Player Matchup

Janus
Janus
Bronze III
HeadHunterZero
Janus
Bronze III
Level 37
God Stats
0W - 2L
1,536 SR
Queue Stats
2W - 3L
1,591 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Pullins__32
Gilgamesh
Platinum V
Level 108
God Stats
7W - 6L
1,598 SR
Queue Stats
463W - 545L
1,620 MMR
Solo
Cerberus
Cerberus
Gold II
Tizzle1993
Cerberus
Gold II
Level 127
God Stats
30W - 42L
1,491 SR
Queue Stats
327W - 388L
1,578 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 91
1,542 SR
1,596 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 99
1,577 SR
1,481 MMR
Guan Yu
Guan Yu
Platinum IV
 
Guan Yu
Platinum IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
InfinityAnklet
Chang'e
Gold IV
Level 114
God Stats
16W - 8L
1,593 SR
Queue Stats
138W - 121L
1,317 MMR
Party 1
Medusa
Medusa
Silver I
Trigger Impact
Medusa
Silver I
Level 88
God Stats
193W - 204L
1,639 SR
Queue Stats
300W - 348L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,355
585
9,055
11,021
3,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Gilgamesh
Pullins__32
Gilgamesh
14
3 / 2 / 3
10,106
632
15,093
22,555
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Tizzle1993
Cerberus
12
2 / 7 / 1
9,605
600
8,847
22,496
18,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneCthulhuSobekMorgan Le FayTiamat

VS

Bans
ArtemisSolCupidAphroditeDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
6 / 2 / 7
11,260
704
12,139
14,539
13,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 10
11,102
694
17,358
16,568
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 7
11,284
705
14,699
13,022
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
7
4.75
L
1
7
3
0.36
W
5
2
10
5
L
Gilgamesh
Pullins__32
Gilgamesh
3
2
3
2.25
L
Cerberus
Tizzle1993
Cerberus
2
7
1
0.36
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,995
Damage
44,196
56,072
Taken
44,129
40,770
Mitigated
22,222
12,194
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,139
386
2,295
2,652
14,539
13,015
54
5,155
8,891
0
30,792
L
9,055
975
22
1,655
11,021
3,574
333
4,301
6,720
35,326
0
W
17,358
728
4,659
6,595
16,568
5,018
396
7,321
8,729
45,390
0
L
Gilgamesh
Pullins__32
Gilgamesh
15,093
3,109
0
4,934
22,555
18,449
0
6,991
15,564
0
34,038
L
Cerberus
Tizzle1993
Cerberus
8,847
638
0
5,583
22,496
18,747
0
6,066
16,430
29,587
0
W
14,699
6,702
1,180
4,884
13,022
4,189
2,447
5,426
7,206
0
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,066
Gold Earned
33,646
166
Minions Killed
169
0
Camps Cleared
0
803,281
Distance Traveled
943,316
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,260
704
33
2
0
340,875
0
L
Janus
9,355
585
59
4
0
242,304
0
W
Chang'e
11,102
694
53
3
0
329,200
2
L
Gilgamesh
10,106
632
39
2
0
293,278
3
L
Cerberus
9,605
600
68
4
0
267,699
2
W
Medusa
11,284
705
83
5
0
273,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role