God Stats
5W - 1L
1,310 SR
Queue Stats
9W - 14L
1,023 Elo+
Party 3
Baba Yaga
Baba Yaga
SIeepySorrow
Baba Yaga
Level 19
God Stats
9W - 21L
1,437 SR
Queue Stats
80W - 125L
1,254 Elo+
Party 2
Ah Puch
Ah Puch
XI VIDAR IX
Ah Puch
Level 104
God Stats
1W - 0L
1,663 SR
Queue Stats
7W - 9L
1,045 Elo+
Party 3
Team Averages
Level 43
1,470 SR
1,196 Elo+

VS

Team Averages
Level 35
1,315 SR
1,308 Elo+
Neith
Neith
DeusDominus917
Neith
Level 6
God Stats
5W - 8L
1,292 SR
Queue Stats
11W - 15L
1,174 Elo+
Solo
Cthulhu
Cthulhu
Doliver69
Cthulhu
Level 25
God Stats
1W - 8L
1,120 SR
Queue Stats
6W - 23L
1,194 Elo+
Solo
Ullr
Ullr
iPassion FL
Ullr
Level 7
God Stats
1W - 6L
1,160 SR
Queue Stats
39W - 63L
1,261 Elo+
Party 1
Chang'e
Chang'e
nmb2282
Chang'e
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 141L
1,384 Elo+
Party 1
Nox
Nox
oso gael
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 129L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChasesLullaby
Cabrakan
20
4 / 8 / 14
12,736
910
10,174
22,424
22,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Jessithy
Fenrir
20
8 / 4 / 10
13,524
966
18,619
13,576
6,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 1 / 14
13,885
992
10,510
13,384
19,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
SIeepySorrow
Baba Yaga
20
1 / 0 / 22
13,549
968
15,272
4,303
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
XI VIDAR IX
Ah Puch
20
14 / 2 / 14
15,828
1,131
32,312
10,516
6,076
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 6
14,762
1,054
22,051
21,786
7,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Doliver69
Cthulhu
20
1 / 14 / 11
13,508
965
12,408
40,909
34,547
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 3
10,656
761
1,344
5,479
1,593
Chang'e
nmb2282
Chang'e
16
0 / 1 / 1
10,103
722
95
842
233
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 9
13,590
971
17,952
24,435
8,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
33
Kills
15
15
Deaths
33
74
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ChasesLullaby
Cabrakan
4
8
14
1.38
L
8
9
6
1.22
L
Cthulhu
Doliver69
Cthulhu
1
14
11
0.46
W
Fenrir
Jessithy
Fenrir
8
4
10
3.25
W
6
1
14
13
W
Baba Yaga
SIeepySorrow
Baba Yaga
1
0
22
12
W
Ah Puch
XI VIDAR IX
Ah Puch
14
2
14
10.5
L
1
3
3
0.83
L
Chang'e
nmb2282
Chang'e
0
1
1
0.5
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,887
Damage
53,850
64,203
Taken
93,451
57,816
Mitigated
51,611
10,154
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ChasesLullaby
Cabrakan
10,174
652
16
2,371
22,424
22,895
0
11,280
11,144
30,938
0
L
22,051
10,029
0
3,168
21,786
7,238
0
16,832
4,642
0
60,066
L
Cthulhu
Doliver69
Cthulhu
12,408
978
447
2,541
40,909
34,547
0
28,819
11,731
54,925
0
W
Fenrir
Jessithy
Fenrir
18,619
6,174
0
910
13,576
6,959
0
6,044
7,532
0
27,711
W
10,510
1,513
83
1,059
13,384
19,631
0
3,530
8,870
22,230
0
W
Baba Yaga
SIeepySorrow
Baba Yaga
15,272
935
8
2,443
4,303
2,255
0
2,368
1,935
55,461
0
W
Ah Puch
XI VIDAR IX
Ah Puch
32,312
2,375
0
3,264
10,516
6,076
0
7,233
3,283
63,508
0
L
1,344
220
0
0
5,479
1,593
0
4,082
1,221
0
2,008
L
Chang'e
nmb2282
Chang'e
95
0
41
17
842
233
0
27
815
161
0
L
17,952
2,271
0
279
24,435
8,000
0
17,377
6,774
34,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,522
Gold Earned
62,619
257
Minions Killed
236
5
Camps Cleared
3
1,193,848
Distance Traveled
811,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,736
910
47
3
0
175,070
0
L
Neith
14,762
1,054
90
6
3
218,132
0
L
Cthulhu
13,508
965
104
7
0
238,660
0
W
Fenrir
13,524
966
11
1
3
241,291
1
W
Geb
13,885
992
17
1
1
287,470
1
W
Baba Yaga
13,549
968
100
7
0
260,949
0
W
Ah Puch
15,828
1,131
82
6
1
229,068
2
L
Ullr
10,656
761
1
0
0
81,230
0
L
Chang'e
10,103
722
1
0
0
24,253
0
L
Nox
13,590
971
40
3
0
249,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role