Player Matchup

Yemoja
Yemoja
Cannibleman72
Yemoja
Level 109
God Stats
15W - 14L
1,588 SR
Queue Stats
1,004W - 1,031L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
CrazyMorrison01
Baba Yaga
Level 127
God Stats
4W - 3L
1,649 SR
Queue Stats
206W - 186L
1,571 Elo+
Party 3
Merlin
Merlin
Eketcham
Merlin
Level 141
God Stats
4W - 3L
1,632 SR
Queue Stats
368W - 385L
1,574 Elo+
Party 1
Set
Set
NastyxxSnack
Set
Level 149
God Stats
0W - 1L
1,483 SR
Queue Stats
236W - 223L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
shoeless260
Cu Chulainn
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,498 Elo+
Party 3
Team Averages
Level 133
1,570 SR
1,545 Elo+

VS

Team Averages
Level 109
1,504 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Frankiewazhere1
Bellona
Level 33
God Stats
4W - 3L
1,574 SR
Queue Stats
147W - 142L
1,576 Elo+
Party 2
Ganesha
Ganesha
Reo859
Ganesha
Level 106
God Stats
2W - 2L
1,368 SR
Queue Stats
69W - 80L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Ĥorror
Kukulkan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 57L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
Şimp
Cernunnos
Level 129
God Stats
3W - 3L
1,579 SR
Queue Stats
84W - 74L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,005
625
4,141
16,134
14,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
CrazyMorrison01
Baba Yaga
20
8 / 4 / 13
12,388
774
25,612
12,692
6,544
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Eketcham
Merlin
18
1 / 6 / 16
10,663
666
16,521
12,893
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 7 / 4
11,774
736
16,659
15,980
12,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
shoeless260
Cu Chulainn
17
2 / 4 / 10
9,831
614
13,261
29,179
16,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 4 / 12
11,299
706
8,015
13,580
5,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 4 / 12
13,267
829
15,739
22,342
26,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Reo859
Ganesha
18
0 / 6 / 18
11,490
718
9,663
24,833
36,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Ĥorror
Kukulkan
19
7 / 5 / 14
12,750
797
15,315
13,078
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Şimp
Cernunnos
20
9 / 6 / 11
12,721
795
28,546
18,341
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
92
25
Kills
25
25
Deaths
25
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
4
12
2
L
1
4
7
1.13
L
Baba Yaga
CrazyMorrison01
Baba Yaga
8
4
13
3.63
L
Merlin
Eketcham
Merlin
1
6
16
1.5
W
7
4
12
3.25
L
13
7
4
2.14
W
Ganesha
Reo859
Ganesha
0
6
18
1.5
L
Cu Chulainn
shoeless260
Cu Chulainn
2
4
10
1.75
W
Kukulkan
Ĥorror
Kukulkan
7
5
14
2.8
W
Cernunnos
Şimp
Cernunnos
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,194
Damage
77,278
86,878
Taken
92,174
56,052
Mitigated
81,161
31,803
Healing
38,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,015
606
10,218
3,435
13,580
5,656
774
7,835
5,649
25,223
0
L
4,141
1,620
10,855
4,462
16,134
14,464
397
5,328
10,806
11,242
0
L
Baba Yaga
CrazyMorrison01
Baba Yaga
25,612
611
446
3,132
12,692
6,544
442
3,643
9,049
44,241
0
L
Merlin
Eketcham
Merlin
16,521
515
0
0
12,893
5,664
342
4,285
8,608
36,589
0
W
15,739
4,013
2,789
4,156
22,342
26,566
1,470
8,761
13,299
0
22,317
L
16,659
7,285
49
3,123
15,980
12,926
0
7,149
8,831
0
22,082
W
Ganesha
Reo859
Ganesha
9,663
996
1,442
2,954
24,833
36,037
560
10,753
13,663
22,484
0
L
Cu Chulainn
shoeless260
Cu Chulainn
13,261
2,226
1,006
8,730
29,179
16,454
161
12,588
16,591
0
28,976
W
Kukulkan
Ĥorror
Kukulkan
15,315
1,652
3,990
2,287
13,078
5,124
1,039
8,828
4,165
39,471
0
W
Cernunnos
Şimp
Cernunnos
28,546
13,321
2,184
4,799
18,341
7,778
1,383
10,097
7,925
0
51,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,661
Gold Earned
61,527
146
Minions Killed
171
0
Camps Cleared
0
1,265,958
Distance Traveled
1,429,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,299
706
28
2
0
305,558
0
L
Yemoja
10,005
625
18
1
0
230,383
0
L
Baba Yaga
12,388
774
48
3
0
295,666
0
L
Merlin
10,663
666
48
3
0
223,682
0
W
Bellona
13,267
829
18
1
0
280,363
0
L
Set
11,774
736
7
0
0
231,644
0
W
Ganesha
11,490
718
0
0
0
289,200
0
L
Cu Chulainn
9,831
614
25
2
0
284,583
1
W
Kukulkan
12,750
797
68
4
0
281,177
0
W
Cernunnos
12,721
795
57
4
0
273,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role