Player Matchup

Tsukuyomi
Tsukuyomi
Aleessandroo
Tsukuyomi
Level 17
God Stats
6W - 6L
1,545 SR
Queue Stats
20W - 19L
1,452 Elo+
Solo
Danzaburou
Danzaburou
BadaBingBadaBo0m
Danzaburou
Level 22
God Stats
2W - 0L
1,727 SR
Queue Stats
7W - 12L
1,063 Elo+
Party 2
Ymir
Ymir
BigKio
Ymir
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 71L
1,398 Elo+
Party 1
Bellona
Bellona
RayXG
Bellona
Level 17
God Stats
5W - 2L
1,828 SR
Queue Stats
50W - 40L
1,461 Elo+
Party 1
Hades
Hades
peoplebelowsucks
Hades
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,378 Elo+
Party 2
Team Averages
Level 22
1,620 SR
1,350 Elo+

VS

Team Averages
Level 18
1,462 SR
1,473 Elo+
Athena
Athena
AresBellonaUwU
Athena
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 39L
1,480 Elo+
Solo
Bellona
Bellona
Fuhno
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Artemis
Artemis
Lordticklepanda
Artemis
Level 24
God Stats
4W - 7L
1,308 SR
Queue Stats
103W - 102L
1,422 Elo+
Solo
Nemesis
Nemesis
MrMcL0VIN01
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 237L
1,460 Elo+
Solo
Poseidon
Poseidon
camj21
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aleessandroo
Tsukuyomi
11
0 / 0 / 1
6,462
497
1,085
6,940
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
BadaBingBadaBo0m
Danzaburou
13
9 / 1 / 6
8,635
664
9,124
5,353
1,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
BigKio
Ymir
10
6 / 2 / 10
7,760
597
6,412
9,990
5,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RayXG
Bellona
13
7 / 2 / 1
7,806
600
6,079
11,108
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
11 / 1 / 4
8,391
645
9,419
11,159
5,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,239
403
2,382
10,563
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Fuhno
Bellona
9
0 / 7 / 2
5,564
428
4,386
9,819
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 6 / 1
6,535
503
4,491
5,422
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MrMcL0VIN01
Nemesis
13
2 / 4 / 2
7,562
582
4,895
11,343
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
camj21
Poseidon
10
2 / 8 / 3
7,163
551
7,069
8,367
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
33
Kills
6
6
Deaths
33
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aleessandroo
Tsukuyomi
0
0
1
0.5
L
0
8
1
0.06
W
Danzaburou
BadaBingBadaBo0m
Danzaburou
9
1
6
12
W
Ymir
BigKio
Ymir
6
2
10
5.5
L
Bellona
Fuhno
Bellona
0
7
2
0.14
L
2
6
1
0.42
L
Nemesis
MrMcL0VIN01
Nemesis
2
4
2
0.75
W
Bellona
RayXG
Bellona
7
2
1
3.75
L
Poseidon
camj21
Poseidon
2
8
3
0.44
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
23,223
44,550
Taken
45,514
22,127
Mitigated
21,343
19,445
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aleessandroo
Tsukuyomi
1,085
187
0
2,836
6,940
1,933
153
599
6,275
0
35,426
L
2,382
643
0
1,601
10,563
6,169
0
3,100
7,463
10,392
0
W
Danzaburou
BadaBingBadaBo0m
Danzaburou
9,124
5,863
0
2,606
5,353
1,580
1,270
1,115
4,176
0
41,395
W
Ymir
BigKio
Ymir
6,412
785
0
2,276
9,990
5,721
44
2,892
6,953
22,245
0
L
Bellona
Fuhno
Bellona
4,386
1,916
0
1,705
9,819
6,325
480
2,720
7,099
0
21,673
L
4,491
2,284
0
216
5,422
1,381
0
2,235
3,187
0
25,318
L
Nemesis
MrMcL0VIN01
Nemesis
4,895
2,729
0
1,520
11,343
4,768
0
3,042
8,301
0
44,630
W
Bellona
RayXG
Bellona
6,079
2,989
0
5,676
11,108
6,939
448
902
10,109
212
30,315
L
Poseidon
camj21
Poseidon
7,069
1,769
0
184
8,367
2,700
0
4,903
3,464
27,649
0
W
9,419
2,038
0
6,051
11,159
5,954
883
3,325
7,586
37,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
32,063
312
Minions Killed
228
0
Camps Cleared
0
1,188,466
Distance Traveled
1,190,005
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,462
497
84
6
0
261,790
2
L
Athena
5,239
403
18
1
0
234,409
5
W
Danzaburou
8,635
664
76
6
0
238,755
0
W
Ymir
7,760
597
32
2
0
257,611
2
L
Bellona
5,564
428
31
2
0
233,449
1
L
Artemis
6,535
503
45
3
0
225,987
0
L
Nemesis
7,562
582
77
6
0
273,379
3
W
Bellona
7,806
600
49
4
0
200,878
0
L
Poseidon
7,163
551
57
4
0
222,781
3
W
Hades
8,391
645
71
5
0
229,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role