Player Matchup

Kukulkan
Kukulkan
FlimsyAlibi
Kukulkan
Level 122
God Stats
7W - 6L
1,476 SR
Queue Stats
163W - 143L
1,501 Elo+
Party 4
Fenrir
Fenrir
ItsJrippy
Fenrir
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
48W - 51L
1,427 Elo+
Party 2
Izanami
Izanami
NAFTERSHOCK
Izanami
Level 12
God Stats
86W - 74L
1,230 SR
Queue Stats
98W - 92L
1,281 Elo+
Party 4
Khepri
Khepri
Qwistopher
Khepri
Level 18
God Stats
0W - 2L
1,683 SR
Queue Stats
12W - 19L
1,360 Elo+
Party 2
Horus
Horus
Reefer00Reaper
Horus
Level 79
God Stats
44W - 34L
1,483 SR
Queue Stats
324W - 263L
1,522 Elo+
Party 4
Team Averages
Level 60
1,433 SR
1,418 Elo+

VS

Team Averages
Level 65
1,388 SR
1,400 Elo+
Izanami
Izanami
AKgiZmo
Izanami
Level 24
God Stats
1W - 2L
1,277 SR
Queue Stats
52W - 75L
1,356 Elo+
Party 3
Geb
Geb
Corey Weem
Geb
Level 104
God Stats
3W - 5L
1,190 SR
Queue Stats
41W - 51L
1,366 Elo+
Party 1
Ra
Ra
SmugBOSS1521
Ra
Level 88
God Stats
19W - 29L
1,441 SR
Queue Stats
60W - 84L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
WesMailman
Danzaburou
Level 10
God Stats
13W - 14L
1,530 SR
Queue Stats
16W - 17L
1,486 Elo+
Party 1
Ravana
Ravana
mcl75
Ravana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FlimsyAlibi
Kukulkan
20
6 / 3 / 8
15,698
1,047
48,762
21,432
10,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ItsJrippy
Fenrir
20
7 / 14 / 5
14,805
987
23,720
33,985
20,155
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
NAFTERSHOCK
Izanami
20
0 / 10 / 10
12,600
840
10,904
26,455
12,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Qwistopher
Khepri
20
0 / 4 / 13
14,495
966
6,216
27,861
48,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 3 / 9
13,579
905
10,132
42,417
51,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AKgiZmo
Izanami
20
3 / 6 / 17
13,614
908
23,178
20,371
7,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 0 / 25
14,121
941
14,004
18,878
31,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 4 / 17
15,314
1,021
31,135
20,406
8,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WesMailman
Danzaburou
20
10 / 3 / 15
16,410
1,094
44,463
26,999
11,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
mcl75
Ravana
20
10 / 2 / 20
15,868
1,058
32,603
18,755
9,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
128
15
Kills
34
34
Deaths
15
45
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Izanami
AKgiZmo
Izanami
3
6
17
1.92
W
2
0
25
14.5
L
Kukulkan
FlimsyAlibi
Kukulkan
6
3
8
3.33
L
Fenrir
ItsJrippy
Fenrir
7
14
5
0.68
L
Izanami
NAFTERSHOCK
Izanami
0
10
10
0.5
L
Khepri
Qwistopher
Khepri
0
4
13
1.63
L
2
3
9
2.17
W
9
4
17
4.38
W
Danzaburou
WesMailman
Danzaburou
10
3
15
5.83
W
Ravana
mcl75
Ravana
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,734
Damage
145,383
152,150
Taken
105,409
142,736
Mitigated
69,294
33,300
Healing
30,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AKgiZmo
Izanami
23,178
14,858
0
0
20,371
7,793
0
11,037
9,334
0
36,988
W
14,004
978
0
0
18,878
31,581
0
11,793
7,085
23,674
0
L
Kukulkan
FlimsyAlibi
Kukulkan
48,762
1,914
691
3,449
21,432
10,072
0
7,568
13,864
116,634
0
L
Fenrir
ItsJrippy
Fenrir
23,720
7,563
583
3,257
33,985
20,155
0
11,229
22,570
0
36,505
L
Izanami
NAFTERSHOCK
Izanami
10,904
6,030
0
0
26,455
12,368
0
7,410
18,966
0
24,385
L
Khepri
Qwistopher
Khepri
6,216
351
196
1,838
27,861
48,549
0
6,401
21,460
19,341
0
L
10,132
2,843
5,067
18,219
42,417
51,592
0
12,739
29,489
3,780
25,776
W
31,135
3,190
7,465
6,367
20,406
8,527
0
11,858
8,548
58,094
0
W
Danzaburou
WesMailman
Danzaburou
44,463
26,272
0
13,108
26,999
11,989
0
11,733
15,120
0
89,805
W
Ravana
mcl75
Ravana
32,603
11,172
1,315
2,612
18,755
9,404
0
9,283
9,472
256
50,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,177
Gold Earned
75,327
255
Minions Killed
297
8
Camps Cleared
4
1,453,595
Distance Traveled
1,339,420
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,614
908
37
2
0
198,919
2
W
Geb
14,121
941
10
1
1
327,273
0
L
Kukulkan
15,698
1,047
144
10
0
331,942
0
L
Fenrir
14,805
987
22
1
5
271,121
0
L
Izanami
12,600
840
27
2
1
228,861
2
L
Khepri
14,495
966
34
2
0
314,149
0
L
Horus
13,579
905
28
2
2
307,522
0
W
Ra
15,314
1,021
87
6
0
289,854
0
W
Danzaburou
16,410
1,094
109
7
2
231,285
0
W
Ravana
15,868
1,058
54
4
1
292,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role