Player Matchup

Morgan Le Fay
Morgan Le Fay
Hatheus Drauki
Morgan Le Fay
Level 126
God Stats
18W - 23L
1,524 SR
Queue Stats
196W - 208L
1,487 Elo+
Party 1
Fenrir
Fenrir
Reign_Moto
Fenrir
Level 82
God Stats
1W - 3L
1,297 SR
Queue Stats
128W - 109L
1,520 Elo+
Solo
Cupid
Cupid
Remz34
Cupid
Level 71
God Stats
11W - 8L
1,636 SR
Queue Stats
335W - 345L
1,422 Elo+
Party 3
Odin
Odin
Rook Nihilus
Odin
Level 132
God Stats
6W - 4L
1,709 SR
Queue Stats
166W - 170L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
SyNCExtreme99
Sylvanus
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
420W - 419L
1,500 Elo+
Party 3
Team Averages
Level 102
1,533 SR
1,484 Elo+

VS

Team Averages
Level 81
1,419 SR
1,497 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JerichoAkuma
Cthulhu
Level 81
God Stats
3W - 9L
1,475 SR
Queue Stats
330W - 341L
1,465 Elo+
Party 2
Janus
Janus
Mr Makisig23
Janus
Level 66
God Stats
1W - 1L
1,273 SR
Queue Stats
203W - 189L
1,511 Elo+
Solo
Fenrir
Fenrir
Tymot
Fenrir
Level 91
God Stats
1W - 4L
1,326 SR
Queue Stats
126W - 110L
1,511 Elo+
Party 2
Zeus
Zeus
thecriminal001
Zeus
Level 65
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hatheus Drauki
Morgan Le Fay
11
4 / 2 / 5
6,645
665
3,585
4,790
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Reign_Moto
Fenrir
10
3 / 1 / 1
6,168
617
2,621
6,189
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
Remz34
Cupid
8
2 / 0 / 1
5,090
509
3,212
4,513
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
4 / 0 / 2
6,188
619
2,935
3,852
2,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
SyNCExtreme99
Sylvanus
8
0 / 0 / 3
5,323
532
2,038
6,950
2,460
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 0
4,758
476
3,568
3,944
1,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
JerichoAkuma
Cthulhu
6
0 / 2 / 1
4,806
481
3,167
5,901
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,307
531
1,942
4,083
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tymot
Fenrir
8
1 / 1 / 0
5,105
511
1,832
6,793
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 6 / 1
4,046
405
510
4,184
972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
1
0
1
W
Morgan Le Fay
Hatheus Drauki
Morgan Le Fay
4
2
5
3.25
L
Cthulhu
JerichoAkuma
Cthulhu
0
2
1
0.25
L
1
3
1
0.5
W
Fenrir
Reign_Moto
Fenrir
3
1
1
3.5
W
Cupid
Remz34
Cupid
2
0
1
2.5
W
4
0
2
5
W
Sylvanus
SyNCExtreme99
Sylvanus
0
0
3
1.5
L
Fenrir
Tymot
Fenrir
1
1
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
11,019
26,294
Taken
24,905
9,717
Mitigated
7,675
12,101
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,568
2,025
0
1,641
3,944
1,060
0
1,126
2,818
0
21,259
W
Morgan Le Fay
Hatheus Drauki
Morgan Le Fay
3,585
561
0
93
4,790
1,476
730
2,001
2,561
34,911
0
L
Cthulhu
JerichoAkuma
Cthulhu
3,167
96
176
250
5,901
2,443
0
1,429
4,472
11,618
0
L
1,942
248
0
500
4,083
1,121
298
1,386
2,697
22,649
0
W
Fenrir
Reign_Moto
Fenrir
2,621
309
0
4,704
6,189
2,011
0
173
6,016
0
36,041
W
Cupid
Remz34
Cupid
3,212
1,356
676
2,013
4,513
1,373
477
1,626
2,887
0
23,929
W
2,935
655
0
1,264
3,852
2,397
792
58
3,794
0
21,794
W
Sylvanus
SyNCExtreme99
Sylvanus
2,038
620
1,122
2,229
6,950
2,460
162
1,753
5,197
11,236
0
L
Fenrir
Tymot
Fenrir
1,832
617
0
4,005
6,793
2,079
0
137
6,656
0
17,833
L
510
222
0
0
4,184
972
0
1,545
2,639
10,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
24,022
276
Minions Killed
185
0
Camps Cleared
0
861,682
Distance Traveled
857,484
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,758
476
49
5
0
177,469
3
W
Morgan Le Fay
6,645
665
75
8
0
179,727
1
L
Cthulhu
4,806
481
18
2
0
175,694
1
L
Janus
5,307
531
54
5
0
188,428
3
W
Fenrir
6,168
617
76
8
0
169,547
2
W
Cupid
5,090
509
52
5
0
179,654
0
W
Odin
6,188
619
49
5
0
186,338
1
W
Sylvanus
5,323
532
24
2
0
146,416
0
L
Fenrir
5,105
511
45
5
0
164,719
2
L
Zeus
4,046
405
19
2
0
151,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role