Player Matchup

Artemis
Artemis
Ercle
Artemis
Level 17
God Stats
0W - 2L
1,472 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FortunAntony
Morgan Le Fay
Level 27
God Stats
2W - 5L
1,402 SR
Queue Stats
14W - 23L
1,317 Elo+
Party 2
Ymir
Ymir
Jdogg97
Ymir
Level 23
God Stats
3W - 2L
1,601 SR
Queue Stats
24W - 23L
1,445 Elo+
Party 2
Pele
Pele
JohnnyCannoli
Pele
Level 104
God Stats
10W - 15L
1,435 SR
Queue Stats
32W - 37L
1,374 Elo+
Party 2
King Arthur
King Arthur
TubbiestBeast81
King Arthur
Level 76
God Stats
11W - 14L
1,582 SR
Queue Stats
28W - 32L
1,374 Elo+
Party 2
Team Averages
Level 49
1,498 SR
1,391 Elo+

VS

Team Averages
Level 78
1,498 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
LilDigle
Bellona
Level 22
God Stats
4W - 3L
1,468 SR
Queue Stats
5W - 3L
1,382 Elo+
Party 3
Geb
Geb
MelancholyGengar
Geb
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,289 Elo+
Party 3
Jing Wei
Jing Wei
vmxaki
Jing Wei
Level 69
God Stats
4W - 6L
1,323 SR
Queue Stats
11W - 18L
1,238 Elo+
Party 3
Loki
Loki
wickedimpuls
Loki
Level 29
God Stats
13W - 6L
1,700 SR
Queue Stats
231W - 250L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ercle
Artemis
6
0 / 2 / 0
3,737
534
1,862
3,140
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
FortunAntony
Morgan Le Fay
6
0 / 4 / 0
3,669
524
915
3,879
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Jdogg97
Ymir
6
0 / 2 / 0
4,091
584
1,235
5,075
1,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,097
585
1,850
4,847
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
TubbiestBeast81
King Arthur
7
0 / 1 / 0
4,078
583
1,891
5,078
1,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
4 / 0 / 1
5,380
769
4,215
2,955
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LilDigle
Bellona
9
2 / 0 / 0
4,660
666
1,995
4,094
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 3
4,561
652
1,861
2,704
710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
vmxaki
Jing Wei
7
1 / 0 / 2
4,506
644
2,599
2,053
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 0 / 2
4,990
713
1,268
4,534
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
1
4.5
L
Artemis
Ercle
Artemis
0
2
0
0
L
Morgan Le Fay
FortunAntony
Morgan Le Fay
0
4
0
0
L
Ymir
Jdogg97
Ymir
0
2
0
0
L
0
2
0
0
W
Bellona
LilDigle
Bellona
2
0
0
2
W
1
0
3
2.5
L
King Arthur
TubbiestBeast81
King Arthur
0
1
0
0
W
Jing Wei
vmxaki
Jing Wei
1
0
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
11,938
22,019
Taken
16,340
6,011
Mitigated
5,021
4,454
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,215
1,168
0
1,178
2,955
768
692
915
2,040
27,168
0
L
Artemis
Ercle
Artemis
1,862
936
0
1,084
3,140
591
0
999
2,141
0
10,701
L
Morgan Le Fay
FortunAntony
Morgan Le Fay
915
52
0
320
3,879
1,065
0
2,873
1,006
10,539
0
L
Ymir
Jdogg97
Ymir
1,235
319
0
700
5,075
1,505
0
1,204
3,871
10,591
0
L
1,850
510
105
1,200
4,847
1,132
64
748
4,099
0
17,585
W
Bellona
LilDigle
Bellona
1,995
357
0
2,006
4,094
1,952
0
0
4,094
0
18,230
W
1,861
315
0
500
2,704
710
142
607
2,097
7,669
0
L
King Arthur
TubbiestBeast81
King Arthur
1,891
126
143
902
5,078
1,718
0
252
4,826
0
16,851
W
Jing Wei
vmxaki
Jing Wei
2,599
2,258
0
505
2,053
458
396
562
1,491
0
15,108
W
1,268
257
73
2,277
4,534
1,133
0
66
4,468
0
23,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,672
Gold Earned
24,097
126
Minions Killed
195
0
Camps Cleared
0
634,677
Distance Traveled
757,659
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,380
769
55
8
0
131,447
2
L
Artemis
3,737
534
24
3
0
93,246
0
L
Morgan Le Fay
3,669
524
14
2
0
113,693
0
L
Ymir
4,091
584
19
3
0
138,254
2
L
Pele
4,097
585
39
6
0
148,882
1
W
Bellona
4,660
666
37
5
0
172,642
3
W
Geb
4,561
652
13
2
0
141,158
0
L
King Arthur
4,078
583
30
4
0
140,602
2
W
Jing Wei
4,506
644
30
4
0
144,300
5
W
Loki
4,990
713
60
9
0
168,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role