Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
OnlyTeggy
Raijin
Level 129
God Stats
14W - 21L
1,551 SR
Queue Stats
318W - 292L
1,586 Elo+
Solo
Sol
Sol
TrembNeko
Sol
Level 141
God Stats
4W - 1L
1,581 SR
Queue Stats
51W - 50L
1,580 Elo+
Party 1
Horus
Horus
gabohw
Horus
Level 142
God Stats
3W - 2L
1,705 SR
Queue Stats
57W - 57L
1,559 Elo+
Party 1
Team Averages
Level 142
1,567 SR
1,545 Elo+

VS

Team Averages
Level 135
1,657 SR
1,584 Elo+
Baron Samedi
Baron Samedi
Combat Butlers
Baron Samedi
Level 107
God Stats
4W - 2L
1,980 SR
Queue Stats
388W - 323L
1,611 Elo+
Solo
Sylvanus
Sylvanus
ERNESTOANDRE
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,584 Elo+
Party 2
Amaterasu
Amaterasu
NatsuzDragneeL
Amaterasu
Level 160
God Stats
20W - 19L
1,535 SR
Queue Stats
795W - 829L
1,539 Elo+
Party 2
Scylla
Scylla
Salgado0802
Scylla
Level 119
God Stats
16W - 11L
1,615 SR
Queue Stats
402W - 353L
1,631 Elo+
Solo
Apollo
Apollo
XLNC Kronos
Apollo
Level 160
God Stats
16W - 11L
1,655 SR
Queue Stats
281W - 284L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 3 / 2
4,938
617
2,752
5,644
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
8
1 / 0 / 0
4,491
561
1,472
4,417
3,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
OnlyTeggy
Raijin
10
3 / 2 / 0
5,698
712
3,866
4,446
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 1
4,766
596
2,615
3,787
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
gabohw
Horus
7
1 / 1 / 3
4,762
595
1,812
5,385
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Combat Butlers
Baron Samedi
4
0 / 0 / 2
3,959
495
288
1,635
398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
ERNESTOANDRE
Sylvanus
9
3 / 3 / 2
5,385
673
4,641
6,715
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
NatsuzDragneeL
Amaterasu
8
0 / 1 / 0
5,235
654
1,758
3,630
1,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
8
2 / 3 / 1
4,850
606
2,225
4,207
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
8
3 / 1 / 1
4,938
617
4,166
4,313
1,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
8
8
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
2
1
W
Guan Yu
 
Guan Yu
1
0
0
1
L
Baron Samedi
Combat Butlers
Baron Samedi
0
0
2
1
L
Sylvanus
ERNESTOANDRE
Sylvanus
3
3
2
1.33
L
Amaterasu
NatsuzDragneeL
Amaterasu
0
1
0
0
W
Raijin
OnlyTeggy
Raijin
3
2
0
1.5
L
Scylla
2
3
1
0.83
W
1
2
1
0.75
L
Apollo
3
1
1
3.5
W
Horus
gabohw
Horus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
13,078
23,679
Taken
20,500
9,347
Mitigated
7,396
9,518
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,752
1,068
0
1,946
5,644
1,402
0
2,263
3,309
0
19,774
W
Guan Yu
 
Guan Yu
1,472
232
0
2,827
4,417
3,285
0
0
4,417
0
18,162
L
Baron Samedi
Combat Butlers
Baron Samedi
288
96
45
481
1,635
398
0
569
1,066
6,431
0
L
Sylvanus
ERNESTOANDRE
Sylvanus
4,641
1,051
170
2,478
6,715
3,021
0
1,445
5,270
18,649
7,278
L
Amaterasu
NatsuzDragneeL
Amaterasu
1,758
937
0
694
3,630
1,701
62
0
3,287
0
23,316
W
Raijin
OnlyTeggy
Raijin
3,866
421
0
1,169
4,446
1,159
382
1,834
2,572
34,330
0
L
Scylla
2,225
494
0
752
4,207
1,222
0
2,719
1,488
22,326
0
W
2,615
1,376
0
1,232
3,787
776
0
612
3,132
22,369
0
L
Apollo
4,166
2,430
0
1,219
4,313
1,054
0
1,748
2,565
0
23,427
W
Horus
gabohw
Horus
1,812
827
270
2,074
5,385
2,725
0
1,826
3,473
0
5,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
24,367
223
Minions Killed
209
0
Camps Cleared
0
730,873
Distance Traveled
688,601
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,938
617
52
7
0
160,361
2
W
Guan Yu
4,491
561
39
5
0
137,117
2
L
Baron Samedi
3,959
495
10
1
0
61,060
0
L
Sylvanus
5,385
673
55
7
0
147,359
2
L
Amaterasu
5,235
654
53
7
0
161,674
0
W
Raijin
5,698
712
68
9
0
136,067
2
L
Scylla
4,850
606
46
6
0
147,905
1
W
Sol
4,766
596
57
7
0
148,558
0
L
Apollo
4,938
617
45
6
0
170,603
2
W
Horus
4,762
595
7
1
0
148,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role