Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GerChickenburger
Artemis
Level 124
God Stats
0W - 1L
1,682 SR
Queue Stats
41W - 33L
1,503 Elo+
Solo
Fenrir
Fenrir
TheGoblinator
Fenrir
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 135L
1,595 Elo+
Solo
Zeus
Zeus
Vulcαn
Zeus
Level 160
God Stats
1W - 3L
1,357 SR
Queue Stats
216W - 195L
1,551 Elo+
Solo
Tyr
Tyr
xPalmer
Tyr
Level 146
God Stats
5W - 12L
1,582 SR
Queue Stats
268W - 248L
1,642 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,558 Elo+

VS

Team Averages
Level 128
1,503 SR
1,507 Elo+
He Bo
He Bo
MoistWednesday
He Bo
Level 154
God Stats
1W - 0L
1,532 SR
Queue Stats
57W - 38L
1,541 Elo+
Party 1
Sol
Sol
MrLonely0908
Sol
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tallanel
Cu Chulainn
Level 155
God Stats
1W - 3L
1,118 SR
Queue Stats
306W - 311L
1,546 Elo+
Solo
Yemoja
Yemoja
VFB Leitner14
Yemoja
Level 158
God Stats
1W - 1L
1,845 SR
Queue Stats
67W - 45L
1,538 Elo+
Party 1
Hades
Hades
XxEdwinxXD
Hades
Level 118
God Stats
2W - 1L
1,519 SR
Queue Stats
136W - 162L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 3 / 9
7,974
665
1,967
14,799
15,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 5 / 7
9,251
771
9,938
11,850
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 8 / 3
9,066
756
5,647
14,122
6,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Vulcαn
Zeus
14
4 / 6 / 10
8,850
738
24,265
9,955
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
18
5 / 4 / 6
9,981
832
8,739
15,667
16,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 9
11,405
950
18,021
8,361
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 12
8,973
748
8,342
10,020
4,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
Tallanel
Cu Chulainn
18
12 / 3 / 10
11,059
922
19,184
18,563
25,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 4 / 17
9,703
809
5,860
13,784
15,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
16
1 / 3 / 17
9,030
753
5,564
11,985
10,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
17
Kills
26
26
Deaths
17
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
9
1.5
L
4
5
7
1.5
W
12
3
9
5.5
W
1
4
12
1.75
W
Cu Chulainn
Tallanel
Cu Chulainn
12
3
10
5.67
L
4
8
3
0.69
W
0
4
17
2.13
L
Zeus
Vulcαn
Zeus
4
6
10
1.5
W
Hades
1
3
17
3.17
L
Tyr
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
56,971
66,393
Taken
62,713
48,157
Mitigated
59,584
24,396
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,967
49
7,911
6,126
14,799
15,815
456
7,511
6,953
0
4,007
L
9,938
4,789
504
1,417
11,850
6,041
320
7,059
4,525
0
20,673
W
18,021
309
0
165
8,361
3,844
464
3,053
5,308
36,206
0
W
8,342
1,874
1,145
1,700
10,020
4,136
4,145
4,082
5,938
25,173
0
W
Cu Chulainn
Tallanel
Cu Chulainn
19,184
2,735
1,352
4,068
18,563
25,270
193
5,074
13,489
42
26,471
L
5,647
2,164
977
1,177
14,122
6,457
42
9,322
4,483
0
7,645
W
5,860
913
7,081
2,020
13,784
15,487
172
6,169
7,615
11,072
0
L
Zeus
Vulcαn
Zeus
24,265
1,404
213
772
9,955
3,639
84
7,294
2,517
39,026
0
W
Hades
5,564
614
1,614
2,245
11,985
10,847
292
5,887
6,098
15,808
0
L
Tyr
8,739
1,323
1,225
4,074
15,667
16,205
343
6,601
8,565
0
21,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,122
Gold Earned
50,170
93
Minions Killed
102
0
Camps Cleared
0
1,019,640
Distance Traveled
1,059,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,974
665
3
0
0
247,023
1
L
Artemis
9,251
771
34
3
0
171,098
1
W
He Bo
11,405
950
34
3
0
228,911
0
W
Sol
8,973
748
32
3
0
202,841
0
W
Cu Chulainn
11,059
922
13
1
0
231,915
3
L
Fenrir
9,066
756
6
1
0
206,253
0
W
Yemoja
9,703
809
7
1
0
190,865
1
L
Zeus
8,850
738
27
2
0
157,562
0
W
Hades
9,030
753
16
1
0
204,616
0
L
Tyr
9,981
832
23
2
0
237,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role