Player Matchup

Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AsapPhantomX
Ymir
Level 154
God Stats
7W - 10L
1,507 SR
Queue Stats
232W - 206L
1,470 Elo+
Party 2
Achilles
Achilles
Kjakazion
Achilles
Level 69
God Stats
10W - 8L
1,579 SR
Queue Stats
357W - 372L
1,501 Elo+
Solo
Artio
Artio
Lady1Lucifer
Artio
Level 87
God Stats
24W - 29L
1,474 SR
Queue Stats
373W - 434L
1,458 Elo+
Party 2
Izanami
Izanami
wiskerusmaximus-
Izanami
Level 88
God Stats
10W - 10L
1,500 SR
Queue Stats
509W - 596L
1,476 Elo+
Party 2
Team Averages
Level 92
1,512 SR
1,481 Elo+

VS

Team Averages
Level 99
1,519 SR
1,453 Elo+
Cthulhu
Cthulhu
Hypetimus Prime
Cthulhu
Level 127
God Stats
2W - 5L
1,376 SR
Queue Stats
83W - 76L
1,447 Elo+
Party 1
Geb
Geb
Salty Faunus
Geb
Level 124
God Stats
6W - 7L
1,605 SR
Queue Stats
65W - 72L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
W0lfRid3r X
Nu Wa
Level 109
God Stats
5W - 5L
1,631 SR
Queue Stats
88W - 83L
1,425 Elo+
Party 1
Susano
Susano
lIDarkKnightIll
Susano
Level 86
God Stats
67W - 73L
1,485 SR
Queue Stats
489W - 463L
1,475 Elo+
Solo
Rama
Rama
w1nndex
Rama
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 2 / 3
8,283
592
6,126
9,192
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 4
8,320
594
7,856
9,568
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kjakazion
Achilles
10
0 / 2 / 0
6,919
494
3,221
6,921
3,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 4
7,162
512
2,833
10,221
4,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 0 / 0
7,927
566
3,671
6,748
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,838
560
9,301
10,578
9,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 2 / 0
5,288
378
2,128
3,983
982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 5 / 0
6,401
457
4,850
9,064
2,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 2
7,323
523
1,698
5,806
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
w1nndex
Rama
7
0 / 3 / 0
5,151
368
3,201
5,599
1,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
3
2.75
W
3
0
4
5
L
2
1
1
2.5
W
Achilles
Kjakazion
Achilles
0
2
0
0
W
0
0
4
2
L
0
2
0
0
L
1
5
0
0.2
L
1
1
2
2
L
Rama
w1nndex
Rama
0
3
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,707
Damage
21,178
42,650
Taken
35,030
17,646
Mitigated
15,760
18,793
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,126
1,177
91
4,766
9,192
3,436
2,464
3,999
5,107
48,128
0
W
7,856
2,259
0
4,320
9,568
3,903
0
3,657
5,790
53,782
0
L
9,301
850
0
3,214
10,578
9,018
210
3,642
6,936
45,996
0
W
Achilles
Kjakazion
Achilles
3,221
1,492
0
2,413
6,921
3,521
0
3,768
2,376
0
27,274
W
2,833
301
505
3,416
10,221
4,782
656
3,164
6,917
28,796
0
L
2,128
330
40
360
3,983
982
0
1,706
2,277
10,011
0
L
4,850
1,654
0
766
9,064
2,831
843
8,421
643
29,526
0
L
1,698
300
0
0
5,806
1,840
0
1,216
4,590
0
47,717
L
Rama
w1nndex
Rama
3,201
2,519
0
2,186
5,599
1,089
0
1,922
3,677
0
21,670
W
3,671
1,918
0
3,282
6,748
2,004
1,999
1,234
5,514
0
48,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
32,001
390
Minions Killed
295
0
Camps Cleared
0
1,221,494
Distance Traveled
1,188,744
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,283
592
99
7
0
242,404
0
W
Ymir
8,320
594
90
6
0
279,883
0
L
Cthulhu
7,838
560
90
6
0
261,497
1
W
Achilles
6,919
494
67
5
0
166,920
1
W
Artio
7,162
512
39
3
0
278,615
2
L
Geb
5,288
378
14
1
0
266,518
6
L
Nu Wa
6,401
457
47
3
0
211,962
2
L
Susano
7,323
523
104
7
0
306,264
1
L
Rama
5,151
368
40
3
0
142,503
0
W
Izanami
7,927
566
95
7
0
253,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role