Player Matchup

Vamana
Vamana
Buddha3347
Vamana
Level 84
God Stats
56W - 64L
1,433 SR
Queue Stats
218W - 217L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Funkmasters68
Cthulhu
Level 155
God Stats
5W - 2L
1,635 SR
Queue Stats
38W - 29L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Leviores
Morgan Le Fay
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,672 Elo+
Party 1
Mercury
Mercury
SHERIFF BIGGINS
Mercury
Level 124
God Stats
7W - 4L
1,704 SR
Queue Stats
47W - 32L
1,635 Elo+
Solo
Hel
Hel
osas99
Hel
Level 120
God Stats
8W - 2L
1,500 SR
Queue Stats
343W - 334L
1,559 Elo+
Party 1
Team Averages
Level 112
1,554 SR
1,563 Elo+

VS

Team Averages
Level 113
1,497 SR
1,539 Elo+
Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JoelBetaP
Nike
Level 69
God Stats
48W - 27L
1,650 SR
Queue Stats
673W - 660L
1,603 Elo+
Solo
Mulan
Mulan
PAUL-A-9826
Mulan
Level 147
God Stats
1W - 4L
1,200 SR
Queue Stats
197W - 185L
1,470 Elo+
Solo
Ra
Ra
Yoelgagma
Ra
Level 128
God Stats
0W - 1L
1,597 SR
Queue Stats
33W - 26L
1,576 Elo+
Solo
Raijin
Raijin
emilio12364
Raijin
Level 88
God Stats
4W - 5L
1,537 SR
Queue Stats
106W - 96L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Buddha3347
Vamana
17
4 / 3 / 18
10,540
1,054
10,325
14,272
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
18
4 / 1 / 23
10,695
1,070
17,844
18,917
20,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Leviores
Morgan Le Fay
18
11 / 2 / 14
11,911
1,191
16,267
11,602
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 0 / 12
10,987
1,099
15,412
13,364
6,119
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
osas99
Hel
17
4 / 1 / 17
10,316
1,032
7,548
9,130
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

282

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 3 / 4
8,726
873
12,983
7,949
3,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
3 / 6 / 4
9,903
990
11,654
17,471
10,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 7 / 3
9,326
933
8,699
17,015
13,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 6
9,318
932
11,897
10,110
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
15
2 / 10 / 5
9,861
986
15,721
17,808
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
30
Kills
7
7
Deaths
30
84
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
4
0.67
W
Vamana
Buddha3347
Vamana
4
3
18
4.33
W
Cthulhu
4
1
23
15.5
L
Nike
3
6
4
0.83
W
Morgan Le Fay
Leviores
Morgan Le Fay
11
2
14
9
L
2
7
3
0.5
W
7
0
12
13
L
0
4
6
0.75
L
Raijin
2
10
5
0.45
W
Hel
osas99
Hel
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,396
Damage
60,954
67,285
Taken
70,353
44,392
Mitigated
37,620
22,799
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,983
299
97
717
7,949
3,382
0
3,822
3,982
27,304
0
W
Vamana
Buddha3347
Vamana
10,325
4,967
0
2,031
14,272
7,146
0
7,654
6,460
0
26,629
W
Cthulhu
17,844
641
1,597
2,525
18,917
20,263
0
11,541
6,948
33,535
0
L
Nike
11,654
194
0
0
17,471
10,670
0
12,268
4,639
0
26,133
W
Morgan Le Fay
Leviores
Morgan Le Fay
16,267
1,321
0
1,216
11,602
5,537
0
7,577
3,913
35,710
0
L
8,699
897
0
1,976
17,015
13,103
0
7,890
8,692
0
16,639
W
15,412
9,196
0
1,910
13,364
6,119
0
7,055
6,099
0
30,668
L
11,897
538
1,211
564
10,110
3,685
0
6,200
3,769
36,549
0
L
Raijin
15,721
1,311
0
392
17,808
6,780
0
9,870
7,612
25,093
0
W
Hel
osas99
Hel
7,548
474
9,133
4,387
9,130
5,327
0
5,634
3,264
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
47,134
197
Minions Killed
171
9
Camps Cleared
3
1,073,264
Distance Traveled
930,327
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,726
873
30
3
2
193,581
0
W
Vamana
10,540
1,054
37
4
3
227,196
0
W
Cthulhu
10,695
1,070
45
5
0
212,706
0
L
Nike
9,903
990
25
3
0
218,293
1
W
Morgan Le Fay
11,911
1,191
37
4
3
180,178
0
L
Mulan
9,326
933
15
2
1
184,393
1
W
Mercury
10,987
1,099
42
4
2
256,516
0
L
Ra
9,318
932
78
8
0
199,937
0
L
Raijin
9,861
986
23
2
0
134,123
0
W
Hel
10,316
1,032
36
4
1
196,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role