Player Matchup

Aphrodite
Aphrodite
SwollenBarnicle
Aphrodite
Level 27
God Stats
11W - 17L
1,516 SR
Queue Stats
125W - 155L
1,299 Elo+
Party 2
Sylvanus
Sylvanus
SwollenFather
Sylvanus
Level 38
God Stats
12W - 14L
1,551 SR
Queue Stats
66W - 93L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
SwollenGlory
Danzaburou
Level 24
God Stats
2W - 8L
1,600 SR
Queue Stats
56W - 85L
1,277 Elo+
Party 2
Izanami
Izanami
SwollenLoner
Izanami
Level 26
God Stats
13W - 15L
1,712 SR
Queue Stats
52W - 60L
1,127 Elo+
Party 2
Nox
Nox
deathisboby2245
Nox
Level 28
God Stats
5W - 3L
1,601 SR
Queue Stats
80W - 59L
1,457 Elo+
Solo
Team Averages
Level 29
1,596 SR
1,300 Elo+

VS

Team Averages
Level 26
1,475 SR
1,360 Elo+
Ymir
Ymir
Kmoney2018
Ymir
Level 18
God Stats
4W - 5L
1,420 SR
Queue Stats
10W - 19L
1,282 Elo+
Party 1
Pele
Pele
Slick50
Pele
Level 27
God Stats
23W - 26L
1,534 SR
Queue Stats
28W - 33L
1,373 Elo+
Party 1
Vamana
Vamana
TannerRed21
Vamana
Level 29
God Stats
35W - 32L
1,520 SR
Queue Stats
44W - 53L
1,363 Elo+
Party 1
Hercules
Hercules
manigoldo221188
Hercules
Level 29
God Stats
5W - 10L
1,386 SR
Queue Stats
189W - 255L
1,374 Elo+
Solo
Mercury
Mercury
turd_furgeston
Mercury
Level 27
God Stats
2W - 2L
1,513 SR
Queue Stats
12W - 10L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SwollenBarnicle
Aphrodite
17
2 / 1 / 13
10,863
494
8,541
8,860
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SwollenFather
Sylvanus
18
4 / 2 / 10
12,743
579
9,416
14,575
20,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SwollenGlory
Danzaburou
16
2 / 4 / 4
11,974
544
8,307
17,700
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
SwollenLoner
Izanami
19
13 / 4 / 4
12,646
575
32,320
19,705
10,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 1 / 1
11,466
521
13,094
7,897
6,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
10,654
484
1,623
24,872
25,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Slick50
Pele
19
4 / 6 / 1
11,597
527
9,837
16,948
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
16
3 / 4 / 2
12,046
548
15,740
24,855
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
12
1 / 7 / 1
8,149
370
5,093
23,039
10,689
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 4 / 2
9,632
438
9,873
14,758
4,267
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
26
Kills
12
12
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Pele
Slick50
Pele
4
6
1
0.75
W
Aphrodite
SwollenBarnicle
Aphrodite
2
1
13
8.5
W
Sylvanus
SwollenFather
Sylvanus
4
2
10
4.5
W
Danzaburou
SwollenGlory
Danzaburou
2
4
4
1
W
Izanami
SwollenLoner
Izanami
13
4
4
3.75
L
Vamana
3
4
2
1
W
5
1
1
5.5
L
Hercules
1
7
1
0.21
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,678
Damage
42,166
68,737
Taken
104,472
55,714
Mitigated
57,832
24,691
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,623
889
0
1,290
24,872
25,035
234
7,270
17,602
16,404
0
L
Pele
Slick50
Pele
9,837
1,835
0
4,522
16,948
6,282
3,996
2,741
14,207
0
100,188
W
Aphrodite
SwollenBarnicle
Aphrodite
8,541
1,813
4,064
5,834
8,860
9,517
1,670
34
8,826
50,339
0
W
Sylvanus
SwollenFather
Sylvanus
9,416
2,896
2,128
4,288
14,575
20,042
1,364
1,206
13,369
39,206
0
W
Danzaburou
SwollenGlory
Danzaburou
8,307
4,366
0
242
17,700
9,427
1,386
88
17,612
0
61,216
W
Izanami
SwollenLoner
Izanami
32,320
21,196
0
5,558
19,705
10,527
3,238
248
19,457
0
103,592
L
Vamana
15,740
8,988
0
5,308
24,855
11,559
713
8,005
16,850
0
61,498
W
13,094
2,069
0
2,577
7,897
6,201
2,832
47
7,850
56,870
0
L
Hercules
5,093
1,683
291
5,024
23,039
10,689
299
7,799
15,240
0
25,763
L
9,873
4,919
0
968
14,758
4,267
1,018
5,631
9,127
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,692
Gold Earned
52,078
478
Minions Killed
403
0
Camps Cleared
0
1,925,945
Distance Traveled
2,046,957
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,654
484
31
1
0
379,079
1
L
Pele
11,597
527
159
7
0
398,507
0
W
Aphrodite
10,863
494
74
3
0
420,946
0
W
Sylvanus
12,743
579
65
3
0
319,282
1
W
Danzaburou
11,974
544
84
4
0
404,199
0
W
Izanami
12,646
575
152
7
0
387,155
0
L
Vamana
12,046
548
88
4
0
428,751
0
W
Nox
11,466
521
103
5
0
394,363
0
L
Hercules
8,149
370
55
3
0
389,205
0
L
Mercury
9,632
438
70
3
0
451,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role