Player Matchup

Artemis
Artemis
NYC Ferret
Artemis
Level 111
God Stats
15W - 11L
1,628 SR
Queue Stats
375W - 364L
1,509 Elo+
Party 1
Hercules
Hercules
NYC Germfart
Hercules
Level 138
God Stats
0W - 3L
1,311 SR
Queue Stats
322W - 337L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NYC Pluto
Cu Chulainn
Level 103
God Stats
3W - 4L
1,560 SR
Queue Stats
276W - 285L
1,499 Elo+
Party 1
Vamana
Vamana
NYC Snip3r
Vamana
Level 109
God Stats
182W - 145L
1,656 SR
Queue Stats
241W - 215L
1,528 Elo+
Party 1
Hera
Hera
iydro
Hera
Level 111
God Stats
43W - 35L
1,586 SR
Queue Stats
342W - 330L
1,572 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,522 Elo+

VS

Team Averages
Level 100
1,546 SR
1,547 Elo+
Athena
Athena
Beto o Rourke
Athena
Level 80
God Stats
1W - 2L
1,310 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 2
Discordia
Discordia
KilledPigeon
Discordia
Level 122
God Stats
3W - 5L
1,522 SR
Queue Stats
103W - 104L
1,599 Elo+
Party 2
Apollo
Apollo
Kryyptt
Apollo
Level 123
God Stats
6W - 8L
1,705 SR
Queue Stats
233W - 234L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
Lucky Train
Gilgamesh
Level 105
God Stats
1W - 2L
1,696 SR
Queue Stats
46W - 60L
1,481 Elo+
Party 2
Nemesis
Nemesis
Stressfulll
Nemesis
Level 69
God Stats
7W - 15L
1,498 SR
Queue Stats
305W - 285L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NYC Ferret
Artemis
10
0 / 1 / 1
5,363
536
4,555
4,920
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
NYC Germfart
Hercules
7
1 / 3 / 1
5,007
501
4,495
7,921
2,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
NYC Pluto
Cu Chulainn
9
0 / 4 / 0
5,307
531
4,166
7,067
2,734
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
NYC Snip3r
Vamana
7
0 / 1 / 0
4,409
441
1,271
4,939
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
iydro
Hera
9
1 / 4 / 0
5,529
553
2,470
5,325
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,302
530
2,918
5,847
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
KilledPigeon
Discordia
11
3 / 1 / 5
6,277
628
6,561
4,319
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kryyptt
Apollo
9
1 / 0 / 1
5,187
519
1,674
5,783
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lucky Train
Gilgamesh
10
1 / 1 / 4
5,475
548
3,942
6,348
6,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Stressfulll
Nemesis
10
6 / 0 / 2
6,368
637
4,124
5,721
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Discordia
KilledPigeon
Discordia
3
1
5
5.5
W
Apollo
Kryyptt
Apollo
1
0
1
1.5
W
Gilgamesh
Lucky Train
Gilgamesh
1
1
4
3
L
Artemis
NYC Ferret
Artemis
0
1
1
0.5
L
Hercules
NYC Germfart
Hercules
1
3
1
0.5
L
Cu Chulainn
NYC Pluto
Cu Chulainn
0
4
0
0
L
Vamana
NYC Snip3r
Vamana
0
1
0
0
W
Nemesis
Stressfulll
Nemesis
6
0
2
7
L
Hera
iydro
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
19,219
30,172
Taken
28,018
10,485
Mitigated
13,901
6,577
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,918
594
0
2,116
5,847
2,694
0
46
5,801
9,038
0
W
Discordia
KilledPigeon
Discordia
6,561
381
0
954
4,319
1,447
0
2,008
2,311
38,433
0
W
Apollo
Kryyptt
Apollo
1,674
1,103
0
1,808
5,783
1,404
0
0
5,783
0
28,988
W
Gilgamesh
Lucky Train
Gilgamesh
3,942
811
0
602
6,348
6,128
0
0
6,348
0
26,226
L
Artemis
NYC Ferret
Artemis
4,555
1,186
0
750
4,920
1,446
0
1,232
3,688
0
34,874
L
Hercules
NYC Germfart
Hercules
4,495
1,663
0
2,083
7,921
2,551
0
2,689
5,146
0
16,851
L
Cu Chulainn
NYC Pluto
Cu Chulainn
4,166
526
0
1,312
7,067
2,734
0
1,043
6,020
0
26,552
L
Vamana
NYC Snip3r
Vamana
1,271
437
0
1,972
4,939
2,244
0
801
4,092
0
21,368
W
Nemesis
Stressfulll
Nemesis
4,124
1,469
0
780
5,721
2,228
0
416
5,305
0
25,773
L
Hera
iydro
Hera
2,470
493
0
460
5,325
1,510
360
3,250
1,747
26,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
28,609
246
Minions Killed
258
0
Camps Cleared
0
853,058
Distance Traveled
1,063,167
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,302
530
17
2
0
236,736
3
W
Discordia
6,277
628
68
7
0
201,857
1
W
Apollo
5,187
519
67
7
0
187,252
0
W
Gilgamesh
5,475
548
46
5
0
202,523
3
L
Artemis
5,363
536
66
7
0
162,905
2
L
Hercules
5,007
501
21
2
0
193,751
2
L
Cu Chulainn
5,307
531
56
6
0
175,829
0
L
Vamana
4,409
441
41
4
0
137,721
0
W
Nemesis
6,368
637
60
6
0
234,799
1
L
Hera
5,529
553
62
6
0
182,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role