Player Matchup

Ares
Ares
SoyBATMANN
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 11L
1,879 Elo+
Party 2
Hou Yi
Hou Yi
Zecapacotinho420
Hou Yi
Level 73
God Stats
7W - 8L
1,363 SR
Queue Stats
225W - 148L
1,732 Elo+
Party 2
Bakasura
Bakasura
мιzєяy
Bakasura
Level 160
God Stats
3W - 1L
1,658 SR
Queue Stats
248W - 84L
1,880 Elo+
Party 2
Team Averages
Level 126
1,507 SR
1,830 Elo+

VS

Team Averages
Level 151
1,569 SR
1,626 Elo+
Zeus
Zeus
Macneciio6745
Zeus
Level 159
God Stats
3W - 2L
1,325 SR
Queue Stats
231W - 226L
1,618 Elo+
Solo
Osiris
Osiris
Skygreat
Osiris
Level 147
God Stats
13W - 6L
1,807 SR
Queue Stats
232W - 194L
1,635 Elo+
Party 1
Nemesis
Nemesis
Tenkai49
Nemesis
Level 147
God Stats
26W - 22L
1,576 SR
Queue Stats
146W - 117L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 13
11,792
786
7,108
18,677
23,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 5 / 7
11,990
799
17,949
12,834
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
мιzєяy
Bakasura
15
4 / 6 / 9
10,997
733
9,221
12,887
7,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
11,275
752
12,714
10,324
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Skygreat
Osiris
14
5 / 6 / 9
11,042
736
7,737
14,929
22,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Tenkai49
Nemesis
16
5 / 7 / 11
11,863
791
9,629
13,205
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
19
Kills
17
17
Deaths
19
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
Osiris
Skygreat
Osiris
5
6
9
1.58
W
6
6
13
2.08
L
Nemesis
Tenkai49
Nemesis
5
7
11
1.5
W
9
5
7
2.5
W
Bakasura
мιzєяy
Bakasura
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
30,080
44,398
Taken
38,458
37,307
Mitigated
33,348
7,252
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,714
1,945
0
1,093
10,324
3,906
0
1,332
8,622
56,713
0
L
Osiris
Skygreat
Osiris
7,737
2,138
0
150
14,929
22,814
0
2,052
11,612
0
18,004
W
7,108
600
480
2,656
18,677
23,551
145
4,991
13,686
14,800
0
L
Nemesis
Tenkai49
Nemesis
9,629
4,514
0
1,820
13,205
6,628
0
3,489
9,297
0
23,334
W
17,949
8,131
0
979
12,834
5,922
2,079
3,181
9,653
0
74,281
W
Bakasura
мιzєяy
Bakasura
9,221
6,646
0
3,137
12,887
7,834
650
4,542
8,345
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,779
Gold Earned
34,180
197
Minions Killed
144
0
Camps Cleared
0
795,489
Distance Traveled
794,808
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,275
752
104
7
0
240,902
2
L
Osiris
11,042
736
8
1
0
274,965
7
W
Ares
11,792
786
16
1
0
274,262
0
L
Nemesis
11,863
791
32
2
0
278,941
3
W
Hou Yi
11,990
799
103
7
0
238,889
3
W
Bakasura
10,997
733
78
5
0
282,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role