Player Matchup

Morgan Le Fay
Morgan Le Fay
Nuzm
Morgan Le Fay
Level 9
God Stats
5W - 6L
1,581 SR
Queue Stats
9W - 11L
1,354 Elo+
Solo
Izanami
Izanami
Sghormley90
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,140 Elo+
Solo
Merlin
Merlin
YG_Coyot
Merlin
Level 26
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
napzHD
Guan Yu
Level 5
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 1
Bellona
Bellona
ugonnafinishdat-
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 1
Team Averages
Level 10
1,421 SR
1,249 Elo+

VS

Team Averages
Level 30
1,458 SR
1,423 Elo+
Scylla
Scylla
ColonelKajo
Scylla
Level 29
God Stats
17W - 25L
1,473 SR
Queue Stats
144W - 184L
1,294 Elo+
Solo
Agni
Agni
Sek9_Jahm
Agni
Level 41
God Stats
2W - 1L
1,337 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Sek9_Vyku
Heimdallr
Level 8
God Stats
2W - 0L
1,644 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Terra
Terra
Sek9_Yolo
Terra
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 65L
1,427 Elo+
Party 2
Loki
Loki
Sysken
Loki
Level 9
God Stats
10W - 16L
1,334 SR
Queue Stats
168W - 152L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nuzm
Morgan Le Fay
13
4 / 8 / 3
9,563
383
17,975
18,330
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sghormley90
Izanami
16
2 / 8 / 3
10,300
412
11,371
20,937
6,891
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
YG_Coyot
Merlin
14
1 / 6 / 2
9,656
386
8,666
15,091
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
napzHD
Guan Yu
11
1 / 17 / 1
8,336
333
5,015
28,667
21,017
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 16 / 4
9,295
372
9,186
28,708
19,844
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 0 / 5
12,677
507
11,706
10,643
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
7 / 2 / 17
11,576
463
23,146
17,765
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Sek9_Vyku
Heimdallr
18
9 / 3 / 16
11,994
480
17,473
14,379
5,728
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
Sek9_Yolo
Terra
16
6 / 4 / 24
11,993
480
10,763
25,858
23,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Sysken
Loki
19
28 / 2 / 10
14,044
562
28,946
20,966
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
9
Kills
53
55
Deaths
11
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
5
5.5
L
Morgan Le Fay
Nuzm
Morgan Le Fay
4
8
3
0.69
W
Agni
7
2
17
7.75
W
Heimdallr
Sek9_Vyku
Heimdallr
9
3
16
5.67
W
Terra
Sek9_Yolo
Terra
6
4
24
4.5
L
Izanami
Sghormley90
Izanami
2
8
3
0.44
W
Loki
Sysken
Loki
28
2
10
16.5
L
Merlin
YG_Coyot
Merlin
1
6
2
0.33
L
Guan Yu
napzHD
Guan Yu
1
17
1
0.09
L
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
92,034
111,733
Taken
89,611
57,638
Mitigated
47,902
7,945
Healing
38,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,706
1,467
0
4,160
10,643
3,623
4,405
3,846
6,714
84,686
0
L
Morgan Le Fay
Nuzm
Morgan Le Fay
17,975
1,079
0
350
18,330
5,178
137
7,026
11,224
59,092
0
W
Agni
23,146
2,078
467
6,085
17,765
6,451
1,499
7,140
10,289
75,245
0
W
Heimdallr
Sek9_Vyku
Heimdallr
17,473
15,515
0
7,010
14,379
5,728
1,966
4,022
10,163
0
64,518
W
Terra
Sek9_Yolo
Terra
10,763
2,284
4,814
5,655
25,858
23,621
410
8,772
16,504
41,105
0
L
Izanami
Sghormley90
Izanami
11,371
4,844
67
1,850
20,937
6,891
64
7,605
13,250
0
73,095
W
Loki
Sysken
Loki
28,946
8,320
0
9,999
20,966
8,479
3,362
6,966
13,821
0
96,387
L
Merlin
YG_Coyot
Merlin
8,666
410
220
1,286
15,091
4,708
1,314
5,396
9,435
54,075
0
L
Guan Yu
napzHD
Guan Yu
5,015
2,053
1,488
2,362
28,667
21,017
81
12,414
16,105
0
14,813
L
9,186
2,894
0
322
28,708
19,844
303
12,479
16,104
0
29,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
62,284
332
Minions Killed
514
0
Camps Cleared
0
2,099,758
Distance Traveled
2,355,683
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,677
507
159
6
0
479,624
1
L
Morgan Le Fay
9,563
383
74
3
0
458,467
4
W
Agni
11,576
463
98
4
0
454,009
1
W
Heimdallr
11,994
480
77
3
0
389,938
0
W
Terra
11,993
480
57
2
0
484,605
0
L
Izanami
10,300
412
108
4
0
395,427
0
W
Loki
14,044
562
123
5
0
547,507
3
L
Merlin
9,656
386
100
4
0
385,042
1
L
Guan Yu
8,336
333
16
1
0
427,996
4
L
Bellona
9,295
372
34
1
0
432,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role