Player Matchup

Thanatos
Thanatos
Frostwend
Thanatos
Level 42
God Stats
4W - 11L
1,279 SR
Queue Stats
127W - 139L
1,484 Elo+
Party 2
Izanami
Izanami
Obituou
Izanami
Level 26
God Stats
9W - 7L
1,589 SR
Queue Stats
69W - 49L
1,686 Elo+
Party 3
Cabrakan
Cabrakan
Tabatsoy
Cabrakan
Level 107
God Stats
6W - 7L
1,585 SR
Queue Stats
164W - 135L
1,651 Elo+
Party 3
Anubis
Anubis
TheAloofGamer
Anubis
Level 45
God Stats
5W - 5L
1,736 SR
Queue Stats
173W - 192L
1,423 Elo+
Solo
Guan Yu
Guan Yu
Wonderin
Guan Yu
Level 48
God Stats
3W - 4L
1,284 SR
Queue Stats
131W - 164L
1,446 Elo+
Party 2
Team Averages
Level 54
1,495 SR
1,538 Elo+

VS

Team Averages
Level 85
1,466 SR
1,536 Elo+
Erlang Shen
Erlang Shen
Mfaulk97
Erlang Shen
Level 48
God Stats
0W - 3L
1,281 SR
Queue Stats
42W - 63L
1,407 Elo+
Solo
Ymir
Ymir
Nathanj210
Ymir
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
4W - 5L
1,562 Elo+
Party 1
Eset
Eset
RubberDucky3717
Eset
Level 149
God Stats
7W - 9L
1,580 SR
Queue Stats
217W - 235L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
RyDog0200
Hun Batz
Level 108
God Stats
3W - 10L
1,354 SR
Queue Stats
162W - 207L
1,561 Elo+
Party 1
Artemis
Artemis
TheProcess3650
Artemis
Level 91
God Stats
2W - 3L
1,475 SR
Queue Stats
93W - 85L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Frostwend
Thanatos
14
4 / 0 / 3
8,562
571
4,502
8,773
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Obituou
Izanami
13
5 / 3 / 10
8,071
538
8,509
8,722
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Tabatsoy
Cabrakan
14
14 / 2 / 4
9,150
610
14,440
14,253
10,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 9
7,642
509
5,750
9,862
4,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Wonderin
Guan Yu
13
2 / 1 / 3
7,441
496
5,780
9,921
8,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mfaulk97
Erlang Shen
14
1 / 2 / 0
7,843
523
5,403
9,955
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 1
6,725
448
2,682
12,817
7,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 1
8,553
570
8,605
9,922
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RyDog0200
Hun Batz
12
2 / 5 / 3
7,883
526
3,795
10,586
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 7 / 0
8,411
561
6,808
10,215
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
27
Kills
10
10
Deaths
27
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Frostwend
Thanatos
4
0
3
5.5
L
Erlang Shen
Mfaulk97
Erlang Shen
1
2
0
0.5
L
0
7
1
0.07
W
Izanami
Obituou
Izanami
5
3
10
3.33
L
3
6
1
0.58
L
Hun Batz
RyDog0200
Hun Batz
2
5
3
0.7
W
Cabrakan
Tabatsoy
Cabrakan
14
2
4
8
W
2
4
9
1.63
L
4
7
0
0.57
W
Guan Yu
Wonderin
Guan Yu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,981
Damage
27,293
51,531
Taken
53,495
29,414
Mitigated
21,685
23,606
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Frostwend
Thanatos
4,502
553
0
7,168
8,773
3,240
0
1,358
7,415
0
49,651
L
Erlang Shen
Mfaulk97
Erlang Shen
5,403
2,486
0
4,213
9,955
5,440
421
0
9,955
221
45,718
L
2,682
355
0
1,300
12,817
7,383
0
5,431
7,386
15,164
0
W
Izanami
Obituou
Izanami
8,509
5,848
0
2,290
8,722
2,980
1,173
875
7,847
0
57,053
L
8,605
500
0
1,194
9,922
2,819
0
6,151
3,771
60,911
0
L
Hun Batz
RyDog0200
Hun Batz
3,795
268
0
3,365
10,586
3,093
0
3,932
6,654
0
33,815
W
Cabrakan
Tabatsoy
Cabrakan
14,440
2,506
52
5,693
14,253
10,725
0
3,005
11,248
40,197
0
W
5,750
369
0
4,226
9,862
4,191
492
5,185
4,677
37,718
0
L
6,808
3,789
0
1,441
10,215
2,950
0
4,676
5,539
0
37,155
W
Guan Yu
Wonderin
Guan Yu
5,780
1,101
75
4,102
9,921
8,278
0
1,121
8,800
0
31,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
39,415
387
Minions Killed
369
0
Camps Cleared
0
1,393,094
Distance Traveled
1,324,428
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,562
571
95
6
0
317,124
1
L
Erlang Shen
7,843
523
81
5
0
279,487
2
L
Ymir
6,725
448
24
2
0
248,440
0
W
Izanami
8,071
538
101
7
0
252,716
4
L
Eset
8,553
570
125
8
0
239,894
5
L
Hun Batz
7,883
526
74
5
0
301,018
1
W
Cabrakan
9,150
610
56
4
0
274,607
0
W
Anubis
7,642
509
70
5
0
253,089
5
L
Artemis
8,411
561
65
4
0
255,589
1
W
Guan Yu
7,441
496
65
4
0
295,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role