Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JKanimeNet
Thor
Level 107
God Stats
1W - 1L
1,360 SR
Queue Stats
57W - 48L
1,551 Elo+
Solo
Sylvanus
Sylvanus
TheLunaj
Sylvanus
Level 69
God Stats
6W - 3L
1,841 SR
Queue Stats
160W - 144L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
fA_nosdaM
Baron Samedi
Level 100
God Stats
1W - 1L
1,726 SR
Queue Stats
23W - 26L
1,618 Elo+
Party 2
Bacchus
Bacchus
temp-713373
Bacchus
Level 74
God Stats
2W - 3L
1,750 SR
Queue Stats
41W - 35L
1,534 Elo+
Party 2
Team Averages
Level 99
1,635 SR
1,544 Elo+

VS

Team Averages
Level 129
1,493 SR
1,419 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mongecitoo
Chaac
Level 127
God Stats
2W - 1L
1,611 SR
Queue Stats
21W - 26L
1,355 Elo+
Solo
Bakasura
Bakasura
RokuroKage
Bakasura
Level 125
God Stats
5W - 7L
1,396 SR
Queue Stats
1,159W - 1,208L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iMelloMK
Morgan Le Fay
Level 144
God Stats
44W - 50L
1,456 SR
Queue Stats
652W - 659L
1,445 Elo+
Party 1
Discordia
Discordia
metallicaghost
Discordia
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
362W - 430L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 8 / 4
8,401
467
6,703
13,908
4,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 2
8,996
500
3,600
13,498
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
TheLunaj
Sylvanus
17
1 / 4 / 0
10,119
562
11,624
16,053
9,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
fA_nosdaM
Baron Samedi
13
3 / 8 / 1
8,278
460
8,022
14,874
6,518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
temp-713373
Bacchus
11
1 / 0 / 3
7,441
413
6,894
11,472
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 5
8,451
470
4,912
16,611
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
18
4 / 1 / 0
10,536
585
14,712
17,076
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
RokuroKage
Bakasura
15
6 / 3 / 3
9,657
537
8,685
12,685
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
iMelloMK
Morgan Le Fay
18
6 / 2 / 1
10,328
574
15,184
10,876
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
metallicaghost
Discordia
14
2 / 2 / 4
8,363
465
8,260
7,998
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
20
21
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
8
4
0.38
W
Guan Yu
 
Guan Yu
2
1
5
4.5
L
3
1
2
4
W
Chaac
4
1
0
4
W
Bakasura
RokuroKage
Bakasura
6
3
3
2.5
L
Sylvanus
TheLunaj
Sylvanus
1
4
0
0.25
L
Baron Samedi
fA_nosdaM
Baron Samedi
3
8
1
0.44
W
Morgan Le Fay
iMelloMK
Morgan Le Fay
6
2
1
3.25
W
Discordia
metallicaghost
Discordia
2
2
4
2
L
Bacchus
temp-713373
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
51,753
69,805
Taken
65,246
35,870
Mitigated
45,521
23,859
Healing
28,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,703
3,486
0
3,788
13,908
4,031
0
9,813
4,058
0
55,081
W
Guan Yu
 
Guan Yu
4,912
700
2,336
7,318
16,611
15,832
321
3,296
13,315
0
25,063
L
3,600
655
0
4,678
13,498
4,710
0
1,790
11,163
0
60,155
W
Chaac
14,712
3,703
0
7,317
17,076
15,901
0
11,770
5,306
7,547
69,366
W
Bakasura
RokuroKage
Bakasura
8,685
5,916
0
6,219
12,685
6,406
0
4,324
8,361
0
51,179
L
Sylvanus
TheLunaj
Sylvanus
11,624
4,373
513
7,931
16,053
9,026
1,134
1,601
13,332
66,786
9,023
L
Baron Samedi
fA_nosdaM
Baron Samedi
8,022
699
207
3,521
14,874
6,518
0
6,155
7,174
43,575
0
W
Morgan Le Fay
iMelloMK
Morgan Le Fay
15,184
957
0
3,543
10,876
4,588
877
1,595
9,281
92,240
0
W
Discordia
metallicaghost
Discordia
8,260
153
0
2,027
7,998
2,794
424
4,665
3,333
43,890
0
L
Bacchus
temp-713373
Bacchus
6,894
643
0
3,221
11,472
11,585
0
5,158
5,791
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
47,335
462
Minions Killed
526
0
Camps Cleared
0
1,630,618
Distance Traveled
1,796,870
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,401
467
107
6
0
312,979
2
W
Guan Yu
8,451
470
24
1
0
380,850
5
L
Thor
8,996
500
101
6
0
383,747
4
W
Chaac
10,536
585
161
9
0
335,078
3
W
Bakasura
9,657
537
109
6
0
393,714
2
L
Sylvanus
10,119
562
147
8
0
277,364
3
L
Baron Samedi
8,278
460
88
5
0
279,242
1
W
Morgan Le Fay
10,328
574
161
9
0
346,403
2
W
Discordia
8,363
465
71
4
0
340,825
2
L
Bacchus
7,441
413
19
1
0
377,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role