Player Matchup

Hades
Hades
 
Hades
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KANEKI330
Bacchus
Level 26
God Stats
1W - 1L
1,250 SR
Queue Stats
151W - 185L
1,422 Elo+
Party 1
Arachne
Arachne
Xuxiaoxaxixuwu
Arachne
Level 27
God Stats
40W - 22L
1,994 SR
Queue Stats
280W - 272L
1,662 Elo+
Solo
Izanami
Izanami
fant2005
Izanami
Level 24
God Stats
27W - 23L
1,937 SR
Queue Stats
124W - 164L
1,382 Elo+
Party 1
Olorun
Olorun
yurnero66
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,474 Elo+
Solo
Team Averages
Level 18
1,636 SR
1,488 Elo+

VS

Team Averages
Level 18
1,604 SR
1,425 Elo+
Nu Wa
Nu Wa
Drunkensteinz
Nu Wa
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 73L
1,523 Elo+
Solo
Guan Yu
Guan Yu
Etaphorem
Guan Yu
Level 15
God Stats
4W - 7L
1,695 SR
Queue Stats
12W - 14L
1,413 Elo+
Solo
Chronos
Chronos
Loкî
Chronos
Level 23
God Stats
14W - 3L
1,922 SR
Queue Stats
69W - 40L
1,697 Elo+
Solo
Ares
Ares
adodo123
Ares
Level 10
God Stats
4W - 4L
1,469 SR
Queue Stats
6W - 13L
1,175 Elo+
Party 2
Thanatos
Thanatos
el3oss267
Thanatos
Level 14
God Stats
7W - 10L
1,437 SR
Queue Stats
13W - 20L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 4 / 1
5,535
461
1,512
5,625
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
KANEKI330
Bacchus
9
2 / 5 / 1
6,279
523
3,776
9,409
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 2
7,965
664
8,127
6,853
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
fant2005
Izanami
8
0 / 5 / 1
5,266
439
3,622
6,011
960
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
yurnero66
Olorun
10
1 / 0 / 1
6,265
522
1,726
3,031
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,995
500
4,262
6,710
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Etaphorem
Guan Yu
11
5 / 3 / 4
6,690
558
5,752
8,966
6,703
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Loкî
Chronos
13
3 / 1 / 0
7,667
639
4,157
5,510
1,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
7
1 / 2 / 3
5,380
448
1,390
5,611
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
el3oss267
Thanatos
10
3 / 1 / 3
6,227
519
1,575
7,550
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
14
14
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
0
4
1
0.13
L
2
3
2
1
L
Guan Yu
Etaphorem
Guan Yu
5
3
4
2.33
W
Bacchus
KANEKI330
Bacchus
2
5
1
0.5
L
Chronos
Loкî
Chronos
3
1
0
3
W
7
0
2
8
L
Ares
1
2
3
1.25
L
Thanatos
el3oss267
Thanatos
3
1
3
4.5
W
Izanami
fant2005
Izanami
0
5
1
0.1
W
Olorun
yurnero66
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
17,136
30,929
Taken
34,347
12,160
Mitigated
16,415
5,738
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,512
523
108
1,666
5,625
1,785
0
3,798
1,827
17,792
0
L
4,262
1,694
0
1,080
6,710
2,025
0
2,172
4,538
22,360
0
L
Guan Yu
Etaphorem
Guan Yu
5,752
1,409
300
1,546
8,966
6,703
209
2,013
6,953
0
29,756
W
Bacchus
KANEKI330
Bacchus
3,776
832
0
1,422
9,409
6,414
160
1,741
7,668
10,974
0
L
Chronos
Loкî
Chronos
4,157
1,878
0
1,358
5,510
1,950
1,593
673
4,837
57,775
0
W
8,127
5,819
0
2,233
6,853
2,117
18
1,285
5,568
0
53,218
L
Ares
1,390
258
47
888
5,611
3,320
568
1,295
4,316
4,797
0
L
Thanatos
el3oss267
Thanatos
1,575
233
0
6,782
7,550
2,417
0
766
6,784
0
26,992
W
Izanami
fant2005
Izanami
3,622
2,567
0
163
6,011
960
878
586
5,425
0
27,376
W
Olorun
yurnero66
Olorun
1,726
348
0
146
3,031
884
1,022
2,399
632
24,914
1,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
31,959
276
Minions Killed
314
0
Camps Cleared
0
1,045,435
Distance Traveled
1,076,161
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,535
461
35
3
0
192,074
1
L
Nu Wa
5,995
500
51
4
0
210,802
0
L
Guan Yu
6,690
558
61
5
0
235,054
0
W
Bacchus
6,279
523
19
2
0
217,072
3
L
Chronos
7,667
639
122
10
0
217,345
1
W
Arachne
7,965
664
97
8
0
279,703
5
L
Ares
5,380
448
13
1
0
209,552
0
L
Thanatos
6,227
519
67
6
0
203,408
0
W
Izanami
5,266
439
66
6
0
198,862
2
W
Olorun
6,265
522
59
5
0
157,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role