Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Menozerynho
Cthulhu
Level 82
God Stats
3W - 2L
1,669 SR
Queue Stats
69W - 98L
1,504 Elo+
Party 1
Neith
Neith
YamiDande11
Neith
Level 17
God Stats
2W - 3L
1,277 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 1
Team Averages
Level 75
1,482 SR
1,478 Elo+

VS

Team Averages
Level 58
1,484 SR
1,435 Elo+
Cthulhu
Cthulhu
ItzSpyy
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Loladurante
Fenrir
Level 21
God Stats
54W - 55L
1,291 SR
Queue Stats
430W - 363L
1,404 Elo+
Party 2
Janus
Janus
nachingui1447
Janus
Level 147
God Stats
7W - 19L
1,662 SR
Queue Stats
453W - 395L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 1 / 7
10,792
830
12,275
7,718
4,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Menozerynho
Cthulhu
14
3 / 1 / 12
10,068
774
8,950
11,230
12,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 2 / 7
10,174
783
13,283
10,127
3,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItzSpyy
Cthulhu
11
1 / 8 / 2
8,087
622
5,769
17,274
15,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
11
1 / 7 / 1
8,217
632
5,301
10,986
3,147
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 1
9,291
715
6,411
12,026
3,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
4
4
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
7
13.5
L
Cthulhu
ItzSpyy
Cthulhu
1
8
2
0.25
L
Fenrir
1
7
1
0.21
W
Cthulhu
Menozerynho
Cthulhu
3
1
12
9
W
6
2
7
4.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,508
Damage
17,481
29,075
Taken
40,286
20,166
Mitigated
22,171
9,739
Healing
1,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,275
773
0
2,878
7,718
4,331
366
2,905
4,813
38,264
0
L
Cthulhu
ItzSpyy
Cthulhu
5,769
622
82
250
17,274
15,428
46
7,967
9,307
16,370
0
L
Fenrir
5,301
670
0
596
10,986
3,147
0
6,788
4,198
0
10,173
W
Cthulhu
Menozerynho
Cthulhu
8,950
577
196
2,366
11,230
12,118
138
2,976
8,254
23,636
0
W
13,283
4,881
0
4,299
10,127
3,717
2,452
6,299
3,828
0
39,096
L
6,411
796
0
250
12,026
3,596
0
6,470
5,556
55,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
25,595
155
Minions Killed
127
0
Camps Cleared
0
720,737
Distance Traveled
689,684
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,792
830
56
4
0
241,625
4
L
Cthulhu
8,087
622
24
2
0
193,559
1
L
Fenrir
8,217
632
6
0
0
249,594
2
W
Cthulhu
10,068
774
37
3
0
243,090
5
W
Neith
10,174
783
62
5
0
236,022
1
L
Janus
9,291
715
97
7
0
246,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role