Player Matchup

Susano
Susano
Arieldanoob
Susano
Level 64
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 13L
1,354 Elo+
Party 1
Xing Tian
Xing Tian
Azydlion
Xing Tian
Level 127
God Stats
0W - 2L
1,295 SR
Queue Stats
44W - 56L
1,401 Elo+
Solo
Achilles
Achilles
BackPalm
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Anhur
Anhur
GrowlStorm99
Anhur
Level 58
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
V1C3N7ER
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,110 Elo+
Party 1
Team Averages
Level 60
1,438 SR
1,265 Elo+

VS

Team Averages
Level 92
1,411 SR
1,450 Elo+
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CaPoTTei_oCoRSa
Janus
Level 103
God Stats
2W - 1L
1,239 SR
Queue Stats
229W - 251L
1,488 Elo+
Solo
Vulcan
Vulcan
JhonWcTr
Vulcan
Level 99
God Stats
2W - 3L
1,319 SR
Queue Stats
333W - 398L
1,477 Elo+
Solo
Poseidon
Poseidon
LiDragon
Poseidon
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 118L
1,521 Elo+
Solo
Cabrakan
Cabrakan
hunkslasher
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
6 / 9 / 5
11,573
681
15,706
14,937
6,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Azydlion
Xing Tian
20
3 / 5 / 10
11,740
691
14,280
23,210
40,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
BackPalm
Achilles
18
4 / 7 / 9
10,930
643
5,961
22,294
25,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 5 / 6
10,067
592
11,126
13,159
8,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
V1C3N7ER
Cthulhu
17
2 / 5 / 8
10,316
607
14,581
17,904
23,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 4 / 15
12,490
735
12,610
14,811
6,437
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 17
12,054
709
14,696
9,196
3,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
JhonWcTr
Vulcan
20
8 / 3 / 17
12,508
736
23,435
12,351
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
LiDragon
Poseidon
20
7 / 4 / 19
12,815
754
19,712
15,697
7,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
hunkslasher
Cabrakan
19
3 / 4 / 21
11,817
695
11,629
22,067
39,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
17
Kills
31
31
Deaths
17
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
4
15
3.88
L
Susano
6
9
5
0.94
L
Xing Tian
Azydlion
Xing Tian
3
5
10
1.6
L
Achilles
BackPalm
Achilles
4
7
9
1.21
W
5
2
17
6.75
L
2
5
6
1
W
Vulcan
JhonWcTr
Vulcan
8
3
17
5.5
W
Poseidon
LiDragon
Poseidon
7
4
19
4.13
L
Cthulhu
V1C3N7ER
Cthulhu
2
5
8
1.2
W
Cabrakan
hunkslasher
Cabrakan
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,654
Damage
82,082
91,504
Taken
74,122
103,548
Mitigated
64,189
21,763
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,610
987
4,085
4,109
14,811
6,437
1,729
4,662
10,149
23,335
0
L
Susano
15,706
1,791
1,363
1,592
14,937
6,804
0
14,217
720
0
23,979
L
Xing Tian
Azydlion
Xing Tian
14,280
394
3,438
5,210
23,210
40,017
0
18,149
5,061
40,576
0
L
Achilles
BackPalm
Achilles
5,961
1,569
3,211
2,637
22,294
25,700
0
21,587
707
0
11,241
W
14,696
205
3,431
937
9,196
3,691
651
4,838
4,358
23,946
0
L
11,126
3,638
493
1,099
13,159
8,024
0
11,867
1,292
0
27,463
W
Vulcan
JhonWcTr
Vulcan
23,435
6,558
1,647
1,608
12,351
6,460
983
5,002
7,349
47,162
0
W
Poseidon
LiDragon
Poseidon
19,712
3,445
1,770
4,531
15,697
7,972
1,102
7,177
8,520
42,699
0
L
Cthulhu
V1C3N7ER
Cthulhu
14,581
1,412
1,270
1,450
17,904
23,003
0
16,262
1,642
29,260
0
W
Cabrakan
hunkslasher
Cabrakan
11,629
955
1,881
3,146
22,067
39,629
391
7,182
14,885
21,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
61,684
152
Minions Killed
164
0
Camps Cleared
0
1,515,309
Distance Traveled
1,714,984
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,490
735
29
2
0
348,874
2
L
Susano
11,573
681
24
1
0
296,294
3
L
Xing Tian
11,740
691
37
2
0
331,844
1
L
Achilles
10,930
643
10
1
0
308,416
3
W
Janus
12,054
709
29
2
0
368,144
2
L
Anhur
10,067
592
47
3
0
293,756
1
W
Vulcan
12,508
736
38
2
0
368,662
0
W
Poseidon
12,815
754
51
3
0
313,026
1
L
Cthulhu
10,316
607
34
2
0
284,999
1
W
Cabrakan
11,817
695
17
1
0
316,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role