Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dellanoo
Bakasura
Level 29
God Stats
13W - 13L
1,453 SR
Queue Stats
110W - 128L
1,427 Elo+
Solo
Izanami
Izanami
Laceos
Izanami
Level 28
God Stats
49W - 42L
1,550 SR
Queue Stats
116W - 139L
1,439 Elo+
Party 2
Ymir
Ymir
SilentAlec
Ymir
Level 28
God Stats
7W - 2L
1,512 SR
Queue Stats
106W - 125L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tiazeusa
Morgan Le Fay
Level 26
God Stats
4W - 8L
1,391 SR
Queue Stats
86W - 98L
1,458 Elo+
Party 2
Team Averages
Level 28
1,481 SR
1,453 Elo+

VS

Team Averages
Level 29
1,507 SR
1,472 Elo+
Odin
Odin
Damiaoviolencia
Odin
Level 15
God Stats
2W - 5L
1,544 SR
Queue Stats
30W - 39L
1,439 Elo+
Party 1
Scylla
Scylla
IcePip
Scylla
Level 16
God Stats
3W - 2L
1,721 SR
Queue Stats
25W - 28L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
JJokic
Ne Zha
Level 22
God Stats
2W - 4L
1,174 SR
Queue Stats
56W - 64L
1,472 Elo+
Party 1
Bellona
Bellona
NacifBre2803
Bellona
Level 27
God Stats
46W - 46L
1,346 SR
Queue Stats
301W - 328L
1,387 Elo+
Solo
Ullr
Ullr
SuperKushhh
Ullr
Level 63
God Stats
11W - 6L
1,749 SR
Queue Stats
181W - 189L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
2 / 1 / 4
12,336
587
6,550
13,056
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Dellanoo
Bakasura
20
7 / 3 / 1
13,143
626
8,120
17,957
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Laceos
Izanami
17
5 / 4 / 4
11,164
532
8,902
13,844
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 1 / 9
11,198
533
4,767
12,493
11,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
tiazeusa
Morgan Le Fay
16
5 / 4 / 5
10,953
522
14,506
8,281
3,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,677
366
2,068
7,334
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
IcePip
Scylla
13
1 / 3 / 3
8,216
391
8,762
9,692
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
JJokic
Ne Zha
14
3 / 7 / 4
9,076
432
5,123
14,877
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
NacifBre2803
Bellona
12
2 / 7 / 6
7,930
378
10,042
16,309
10,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 3
10,049
479
13,777
13,352
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
13
13
Deaths
23
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
L
1
1
1
1.5
W
Bakasura
Dellanoo
Bakasura
7
3
1
2.5
L
Scylla
IcePip
Scylla
1
3
3
0.83
L
Ne Zha
JJokic
Ne Zha
3
7
4
0.71
W
Izanami
Laceos
Izanami
5
4
4
1.75
L
Bellona
NacifBre2803
Bellona
2
7
6
0.71
W
3
1
9
7.5
L
6
5
3
1.5
W
Morgan Le Fay
tiazeusa
Morgan Le Fay
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
39,772
65,631
Taken
61,564
35,314
Mitigated
27,515
19,396
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,550
2,118
0
3,291
13,056
6,353
7,501
1,944
10,935
0
108,690
L
2,068
537
0
1,067
7,334
5,061
0
742
6,312
0
26,907
W
Bakasura
Dellanoo
Bakasura
8,120
6,592
0
10,050
17,957
9,201
22
1,121
16,706
0
76,482
L
Scylla
IcePip
Scylla
8,762
1,425
0
1,937
9,692
2,820
0
5,948
3,744
43,937
0
L
Ne Zha
JJokic
Ne Zha
5,123
2,511
0
4,737
14,877
4,897
0
2,597
12,280
0
47,634
W
Izanami
Laceos
Izanami
8,902
5,892
0
3,463
13,844
4,887
4,051
1,212
12,632
0
86,789
L
Bellona
NacifBre2803
Bellona
10,042
3,382
199
2,473
16,309
10,028
0
4,613
11,012
0
34,654
W
4,767
1,397
0
1,678
12,493
11,575
105
2,468
9,885
16,065
0
L
13,777
5,075
0
1,445
13,352
4,709
591
5,373
7,909
0
73,381
W
Morgan Le Fay
tiazeusa
Morgan Le Fay
14,506
1,304
0
914
8,281
3,298
154
2,017
6,264
48,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,794
Gold Earned
42,948
588
Minions Killed
398
0
Camps Cleared
0
1,981,393
Distance Traveled
1,853,278
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,336
587
153
7
0
420,611
1
L
Odin
7,677
366
56
3
0
365,038
0
W
Bakasura
13,143
626
189
9
0
412,311
0
L
Scylla
8,216
391
86
4
0
372,512
0
L
Ne Zha
9,076
432
91
4
0
389,568
1
W
Izanami
11,164
532
134
6
0
384,036
0
L
Bellona
7,930
378
48
2
0
376,786
4
W
Ymir
11,198
533
31
1
0
373,755
0
L
Ullr
10,049
479
117
6
0
349,374
4
W
Morgan Le Fay
10,953
522
81
4
0
390,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role