Player Matchup

Scylla
Scylla
JoKerGvG
Scylla
Level 125
God Stats
20W - 10L
1,506 SR
Queue Stats
347W - 403L
1,459 Elo+
Party 2
Odin
Odin
TheGiantJester
Odin
Level 140
God Stats
4W - 2L
1,723 SR
Queue Stats
164W - 157L
1,505 Elo+
Solo
Cerberus
Cerberus
agus_lopez_cal
Cerberus
Level 146
God Stats
9W - 13L
1,342 SR
Queue Stats
388W - 448L
1,430 Elo+
Party 2
Chronos
Chronos
juaninpe
Chronos
Level 76
God Stats
5W - 6L
1,604 SR
Queue Stats
228W - 264L
1,480 Elo+
Party 2
Mercury
Mercury
zRush_Soria
Mercury
Level 102
God Stats
8W - 4L
1,777 SR
Queue Stats
280W - 323L
1,372 Elo+
Party 2
Team Averages
Level 118
1,591 SR
1,449 Elo+

VS

Team Averages
Level 95
1,551 SR
1,523 Elo+
Terra
Terra
CHiLLdAZe484
Terra
Level 129
God Stats
1W - 1L
1,720 SR
Queue Stats
129W - 130L
1,509 Elo+
Solo
Chiron
Chiron
MexTzilcatzin05
Chiron
Level 129
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 3L
1,680 Elo+
Solo
Gilgamesh
Gilgamesh
SlimyLil Devil
Gilgamesh
Level 65
God Stats
35W - 31L
1,553 SR
Queue Stats
97W - 85L
1,481 Elo+
Party 1
King Arthur
King Arthur
StingSniperWolf
King Arthur
Level 86
God Stats
2W - 2L
1,284 SR
Queue Stats
90W - 77L
1,475 Elo+
Party 1
Scylla
Scylla
XxUIXxSonGokuxX
Scylla
Level 64
God Stats
11W - 11L
1,522 SR
Queue Stats
160W - 162L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JoKerGvG
Scylla
12
2 / 2 / 2
6,859
528
4,815
4,628
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 1
7,165
551
4,385
8,984
5,870
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
11
4 / 1 / 5
6,828
525
4,440
10,020
6,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
juaninpe
Chronos
13
3 / 0 / 3
7,481
575
4,064
6,968
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
zRush_Soria
Mercury
10
1 / 3 / 2
6,251
481
1,333
9,674
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,991
384
1,628
2,994
1,040
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 0
6,418
494
5,476
7,712
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SlimyLil Devil
Gilgamesh
12
4 / 3 / 3
7,421
571
5,735
9,638
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
StingSniperWolf
King Arthur
13
1 / 0 / 1
7,653
589
5,678
7,860
3,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 3 / 2
7,508
578
5,601
5,679
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
10
Kills
8
8
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
JoKerGvG
Scylla
2
2
2
1.5
L
0
3
0
0
L
Gilgamesh
SlimyLil Devil
Gilgamesh
4
3
3
1.83
L
King Arthur
StingSniperWolf
King Arthur
1
0
1
1.5
W
0
2
1
0.25
L
3
3
2
1.33
W
Cerberus
4
1
5
6.5
W
Chronos
juaninpe
Chronos
3
0
3
4.5
W
Mercury
zRush_Soria
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
24,118
40,274
Taken
33,883
18,699
Mitigated
11,423
14,389
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,628
164
458
462
2,994
1,040
0
1,384
1,610
10,920
0
W
Scylla
JoKerGvG
Scylla
4,815
610
0
1,716
4,628
1,093
78
1,806
2,666
32,304
0
L
5,476
2,705
70
1,633
7,712
1,946
1,141
4,424
3,198
0
41,245
L
Gilgamesh
SlimyLil Devil
Gilgamesh
5,735
1,596
0
1,540
9,638
3,381
0
3,825
5,675
0
44,724
L
King Arthur
StingSniperWolf
King Arthur
5,678
1,477
0
3,612
7,860
3,211
0
1,755
6,057
0
47,771
W
4,385
745
0
2,311
8,984
5,870
261
0
8,984
6,720
38,265
L
5,601
446
0
477
5,679
1,845
30
3,113
2,364
36,047
0
W
Cerberus
4,440
339
322
2,770
10,020
6,607
0
2,167
7,803
26,340
0
W
Chronos
juaninpe
Chronos
4,064
2,344
0
3,512
6,968
2,197
0
1,146
5,822
50,440
0
W
Mercury
zRush_Soria
Mercury
1,333
561
0
3,758
9,674
2,932
0
1,820
7,770
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
33,991
411
Minions Killed
367
0
Camps Cleared
0
1,309,770
Distance Traveled
1,171,016
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,991
384
23
2
0
153,322
0
W
Scylla
6,859
528
55
4
0
274,604
4
L
Chiron
6,418
494
81
6
0
226,248
4
L
Gilgamesh
7,421
571
71
5
0
269,785
3
L
King Arthur
7,653
589
106
8
0
271,993
3
W
Odin
7,165
551
108
8
0
250,092
5
L
Scylla
7,508
578
86
7
0
249,668
3
W
Cerberus
6,828
525
78
6
0
250,060
3
W
Chronos
7,481
575
102
8
0
267,579
1
W
Mercury
6,251
481
68
5
0
267,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role