Player Matchup

Gilgamesh
Gilgamesh
Lokurn
Gilgamesh
Level 109
God Stats
1W - 2L
1,525 SR
Queue Stats
10W - 8L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
Uriah_67
Danzaburou
Level 127
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 1
Tiamat
Tiamat
Yoklet
Tiamat
Level 26
God Stats
2W - 4L
1,488 SR
Queue Stats
71W - 58L
1,549 Elo+
Party 1
Loki
Loki
Zyrote
Loki
Level 23
God Stats
30W - 24L
1,597 SR
Queue Stats
58W - 45L
1,529 Elo+
Party 1
Sobek
Sobek
redonred
Sobek
Level 47
God Stats
1W - 4L
1,702 SR
Queue Stats
96W - 122L
1,419 Elo+
Solo
Team Averages
Level 66
1,569 SR
1,498 Elo+

VS

Team Averages
Level 55
1,494 SR
1,531 Elo+
Izanami
Izanami
Cancermeme123
Izanami
Level 48
God Stats
3W - 4L
1,498 SR
Queue Stats
25W - 28L
1,519 Elo+
Party 2
Loki
Loki
PromisedOne
Loki
Level 47
God Stats
8W - 6L
1,565 SR
Queue Stats
55W - 54L
1,545 Elo+
Party 2
He Bo
He Bo
Scallop10
He Bo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,489 Elo+
Party 3
Chaac
Chaac
Wrastors
Chaac
Level 106
God Stats
2W - 1L
1,393 SR
Queue Stats
58W - 47L
1,583 Elo+
Party 3
Fafnir
Fafnir
milkchonks
Fafnir
Level 34
God Stats
4W - 7L
1,511 SR
Queue Stats
44W - 44L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lokurn
Gilgamesh
14
3 / 10 / 3
9,345
519
12,649
21,349
16,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Uriah_67
Danzaburou
13
4 / 4 / 0
8,562
476
7,410
10,820
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Yoklet
Tiamat
15
2 / 4 / 4
9,217
512
5,288
12,261
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Zyrote
Loki
15
4 / 4 / 2
9,393
522
5,964
13,084
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
redonred
Sobek
12
1 / 1 / 4
7,834
435
5,301
15,107
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 3 / 6
9,084
505
7,583
11,312
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 5 / 5
10,133
563
10,169
10,414
3,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Scallop10
He Bo
16
2 / 5 / 5
9,156
509
6,392
8,302
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Wrastors
Chaac
18
13 / 2 / 5
11,498
639
18,825
19,886
20,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
milkchonks
Fafnir
14
0 / 1 / 12
9,531
530
6,991
10,222
10,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
23
23
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
3
6
1.33
L
Gilgamesh
Lokurn
Gilgamesh
3
10
3
0.45
W
7
5
5
1.9
W
He Bo
Scallop10
He Bo
2
5
5
0.9
L
Danzaburou
Uriah_67
Danzaburou
4
4
0
1
W
Chaac
Wrastors
Chaac
13
2
5
7.75
L
Tiamat
Yoklet
Tiamat
2
4
4
1
L
Loki
Zyrote
Loki
4
4
2
1.25
W
Fafnir
milkchonks
Fafnir
0
1
12
6
L
Sobek
redonred
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
49,960
72,621
Taken
60,136
42,383
Mitigated
40,732
18,486
Healing
17,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,583
5,877
0
3,021
11,312
4,087
734
3,174
8,138
0
67,814
L
Gilgamesh
Lokurn
Gilgamesh
12,649
5,411
0
5,306
21,349
16,224
160
3,789
17,383
0
56,925
W
10,169
3,225
0
1,394
10,414
3,419
561
918
9,496
0
63,684
W
He Bo
Scallop10
He Bo
6,392
298
0
1,534
8,302
2,586
216
2,501
5,801
63,177
0
L
Danzaburou
Uriah_67
Danzaburou
7,410
2,370
0
3,427
10,820
3,545
548
3,316
7,488
0
53,395
W
Chaac
Wrastors
Chaac
18,825
5,954
0
9,940
19,886
20,306
385
2,097
17,691
6,446
63,491
L
Tiamat
Yoklet
Tiamat
5,288
357
0
4,486
12,261
7,275
749
3,573
8,504
62,087
0
L
Loki
Zyrote
Loki
5,964
2,294
0
525
13,084
4,522
0
1,164
11,904
0
66,547
W
Fafnir
milkchonks
Fafnir
6,991
2,541
0
1,726
10,222
10,334
231
2,113
8,109
22,103
0
L
Sobek
redonred
Sobek
5,301
185
0
4,742
15,107
10,817
135
3,624
11,241
16,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
49,402
439
Minions Killed
479
0
Camps Cleared
0
1,588,467
Distance Traveled
1,737,627
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,084
505
133
7
0
314,726
2
L
Gilgamesh
9,345
519
108
6
0
292,286
6
W
Loki
10,133
563
92
5
0
382,859
3
W
He Bo
9,156
509
113
6
0
320,395
4
L
Danzaburou
8,562
476
80
4
0
313,055
0
W
Chaac
11,498
639
119
7
0
359,497
1
L
Tiamat
9,217
512
118
7
0
298,312
4
L
Loki
9,393
522
112
6
0
373,042
2
W
Fafnir
9,531
530
22
1
0
360,150
3
L
Sobek
7,834
435
21
1
0
311,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role