Player Matchup

Bakasura
Bakasura
Beatsfactor47
Bakasura
Level 16
God Stats
39W - 43L
1,669 SR
Queue Stats
360W - 255L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Smug Nepgear
Cthulhu
Level 109
God Stats
13W - 7L
1,584 SR
Queue Stats
385W - 325L
1,437 Elo+
Party 1
Neith
Neith
spaceskull1
Neith
Level 66
God Stats
1W - 6L
1,089 SR
Queue Stats
390W - 324L
1,435 Elo+
Party 1
Team Averages
Level 64
1,447 SR
1,467 Elo+

VS

Team Averages
Level 70
1,450 SR
1,493 Elo+
Da Ji
Da Ji
Arminbash
Da Ji
Level 148
God Stats
1W - 1L
1,231 SR
Queue Stats
146W - 136L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
SupraThorXXI
Kukulkan
Level 33
God Stats
2W - 2L
1,463 SR
Queue Stats
57W - 53L
1,476 Elo+
Party 2
Olorun
Olorun
SxCPurosNica
Olorun
Level 28
God Stats
2W - 5L
1,657 SR
Queue Stats
81W - 90L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beatsfactor47
Bakasura
17
6 / 5 / 10
12,771
710
10,293
16,396
9,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Smug Nepgear
Cthulhu
18
13 / 4 / 8
14,948
830
18,906
20,610
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 12
12,237
680
4,696
12,693
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arminbash
Da Ji
15
9 / 8 / 3
12,322
685
15,334
15,541
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SupraThorXXI
Kukulkan
16
3 / 7 / 11
12,183
677
11,754
12,230
3,985
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
15
2 / 7 / 8
11,503
639
9,800
12,275
4,139
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
22
Kills
14
15
Deaths
22
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arminbash
Da Ji
9
8
3
1.31
W
Bakasura
Beatsfactor47
Bakasura
6
5
10
2.2
W
Cthulhu
Smug Nepgear
Cthulhu
13
4
8
4.25
L
Kukulkan
SupraThorXXI
Kukulkan
3
7
11
1.21
L
Olorun
2
7
8
0.86
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
36,888
49,699
Taken
40,046
36,207
Mitigated
14,603
6,834
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arminbash
Da Ji
15,334
3,905
0
518
15,541
6,479
546
4,549
9,916
0
32,641
W
Bakasura
Beatsfactor47
Bakasura
10,293
7,085
0
3,280
16,396
9,251
1,922
5,950
10,446
0
25,665
W
Cthulhu
Smug Nepgear
Cthulhu
18,906
1,532
401
1,110
20,610
21,888
915
10,040
10,570
54,712
0
L
Kukulkan
SupraThorXXI
Kukulkan
11,754
552
0
1,261
12,230
3,985
368
8,798
3,077
55,750
0
L
Olorun
9,800
4,455
771
1,601
12,275
4,139
376
5,559
5,775
48,948
0
W
4,696
1,806
0
2,043
12,693
5,068
394
5,564
7,129
0
43,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
36,008
170
Minions Killed
208
0
Camps Cleared
0
949,124
Distance Traveled
893,975
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,322
685
30
2
0
285,196
7
W
Bakasura
12,771
710
55
3
0
332,329
3
W
Cthulhu
14,948
830
49
3
0
332,380
0
L
Kukulkan
12,183
677
114
6
0
325,697
4
L
Olorun
11,503
639
64
4
0
283,082
5
W
Neith
12,237
680
66
4
0
284,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role