Player Matchup

Loki
Loki
Aciid_Elf
Loki
Level 16
God Stats
6W - 12L
1,405 SR
Queue Stats
17W - 26L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
ErosIsWaifu
Cthulhu
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 2
Cernunnos
Cernunnos
Lokflame
Cernunnos
Level 28
God Stats
8W - 2L
1,924 SR
Queue Stats
31W - 32L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
S74rL0rd
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo
Nemesis
Nemesis
leav3m3alon3
Nemesis
Level 13
God Stats
2W - 7L
1,295 SR
Queue Stats
3W - 14L
1,248 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,326 Elo+

VS

Team Averages
Level 10
1,484 SR
1,357 Elo+
Chronos
Chronos
JackHagenbauer
Chronos
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 145L
1,378 Elo+
Solo
Rama
Rama
Lxgin
Rama
Level 12
God Stats
7W - 8L
1,442 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 1
Nox
Nox
MostafaMohsen
Nox
Level 7
God Stats
3W - 3L
1,432 SR
Queue Stats
5W - 15L
1,195 Elo+
Solo
Cupid
Cupid
Nextaay
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,427 Elo+
Party 1
Discordia
Discordia
RemakeTm
Discordia
Level 13
God Stats
10W - 8L
1,548 SR
Queue Stats
14W - 16L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
1 / 10 / 9
13,018
930
9,008
20,993
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ErosIsWaifu
Cthulhu
20
5 / 5 / 10
14,161
1,012
13,278
26,727
32,732
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Lokflame
Cernunnos
20
7 / 7 / 6
15,130
1,081
20,828
22,398
9,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
S74rL0rd
Gilgamesh
20
5 / 5 / 7
13,715
980
16,179
25,824
16,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
leav3m3alon3
Nemesis
20
5 / 14 / 4
14,010
1,001
11,848
26,179
11,252
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 9
16,296
1,164
24,236
17,203
8,524
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Lxgin
Rama
20
10 / 6 / 24
15,123
1,080
27,178
15,412
7,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 5 / 19
13,815
987
7,296
12,086
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Nextaay
Cupid
20
3 / 5 / 24
13,508
965
20,265
18,125
8,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
RemakeTm
Discordia
20
7 / 4 / 24
15,375
1,098
33,980
14,109
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
141
23
Kills
41
41
Deaths
23
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Loki
1
10
9
0.55
L
Cthulhu
ErosIsWaifu
Cthulhu
5
5
10
2
W
16
3
9
6.83
L
Cernunnos
Lokflame
Cernunnos
7
7
6
1.43
W
Rama
Lxgin
Rama
10
6
24
3.67
W
5
5
19
2.9
W
Cupid
Nextaay
Cupid
3
5
24
3
W
Discordia
RemakeTm
Discordia
7
4
24
4.75
L
Gilgamesh
S74rL0rd
Gilgamesh
5
5
7
1.7
L
Nemesis
leav3m3alon3
Nemesis
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,141
Damage
112,955
122,121
Taken
76,935
78,913
Mitigated
36,998
6,886
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,008
1,106
0
535
20,993
8,587
0
9,990
11,003
0
29,065
L
Cthulhu
ErosIsWaifu
Cthulhu
13,278
870
261
1,241
26,727
32,732
0
14,684
12,043
28,142
0
W
24,236
9,566
0
380
17,203
8,524
0
1,918
15,285
55,092
0
L
Cernunnos
Lokflame
Cernunnos
20,828
7,535
0
3,170
22,398
9,359
0
12,110
10,288
0
72,634
W
Rama
Lxgin
Rama
27,178
22,760
0
0
15,412
7,750
0
2,456
12,956
0
43,578
W
7,296
1,142
0
0
12,086
5,779
0
2,819
9,267
26,716
0
W
Cupid
Nextaay
Cupid
20,265
12,994
801
3,583
18,125
8,575
0
2,743
15,382
0
37,628
W
Discordia
RemakeTm
Discordia
33,980
2,675
0
909
14,109
6,370
0
3,342
10,767
63,193
0
L
Gilgamesh
S74rL0rd
Gilgamesh
16,179
3,937
0
698
25,824
16,983
0
14,512
11,312
0
32,017
L
Nemesis
leav3m3alon3
Nemesis
11,848
6,420
0
981
26,179
11,252
0
14,216
11,963
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,034
Gold Earned
74,117
253
Minions Killed
262
16
Camps Cleared
5
1,379,171
Distance Traveled
1,363,675
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,018
930
33
2
7
286,620
0
L
Cthulhu
14,161
1,012
51
4
0
297,010
0
W
Chronos
16,296
1,164
56
4
0
310,113
0
L
Cernunnos
15,130
1,081
115
8
1
274,711
0
W
Rama
15,123
1,080
35
3
1
268,014
0
W
Nox
13,815
987
56
4
1
261,304
0
W
Cupid
13,508
965
35
3
2
256,330
0
W
Discordia
15,375
1,098
80
6
1
267,914
1
L
Gilgamesh
13,715
980
23
2
1
272,520
0
L
Nemesis
14,010
1,001
31
2
7
248,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role