Player Matchup

Bellona
Bellona
DaLegendaryDuke
Bellona
Level 30
God Stats
7W - 12L
1,387 SR
Queue Stats
232W - 270L
1,440 Elo+
Solo
Chang'e
Chang'e
KamaCassie
Chang'e
Level 15
God Stats
2W - 3L
1,516 SR
Queue Stats
25W - 32L
1,474 Elo+
Solo
Sol
Sol
NightsofFreddys
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,385 Elo+
Solo
Anubis
Anubis
Noobnacho
Anubis
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Skadi
Skadi
Team_Bad_Guy
Skadi
Level 17
God Stats
13W - 13L
1,529 SR
Queue Stats
37W - 48L
1,434 Elo+
Solo
Team Averages
Level 17
1,445 SR
1,388 Elo+

VS

Team Averages
Level 21
1,558 SR
1,418 Elo+
Medusa
Medusa
Just__Blaise
Medusa
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,326 Elo+
Solo
Izanami
Izanami
Kokabaxter
Izanami
Level 28
God Stats
10W - 2L
1,752 SR
Queue Stats
101W - 97L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
LuckyThief00
Cu Chulainn
Level 18
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo
Sol
Sol
Roger7982
Sol
Level 19
God Stats
3W - 1L
1,613 SR
Queue Stats
47W - 44L
1,499 Elo+
Solo
Mercury
Mercury
Rymthor1242
Mercury
Level 27
God Stats
1W - 1L
1,555 SR
Queue Stats
22W - 25L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,458
359
4,071
9,441
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
KamaCassie
Chang'e
8
0 / 5 / 0
5,971
332
804
9,191
2,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 0
7,404
411
5,984
12,631
4,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Noobnacho
Anubis
10
0 / 9 / 0
6,661
370
2,523
11,313
5,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 0
6,485
360
3,630
9,161
2,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 0 / 3
9,357
520
4,725
8,764
2,934
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Kokabaxter
Izanami
15
4 / 1 / 3
10,012
556
4,994
6,546
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
LuckyThief00
Cu Chulainn
14
5 / 0 / 3
9,474
526
4,222
10,080
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 6
10,025
557
8,582
7,086
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rymthor1242
Mercury
18
7 / 2 / 5
11,634
646
7,458
13,303
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
26
30
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Medusa
3
0
3
4.5
L
Chang'e
KamaCassie
Chang'e
0
5
0
0
W
Izanami
Kokabaxter
Izanami
4
1
3
5.5
W
Cu Chulainn
LuckyThief00
Cu Chulainn
5
0
3
6.5
L
1
6
0
0.17
L
Anubis
Noobnacho
Anubis
0
9
0
0
W
7
0
6
10
W
Mercury
Rymthor1242
Mercury
7
2
5
4.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,012
Damage
29,981
51,737
Taken
45,779
20,185
Mitigated
20,520
10,842
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,071
1,233
0
1,792
9,441
6,131
0
426
8,925
0
20,221
W
Medusa
4,725
2,677
0
4,265
8,764
2,934
1,880
1,417
7,347
0
38,505
L
Chang'e
KamaCassie
Chang'e
804
194
484
1,055
9,191
2,180
0
2,598
6,551
20,582
0
W
Izanami
Kokabaxter
Izanami
4,994
2,428
0
974
6,546
2,331
3,175
2,950
3,596
0
43,408
W
Cu Chulainn
LuckyThief00
Cu Chulainn
4,222
751
0
377
10,080
7,409
238
1,606
8,474
9,759
35,547
L
5,984
1,559
245
3,493
12,631
4,232
521
1,234
11,259
44,867
0
L
Anubis
Noobnacho
Anubis
2,523
472
0
1,732
11,313
5,309
121
2,127
9,144
29,202
0
W
8,582
3,301
0
4,915
7,086
1,985
4,959
1,491
5,595
44,440
0
W
Mercury
Rymthor1242
Mercury
7,458
4,859
0
471
13,303
5,861
1,057
1,847
11,456
0
100,595
L
3,630
2,307
0
2,041
9,161
2,333
0
2,909
6,091
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
50,502
239
Minions Killed
478
0
Camps Cleared
0
1,220,653
Distance Traveled
1,664,944
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,458
359
32
2
0
242,682
0
W
Medusa
9,357
520
82
5
0
334,246
2
L
Chang'e
5,971
332
37
2
0
261,269
5
W
Izanami
10,012
556
96
5
0
338,523
1
W
Cu Chulainn
9,474
526
76
4
0
295,919
3
L
Sol
7,404
411
67
4
0
304,127
3
L
Anubis
6,661
370
52
3
0
213,254
3
W
Sol
10,025
557
85
5
0
323,425
1
W
Mercury
11,634
646
139
8
0
372,831
2
L
Skadi
6,485
360
51
3
0
199,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role