Player Matchup

Hel
Hel
DeadlyBOOGA
Hel
Level 153
God Stats
4W - 2L
1,534 SR
Queue Stats
348W - 342L
1,481 Elo+
Solo
Anhur
Anhur
Obsesionado
Anhur
Level 106
God Stats
2W - 1L
1,699 SR
Queue Stats
153W - 166L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Unflinchable
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,478 Elo+
Party 1
Janus
Janus
bigchaibi
Janus
Level 103
God Stats
3W - 12L
1,459 SR
Queue Stats
284W - 270L
1,533 Elo+
Solo
Ne Zha
Ne Zha
mayhugh021
Ne Zha
Level 89
God Stats
0W - 3L
1,245 SR
Queue Stats
108W - 94L
1,516 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,501 Elo+

VS

Team Averages
Level 121
1,515 SR
1,538 Elo+
Sol
Sol
DevastatiingDev
Sol
Level 120
God Stats
5W - 2L
1,714 SR
Queue Stats
350W - 362L
1,510 Elo+
Solo
Yemoja
Yemoja
OhhTerry-
Yemoja
Level 124
God Stats
6W - 8L
1,377 SR
Queue Stats
362W - 361L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
Sierae
Ne Zha
Level 127
God Stats
1W - 0L
1,250 SR
Queue Stats
48W - 39L
1,553 Elo+
Party 3
Khepri
Khepri
Sleepy-_-ofZzzz
Khepri
Level 108
God Stats
12W - 3L
1,729 SR
Queue Stats
380W - 382L
1,480 Elo+
Party 2
Janus
Janus
Thinweasel
Janus
Level 127
God Stats
1W - 1L
1,506 SR
Queue Stats
40W - 26L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
10,294
686
10,401
16,585
8,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 8
9,485
632
7,065
16,576
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Unflinchable
Kuzenbo
15
0 / 3 / 8
9,141
609
10,466
25,212
27,245
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
bigchaibi
Janus
18
6 / 4 / 3
11,520
768
25,087
14,805
6,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
mayhugh021
Ne Zha
17
1 / 5 / 7
11,134
742
13,929
18,890
7,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
11,225
748
24,127
12,467
4,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
OhhTerry-
Yemoja
18
3 / 1 / 11
10,500
700
9,158
15,101
9,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Sierae
Ne Zha
18
5 / 3 / 7
11,261
751
20,052
13,349
6,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 11
10,164
678
11,284
26,744
13,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
18
4 / 2 / 8
11,170
745
15,332
12,264
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
10
Kills
17
17
Deaths
10
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
3
1
10
8
L
0
3
8
1.33
W
Yemoja
OhhTerry-
Yemoja
3
1
11
8.5
W
Ne Zha
Sierae
Ne Zha
5
3
7
2.83
W
2
3
11
2.5
W
Janus
4
2
8
4
L
Kuzenbo
Unflinchable
Kuzenbo
0
3
8
1.33
L
Janus
bigchaibi
Janus
6
4
3
1.88
L
Ne Zha
mayhugh021
Ne Zha
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,948
Damage
79,953
92,068
Taken
79,925
56,281
Mitigated
38,898
51,392
Healing
48,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,401
321
21,584
11,083
16,585
8,365
800
11,067
5,268
28,483
0
W
24,127
5,917
911
3,929
12,467
4,999
3,190
8,433
4,034
59,530
0
L
7,065
3,979
2,536
3,397
16,576
6,887
1,927
10,501
5,845
0
17,366
W
Yemoja
OhhTerry-
Yemoja
9,158
1,224
19,225
7,339
15,101
9,129
279
10,162
4,939
15,762
0
W
Ne Zha
Sierae
Ne Zha
20,052
3,344
1,394
2,117
13,349
6,670
1,017
5,757
7,592
0
33,864
W
11,284
591
2,478
8,507
26,744
13,393
437
13,267
13,477
23,696
0
W
Janus
15,332
459
886
1,527
12,264
4,707
189
8,335
3,929
34,914
0
L
Kuzenbo
Unflinchable
Kuzenbo
10,466
4,417
1,433
7,176
25,212
27,245
302
14,887
9,934
16,728
0
L
Janus
bigchaibi
Janus
25,087
1,220
393
952
14,805
6,234
0
9,987
4,610
46,578
0
L
Ne Zha
mayhugh021
Ne Zha
13,929
2,205
1,418
1,420
18,890
7,550
645
12,228
6,510
0
20,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
54,320
143
Minions Killed
178
0
Camps Cleared
0
1,380,794
Distance Traveled
1,387,853
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,294
686
46
3
0
302,947
1
W
Sol
11,225
748
70
5
0
270,666
0
L
Anhur
9,485
632
25
2
0
256,692
0
W
Yemoja
10,500
700
13
1
0
285,474
0
W
Ne Zha
11,261
751
21
1
0
280,906
0
W
Khepri
10,164
678
20
1
0
272,330
0
W
Janus
11,170
745
54
4
0
278,477
0
L
Kuzenbo
9,141
609
13
1
0
282,640
0
L
Janus
11,520
768
50
3
0
266,198
1
L
Ne Zha
11,134
742
9
1
0
272,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role