Player Matchup

Sol
Sol
Cenaroth
Sol
Level 24
God Stats
3W - 11L
1,716 SR
Queue Stats
86W - 111L
1,348 Elo+
Solo
Thor
Thor
Kingsototh
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,131 Elo+
Party 2
Neith
Neith
Mephisto598
Neith
Level 23
God Stats
3W - 8L
1,890 SR
Queue Stats
48W - 62L
1,268 Elo+
Party 2
Nike
Nike
shintac
Nike
Level 11
God Stats
0W - 3L
1,163 SR
Queue Stats
15W - 22L
1,103 Elo+
Party 2
Ymir
Ymir
嘻嘻哈哈18
Ymir
Level 7
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,218 Elo+

VS

Team Averages
Level 23
1,493 SR
1,381 Elo+
Pele
Pele
Aytlenze1014
Pele
Level 26
God Stats
6W - 9L
1,453 SR
Queue Stats
45W - 82L
1,315 Elo+
Party 1
Ganesha
Ganesha
BabySquish
Ganesha
Level 29
God Stats
23W - 21L
1,469 SR
Queue Stats
110W - 138L
1,364 Elo+
Party 3
Mulan
Mulan
Cruzgel
Mulan
Level 29
God Stats
12W - 11L
1,521 SR
Queue Stats
181W - 221L
1,361 Elo+
Party 1
Cupid
Cupid
OblongPolecat
Cupid
Level 29
God Stats
53W - 49L
1,521 SR
Queue Stats
104W - 130L
1,364 Elo+
Party 3
Olorun
Olorun
sopmple
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,713
480
7,511
8,413
3,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 7 / 1
5,667
405
3,023
8,483
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 5 / 2
6,203
443
4,052
8,451
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
shintac
Nike
9
0 / 5 / 1
6,014
430
1,797
8,777
3,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
1 / 1 / 0
5,020
359
452
1,670
1,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,448
603
5,700
9,550
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
BabySquish
Ganesha
11
0 / 0 / 7
6,648
475
1,869
4,673
3,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Cruzgel
Mulan
12
6 / 2 / 3
7,682
549
6,042
8,595
3,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 3
7,847
561
6,956
6,974
2,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
sopmple
Olorun
12
4 / 1 / 6
7,936
567
4,919
4,863
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Ganesha
BabySquish
Ganesha
0
0
7
3.5
L
2
1
1
2.5
W
Mulan
Cruzgel
Mulan
6
2
3
3.75
L
2
7
1
0.36
L
0
5
2
0.2
W
5
0
3
6.5
L
Nike
shintac
Nike
0
5
1
0.1
W
Olorun
sopmple
Olorun
4
1
6
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
25,486
35,794
Taken
34,655
12,758
Mitigated
14,191
9,161
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,700
1,763
0
3,267
9,550
3,352
0
1,852
7,698
0
55,127
W
Ganesha
BabySquish
Ganesha
1,869
296
0
919
4,673
3,362
344
441
4,232
20,885
0
L
7,511
2,616
0
4,665
8,413
3,553
0
1,060
7,353
32,300
0
W
Mulan
Cruzgel
Mulan
6,042
1,522
0
88
8,595
3,470
0
2,016
6,579
0
24,704
L
3,023
1,049
0
350
8,483
2,263
0
1,613
6,870
0
13,542
L
4,052
2,195
0
2,744
8,451
2,531
605
1,339
7,112
0
28,938
W
6,956
4,144
152
4,663
6,974
2,083
1,140
1,191
5,783
0
49,119
L
Nike
shintac
Nike
1,797
248
0
1,402
8,777
3,183
0
2,287
6,490
0
13,321
W
Olorun
sopmple
Olorun
4,919
2,644
410
2,283
4,863
1,924
2,698
2,463
2,400
34,921
4,017
L
452
323
0
0
1,670
1,228
0
0
1,670
6,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
38,561
198
Minions Killed
348
0
Camps Cleared
0
1,069,824
Distance Traveled
1,337,813
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,448
603
112
8
0
249,673
0
W
Ganesha
6,648
475
10
1
0
261,623
4
L
Sol
6,713
480
60
4
0
262,223
0
W
Mulan
7,682
549
47
3
0
282,211
1
L
Thor
5,667
405
27
2
0
227,079
0
L
Neith
6,203
443
62
4
0
224,743
0
W
Cupid
7,847
561
103
7
0
256,873
4
L
Nike
6,014
430
30
2
0
272,411
4
W
Olorun
7,936
567
76
5
0
287,433
5
L
Ymir
5,020
359
19
1
0
83,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role