Player Matchup

Cerberus
Cerberus
EVO Kenevo1364
Cerberus
Level 29
God Stats
28W - 23L
1,480 SR
Queue Stats
35W - 33L
1,378 Elo+
Party 2
Bellona
Bellona
FoeSpida
Bellona
Level 12
God Stats
10W - 9L
1,199 SR
Queue Stats
11W - 15L
1,193 Elo+
Solo
Loki
Loki
Michi071
Loki
Level 27
God Stats
45W - 38L
1,515 SR
Queue Stats
237W - 293L
1,377 Elo+
Solo
Sol
Sol
OnOITzRELLIK
Sol
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
211W - 162L
1,540 Elo+
Party 2
Artemis
Artemis
misterbeensexy95
Artemis
Level 8
God Stats
1W - 0L
1,364 SR
Queue Stats
6W - 5L
1,325 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,363 Elo+

VS

Team Averages
Level 40
1,485 SR
1,377 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
McIntoshJF
Izanami
Level 8
God Stats
3W - 3L
1,341 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
SteveKillington
Gilgamesh
Level 16
God Stats
2W - 1L
1,612 SR
Queue Stats
48W - 78L
1,311 Elo+
Party 1
Raijin
Raijin
Wiskey93
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 1
Loki
Loki
X_RaijinKing_X
Loki
Level 29
God Stats
10W - 11L
1,469 SR
Queue Stats
84W - 115L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 3 / 11
9,122
507
5,951
12,567
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
FoeSpida
Bellona
16
6 / 3 / 3
10,813
601
11,068
15,301
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
16
5 / 0 / 6
10,159
564
6,973
9,836
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 5
11,534
641
20,909
10,136
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 8 / 3
8,394
466
4,777
13,410
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 5 / 9
6,763
376
4,195
14,776
13,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
McIntoshJF
Izanami
12
0 / 5 / 3
7,416
412
5,777
10,143
2,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SteveKillington
Gilgamesh
12
3 / 3 / 3
7,817
434
8,485
15,503
8,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Wiskey93
Raijin
13
5 / 6 / 2
8,513
473
12,864
9,310
3,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 3
8,903
495
10,873
15,557
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
13
14
Deaths
26
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
9
0.9
W
Cerberus
2
3
11
2.5
W
Bellona
FoeSpida
Bellona
6
3
3
2.5
L
Izanami
McIntoshJF
Izanami
0
5
3
0.3
W
Loki
5
0
6
8
W
12
0
5
14.5
L
Gilgamesh
SteveKillington
Gilgamesh
3
3
3
1.5
L
Raijin
Wiskey93
Raijin
5
6
2
1
L
5
7
3
0.93
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,678
Damage
42,194
61,250
Taken
65,289
35,394
Mitigated
33,589
19,843
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,195
604
0
611
14,776
13,124
0
9,097
5,679
11,672
0
W
Cerberus
5,951
634
247
4,212
12,567
11,254
36
3,421
9,146
31,718
0
W
Bellona
FoeSpida
Bellona
11,068
3,156
25
4,961
15,301
11,628
2,051
3,018
12,283
0
60,853
L
Izanami
McIntoshJF
Izanami
5,777
3,414
534
2,589
10,143
2,851
1,447
4,940
5,203
0
46,493
W
Loki
6,973
1,096
0
2,549
9,836
3,839
0
2,059
7,777
0
58,596
W
20,909
7,473
0
6,575
10,136
3,676
5,096
3,099
7,037
89,398
0
L
Gilgamesh
SteveKillington
Gilgamesh
8,485
2,711
0
867
15,503
8,956
0
4,948
10,555
0
33,757
L
Raijin
Wiskey93
Raijin
12,864
1,160
0
227
9,310
3,422
58
3,872
5,438
44,913
0
L
10,873
3,660
0
1,060
15,557
5,236
0
4,003
11,554
0
61,847
W
4,777
2,146
0
1,274
13,410
4,997
1,492
5,462
7,948
0
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
39,412
513
Minions Killed
338
0
Camps Cleared
0
1,687,175
Distance Traveled
1,646,902
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,763
376
10
1
0
341,071
2
W
Cerberus
9,122
507
80
4
0
345,836
6
W
Bellona
10,813
601
121
7
0
361,866
1
L
Izanami
7,416
412
98
5
0
316,733
0
W
Loki
10,159
564
117
7
0
395,950
1
W
Sol
11,534
641
137
8
0
348,202
1
L
Gilgamesh
7,817
434
58
3
0
364,418
0
L
Raijin
8,513
473
77
4
0
302,713
0
L
Loki
8,903
495
95
5
0
321,967
1
W
Artemis
8,394
466
58
3
0
235,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role