Player Matchup

Ra
Ra
J0hnnyBrav0
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,159 Elo+
Party 1
Hachiman
Hachiman
Lokons
Hachiman
Level 34
God Stats
1W - 2L
1,323 SR
Queue Stats
8W - 13L
1,197 Elo+
Party 1
Arachne
Arachne
MrHash
Arachne
Level 27
God Stats
7W - 7L
1,243 SR
Queue Stats
28W - 23L
1,192 Elo+
Party 1
Zhong Kui
Zhong Kui
dodothebeast
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,330 Elo+
Party 1
Yemoja
Yemoja
rekreation0
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 1
Team Averages
Level 29
1,413 SR
1,242 Elo+

VS

Team Averages
Level 22
1,412 SR
1,323 Elo+
Cthulhu
Cthulhu
BobZuun
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,262 Elo+
Solo
Kukulkan
Kukulkan
Hoteyesbr
Kukulkan
Level 15
God Stats
6W - 9L
1,581 SR
Queue Stats
133W - 141L
1,374 Elo+
Solo
Hachiman
Hachiman
Pr1m4t4
Hachiman
Level 26
God Stats
2W - 2L
1,227 SR
Queue Stats
234W - 257L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
macacobr1313
Erlang Shen
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 44L
1,403 Elo+
Solo
Set
Set
soysapo420
Set
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,833
683
2,779
4,495
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Lokons
Hachiman
10
6 / 0 / 2
6,598
660
5,157
4,064
957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MrHash
Arachne
11
5 / 1 / 1
6,532
653
5,831
6,743
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
dodothebeast
Zhong Kui
9
0 / 3 / 1
5,548
555
3,943
4,874
2,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
10
2 / 0 / 6
6,096
610
3,212
1,575
811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BobZuun
Cthulhu
6
0 / 4 / 1
4,583
458
1,971
5,875
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hoteyesbr
Kukulkan
8
0 / 3 / 1
4,757
476
1,637
3,368
1,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pr1m4t4
Hachiman
8
0 / 3 / 0
4,422
442
1,079
4,916
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
macacobr1313
Erlang Shen
9
2 / 4 / 0
5,580
558
4,353
8,473
3,808
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 2 / 0
5,616
562
2,926
5,664
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BobZuun
Cthulhu
0
4
1
0.13
L
Kukulkan
Hoteyesbr
Kukulkan
0
3
1
0.17
W
3
1
3
4.5
W
Hachiman
Lokons
Hachiman
6
0
2
7
W
Arachne
MrHash
Arachne
5
1
1
5.5
L
Hachiman
Pr1m4t4
Hachiman
0
3
0
0
W
Zhong Kui
dodothebeast
Zhong Kui
0
3
1
0.17
L
Erlang Shen
macacobr1313
Erlang Shen
2
4
0
0.5
W
Yemoja
2
0
6
5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
11,966
21,751
Taken
28,296
8,646
Mitigated
12,458
8,609
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BobZuun
Cthulhu
1,971
148
0
740
5,875
3,029
0
1,736
4,139
8,733
0
L
Kukulkan
Hoteyesbr
Kukulkan
1,637
169
0
250
3,368
1,035
0
1,706
1,552
19,861
0
W
2,779
494
387
2,069
4,495
1,346
1,350
1,263
3,232
30,193
0
W
Hachiman
Lokons
Hachiman
5,157
3,101
0
1,573
4,064
957
362
1,313
2,751
0
28,792
W
Arachne
MrHash
Arachne
5,831
4,489
0
2,139
6,743
2,577
336
301
6,442
0
38,767
L
Hachiman
Pr1m4t4
Hachiman
1,079
578
0
1,008
4,916
1,016
0
1,409
3,507
0
18,670
W
Zhong Kui
dodothebeast
Zhong Kui
3,943
1,098
0
1,601
4,874
2,955
0
0
4,874
24,521
0
L
Erlang Shen
macacobr1313
Erlang Shen
4,353
2,800
0
3,005
8,473
3,808
0
950
7,439
0
33,831
W
Yemoja
3,212
722
831
9
1,575
811
338
731
844
9,306
0
L
2,926
1,499
0
1,861
5,664
3,570
0
4,174
1,490
0
21,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
24,958
283
Minions Killed
224
0
Camps Cleared
0
974,850
Distance Traveled
819,104
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,583
458
15
2
0
190,923
2
L
Kukulkan
4,757
476
46
5
0
158,122
0
W
Ra
6,833
683
78
8
0
199,637
0
W
Hachiman
6,598
660
61
6
0
180,725
0
W
Arachne
6,532
653
77
8
0
238,277
5
L
Hachiman
4,422
442
38
4
0
152,167
0
W
Zhong Kui
5,548
555
57
6
0
174,254
1
L
Erlang Shen
5,580
558
78
8
0
161,745
3
W
Yemoja
6,096
610
10
1
0
181,957
2
L
Set
5,616
562
47
5
0
156,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role