Player Matchup

Chang'e
Chang'e
Ahhhhhhhhh123
Chang'e
Level 19
God Stats
9W - 5L
1,374 SR
Queue Stats
50W - 38L
1,548 Elo+
Party 1
The Morrigan
The Morrigan
Borjas2010
The Morrigan
Level 65
God Stats
2W - 5L
1,162 SR
Queue Stats
636W - 610L
1,419 Elo+
Solo
Artio
Artio
DDSmoothie
Artio
Level 89
God Stats
4W - 0L
1,324 SR
Queue Stats
14W - 20L
1,357 Elo+
Party 1
Osiris
Osiris
Jxlecler
Osiris
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,666 Elo+
Party 1
Hachiman
Hachiman
apprendfrancais
Hachiman
Level 64
God Stats
3W - 1L
1,204 SR
Queue Stats
55W - 71L
1,336 Elo+
Party 1
Team Averages
Level 62
1,313 SR
1,465 Elo+

VS

Team Averages
Level 88
1,493 SR
1,456 Elo+
Apollo
Apollo
Fallen232
Apollo
Level 122
God Stats
38W - 29L
1,417 SR
Queue Stats
394W - 425L
1,412 Elo+
Solo
Chaac
Chaac
Feh Dovadoni
Chaac
Level 65
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 36L
1,386 Elo+
Solo
Hera
Hera
InfiniteAnger
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,572 Elo+
Solo
Horus
Horus
Jack Dingers
Horus
Level 88
God Stats
1W - 3L
1,300 SR
Queue Stats
71W - 84L
1,428 Elo+
Solo
Olorun
Olorun
OROCHI303477
Olorun
Level 57
God Stats
882W - 997L
1,520 SR
Queue Stats
887W - 1,007L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
3 / 1 / 6
10,194
927
10,732
13,581
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Borjas2010
The Morrigan
16
2 / 0 / 7
9,934
903
12,359
5,693
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
16
2 / 1 / 7
10,938
994
7,590
16,981
21,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Jxlecler
Osiris
16
0 / 2 / 10
10,326
939
2,178
18,576
19,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
3 / 1 / 6
10,190
926
12,467
12,395
5,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

251

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fallen232
Apollo
16
0 / 3 / 1
10,085
917
11,589
8,084
3,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 2 / 2
9,847
895
16,821
14,652
15,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 3
10,266
933
20,532
4,126
1,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 3
8,888
808
5,472
19,605
13,179
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
15
0 / 2 / 1
8,906
810
9,898
6,359
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
10
Kills
5
5
Deaths
10
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
1
6
6
W
The Morrigan
Borjas2010
The Morrigan
2
0
7
5.5
W
Artio
2
1
7
5.5
L
Apollo
Fallen232
Apollo
0
3
1
0.17
L
3
2
2
2
L
2
0
3
3.5
L
0
3
3
0.5
W
Osiris
Jxlecler
Osiris
0
2
10
2.5
L
Olorun
0
2
1
0.25
W
Hachiman
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,326
Damage
64,312
67,226
Taken
52,826
53,977
Mitigated
36,147
26,118
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,732
1,750
10,603
5,532
13,581
5,558
0
6,010
7,435
34,431
0
W
The Morrigan
Borjas2010
The Morrigan
12,359
2,164
0
255
5,693
2,545
0
2,956
2,641
32,884
0
W
Artio
7,590
1,013
3,386
3,401
16,981
21,475
0
8,216
8,412
21,592
0
L
Apollo
Fallen232
Apollo
11,589
6,292
0
2,226
8,084
3,254
0
3,482
4,602
0
49,070
L
16,821
2,867
0
4,013
14,652
15,747
0
9,115
5,537
0
29,122
L
20,532
4,261
454
1,052
4,126
1,642
0
1,949
2,177
49,504
0
L
5,472
2,591
724
2,840
19,605
13,179
0
14,581
5,024
0
13,507
W
Osiris
Jxlecler
Osiris
2,178
910
0
0
18,576
19,319
0
7,103
11,015
0
8,878
L
Olorun
9,898
3,684
621
1,050
6,359
2,325
0
4,505
1,854
20,736
0
W
Hachiman
12,467
6,327
0
2,941
12,395
5,080
0
6,145
6,158
0
40,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,582
Gold Earned
47,992
219
Minions Killed
217
3
Camps Cleared
14
960,589
Distance Traveled
924,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,194
927
46
4
1
203,188
0
W
The Morrigan
9,934
903
51
5
1
197,621
0
W
Artio
10,938
994
35
3
1
210,004
0
L
Apollo
10,085
917
69
6
13
175,648
0
L
Chaac
9,847
895
35
3
0
205,474
0
L
Hera
10,266
933
75
7
0
190,167
0
L
Horus
8,888
808
15
1
0
195,074
0
W
Osiris
10,326
939
12
1
0
180,797
0
L
Olorun
8,906
810
23
2
1
157,901
0
W
Hachiman
10,190
926
75
7
0
168,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role