Player Matchup

Pele
Pele
Farabb
Pele
Level 102
God Stats
1W - 2L
1,522 SR
Queue Stats
15W - 16L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
HYBRID SHARKK
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
RiceMakerr
Cthulhu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,334 Elo+

VS

Team Averages
Level 110
1,503 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Wolfiiee uwu
Raijin
Level 152
God Stats
1W - 3L
1,509 SR
Queue Stats
59W - 51L
1,592 Elo+
Party 2
Sobek
Sobek
krash33
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Farabb
Pele
11
0 / 5 / 1
7,687
591
7,816
11,705
6,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
HYBRID SHARKK
Amaterasu
11
0 / 4 / 1
7,331
564
2,084
10,446
3,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RiceMakerr
Cthulhu
10
1 / 8 / 0
7,552
581
7,392
16,007
11,258
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
11 / 0 / 6
11,026
848
18,704
10,421
4,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
14
5 / 1 / 12
9,871
759
10,187
7,195
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
krash33
Sobek
12
1 / 0 / 15
8,693
669
4,473
10,152
14,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
17
17
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
0
6
14
L
Pele
Farabb
Pele
0
5
1
0.1
L
Amaterasu
HYBRID SHARKK
Amaterasu
0
4
1
0.13
L
Cthulhu
RiceMakerr
Cthulhu
1
8
0
0.13
W
Raijin
5
1
12
11
W
Sobek
krash33
Sobek
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
33,364
38,158
Taken
27,768
20,855
Mitigated
22,663
4,697
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,704
10,427
0
3,161
10,421
4,862
1,793
3,009
7,412
0
46,160
L
Pele
Farabb
Pele
7,816
818
0
2,400
11,705
6,148
0
4,873
6,506
0
40,339
L
Amaterasu
HYBRID SHARKK
Amaterasu
2,084
870
0
916
10,446
3,449
0
4,239
5,964
0
12,434
L
Cthulhu
RiceMakerr
Cthulhu
7,392
388
93
1,288
16,007
11,258
0
4,693
11,028
18,226
0
W
Raijin
10,187
1,056
0
824
7,195
2,924
801
2,087
5,108
40,798
0
W
Sobek
krash33
Sobek
4,473
621
0
2,506
10,152
14,877
0
2,296
7,856
15,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
29,590
133
Minions Killed
141
0
Camps Cleared
0
675,204
Distance Traveled
693,019
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,026
848
60
5
0
223,489
4
L
Pele
7,687
591
74
6
0
261,536
3
L
Amaterasu
7,331
564
26
2
0
224,085
0
L
Cthulhu
7,552
581
33
3
0
189,583
1
W
Raijin
9,871
759
63
5
0
233,026
1
W
Sobek
8,693
669
18
1
0
236,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role