Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
Anaxunamoon
Apollo
Bronze III
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
269W - 250L
1,373 MMR
Party 2
Arachne
Arachne
Silver I
GTxSlay3r
Arachne
Silver I
Level 128
God Stats
6W - 6L
1,655 SR
Queue Stats
289W - 321L
1,148 MMR
Solo
Tyr
Tyr
Silver II
danielrr750
Tyr
Silver II
Level 126
God Stats
8W - 4L
1,345 SR
Queue Stats
43W - 49L
1,148 MMR
Solo
Scylla
Scylla
Gold V
rzn110
Scylla
Gold V
Level 64
God Stats
11W - 12L
1,607 SR
Queue Stats
243W - 237L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,521 SR
1,298 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,548 SR
1,070 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
CaptainFishy69
Chiron
Bronze III
Level 42
God Stats
0W - 2L
1,622 SR
Queue Stats
2W - 6L
1,302 MMR
Party 1
Bakasura
Bakasura
Bronze II
MorriGangstA
Bakasura
Bronze II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 137L
-254 MMR
Solo
Cthulhu
Cthulhu
Bronze III
NitroPeanutZzz
Cthulhu
Bronze III
Level 40
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 4L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 0 / 9
7,597
584
3,530
8,619
4,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
14
9 / 0 / 4
8,875
683
10,350
9,506
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
GTxSlay3r
Arachne
15
6 / 0 / 2
8,623
663
4,500
9,797
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 2
7,963
613
7,496
8,512
5,278
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
rzn110
Scylla
13
3 / 1 / 2
7,707
593
5,073
4,421
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaMorgan Le FayTiamatGilgameshSet

VS

Bans
PersephoneGaneshaSylvanusTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 0
7,007
539
2,774
11,476
7,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
 
Janus
11
0 / 2 / 1
6,472
498
2,184
3,501
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 7 / 0
5,626
433
4,668
10,410
2,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
MorriGangstA
Bakasura
10
1 / 7 / 0
6,416
494
3,226
11,274
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
6,258
481
4,028
7,810
5,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
24
Kills
1
1
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
9
5.5
L
Hercules
 
Hercules
0
4
0
0
L
Janus
 
Janus
0
2
1
0.25
W
Apollo
9
0
4
11
L
0
7
0
0
W
Arachne
GTxSlay3r
Arachne
6
0
2
7
L
Bakasura
MorriGangstA
Bakasura
1
7
0
0.14
L
0
4
1
0.13
W
5
0
2
6
W
Scylla
rzn110
Scylla
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,949
Damage
16,880
40,855
Taken
44,471
18,029
Mitigated
20,238
19,899
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,530
715
0
2,825
8,619
4,402
224
1,968
6,623
16,371
0
L
Hercules
 
Hercules
2,774
439
0
4,140
11,476
7,945
0
1,653
9,823
0
44,004
L
Janus
 
Janus
2,184
41
0
1,055
3,501
1,034
0
1,540
1,961
35,419
0
W
Apollo
10,350
6,754
0
6,388
9,506
3,503
0
2,026
7,480
0
64,381
L
4,668
2,650
316
3,176
10,410
2,340
0
805
9,546
0
28,677
W
Arachne
GTxSlay3r
Arachne
4,500
3,006
0
4,699
9,797
3,497
78
961
8,776
0
69,197
L
Bakasura
MorriGangstA
Bakasura
3,226
2,156
0
3,053
11,274
3,626
0
3,105
8,169
0
27,033
L
4,028
428
528
246
7,810
5,293
0
1,500
6,310
21,291
0
W
7,496
1,511
0
5,013
8,512
5,278
270
29
8,354
0
44,181
W
Scylla
rzn110
Scylla
5,073
536
0
974
4,421
1,349
663
1,367
2,900
41,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
31,779
432
Minions Killed
352
0
Camps Cleared
0
1,328,731
Distance Traveled
1,288,806
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,597
584
25
2
0
281,016
3
L
Hercules
7,007
539
112
9
0
257,647
1
L
Janus
6,472
498
74
6
0
256,505
3
W
Apollo
8,875
683
113
9
0
245,783
4
L
Chiron
5,626
433
57
4
0
233,174
2
W
Arachne
8,623
663
116
9
0
281,196
2
L
Bakasura
6,416
494
66
5
0
259,479
1
L
Cthulhu
6,258
481
43
3
0
282,001
3
W
Tyr
7,963
613
93
7
0
284,140
0
W
Scylla
7,707
593
85
7
0
236,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role